Secret of Evermore FAQs and Walkthroughs

Alchemy FAQ

Secret Of Evermore
Alchemy FAQ
                                                 / =- Information -= /
>> Author:   Jeff Decker
>> Nick:     Xi
>> Version:  0.9.1
>> Updated:  Sept 20, 2008
>> Profile:

*** NOTE: Check my contributor page for current 
information before contacting me. Sometimes my contact information 

/ =- Table Of Contents -= /
1.0 About
     1.1 Copyright
     1.2 Versions
2.0 Using Alchemy
     2.1 How do I use it?
     2.2 Obtaining Ingredients
3.0 Alchemy Information
     3.1 Quick Locations
     3.2 Spell Information
     3.3 Ingredients
4.0 Credit
     4.1 People To Credit

 / 1.0 About /
/ 1.1 Copyright /
This document was originally created to be posted at, but 
I have decided to change the license of this work to allow it to be 
posted on other sites as of September 20, 2008. 

Except where otherwise noted, content in this document is licensed 
under a Creative Commons Attribution 3.0 License. 

For more information on this license please visit: 

I will ask that if you use this text anywhere that please contact me. 
My current info is always on: 

/ 1.2 Versions /
Verson 0.9.1 (Sept 20, 2008
Changed the copyright license.

Version 0.9 (July 20, 2002):
I am getting closer to being done with a full version of the FAQ. I 
added in the ingredient list and I have started to fill in some 
information in it. I also added some quick listings of all of the 
formulas and all of the ingredients.

Version 0.8 (July 19, 2002):
All of the more in depth locations are done. I now plan to add some 
information about ingredients to this FAQ. A list of what ingredients 
is used by which spells and also a list of where some of the less 
common ingredients are found. I also plan to add some extra information 
to the alchemy formula listings.

Version 0.6 (July 2, 2002):
I completed the quick location list. I will start working on more 
descriptions in the alchemy information section. This would include a 
more complex description on where to get the spells.

Version 0.5 (June 29, 2002):
This is an uncompleted version, but most of the information is on here. 
I plan on adding an ingredients table and where you can find all of the 
ingredients. Also I will have more information on the alchemy spells 
(more descriptive locations) and also complete the location list. The 
FAQ should be a complete version at version 1.0.

Version 0.1 (June 16, 2002):
Started writing FAQ.

 / 2.0 Using Alchemy /
/ 2.1 How do I use it? /
Alchemy is not that hard to use. First you have to obtain the formula. 
Then you just make sure you have the spell equipped (certain people 
will let you equip and unequip spells, you can carry up to eight 
different formulas with you). Then you need to have the ingredients 
that are in that formula. After that you find the ring that has your 
alchemy spells in it and you select the spell you want to use and 
select your target. After that the spell will fly.

The first spell you probably will get is Flash from Fire Eyes in 
Prehistoria. The Flash formula calls for 1 part wax and 2 parts oil. So 
for every 1-part wax and 2 parts oil you have is the number of times 
you can cast that spell.

/ 2.2 Obtaining Ingredients /
There are many ways to get ingredients for alchemy spells. One way is 
using your dog to sniff out ingredients. While you are walking around, 
you can just find ingredients on the ground. Your dog can sniff out and 
when your dog keep son sniffing for something and is not moving, then 
you know that something is there. You can force your dog to sniff 
around for ingredients by using the "L" or "R" button on the top of the 
SNES controller.

Another way to get ingredients is you can purchase them. When you buy 
ingredients, it costs you money. That is why I don't like to do it that 
often, especially in the beginning of the game when you don't have a 
lot of cash. You usually buy ingredients at 5 parts at a time. Usually 
it will say something like 5 @ Currency. This means that you get 5 
parts of the ingredient for whatever the price is that they are 

/ 2.3 Level Raising /
Alchemy spells get stronger every time you use them. You can check out 
how strong your spells are by going into the ring with the "Stats" 
"Equip" "Weapon" etc. In there you will see something that says 
"Alchemy". This will tell you how strong the spells that you have 
equipped are. It also will show you when you go over to the other 
screen (hit "R" and "L" to change screens) and see all of the 
ingredients you have and how many you have of them.

When your spell is at level 0, it will raise :10 every time you cast 
it. So after you cast the spell 10 times it will level up to level 1. 
When you level your spell higher, the effects of that spell will be 
greater. Hence a level 1 spell would be stronger than the spell at 
level 0.

Here is a table that shows you how much your spells will raise at what 
levels and how many times you have to cast that spell to get it to the 
next level.


Level   Raise             Times       Total
Lv 0    raise :10 ea.     10 times
Lv 1    raise :05 ea.     20 times     30 total
Lv 2    raise :04 ea.     25 times     55 total
Lv 3    raise :03 ea.     34 times     89 total
Lv 4    raise :02 ea.     50 times    139 total
Lv 5    raise :02 ea.     50 times    189 total
Lv 6    raise :01 ea.    100 times    289 total
Lv 7    raise :01 ea.    100 times    389 total
Lv 8    raise :01 ea.    100 times    489 total
Lv 9    raise :01 ea.    100 times    589 total
                      Adjusted total: 567 times*

* The max is @ 9:98, so you have to take 2 off of the total times, so 
the adjusted total would be 566 times.

 / 3.0 Alchemy Information /
/ 3.1 Quick Locations /
This part of the guide just shows you where the locations of all of the 
Alchemy spells and puts them in order that you normally would get them. 
This way you wont skip past any and will be able to obtain all of them. 
Also this these are just short descriptions. For full descriptions, go 
to section 3.2 Alchemy Information.

Flash: From Fire Eyes @ beginning
Hard Ball: Alchemist in tar pits
Acid Rain: Secret wall on way back to village
Defender: Secret wall in village
Cure: Strong Heart @ hut
Heal: After Viper's battle
Levitate: Man on top of volcano
Speed: Volcano Maze (left, down, right/down, right wall)

Crush: Blimp in cave
Sting: Alchemist in Desert of Doom
Revive: Blimp after getting dog back
Revealer: Alchemist @ Horace's camp
Escape: After obtaining a Diamond Eye @ Horace camp
Drain: Smash rock barrier w/ Axe outside Crustacia
Fireball: Left wall in room where get Bronze Spear
Double Drain: Same place as Drain after battle in Nobilia

Lance: Lance's house, go upstairs, do NOT take treasures
Fire Power: Get key from old lady in vents; give to man in room with
            all of the doors (after corrosion)
Corrosion: In sewer of Ivor Tower
One-Up: Dark Forest
Regrowth: Woman behind house in Ebon Keep
Slow Burn: Tinker's lab in books
Explosion: Tinker's lab in books
Super Heal: Ebon Keep castle; guess correct marbles in Naris's hand
Lightning Storm: From Gomi on tower

Miracle Cure: Strong Heart's hut

Barrier: Horace @ Nobila castle

Reflex: From robot in junkyard after saving other robot
Call Up: From Professor

Nitro: Tinker's lab in book
Force Field: Have Oracle Bone; guy under chessboard
Stop: (Same as Force Field)

Energize: Professor after getting energy core

/ 3.2 Spell Information /
This is an alphabetical list of all of the spells and all of the 
information that is attached with them. I am still working on putting 
the more complex locations on these.

Here is a quick list of all of the formulas:

Acid Rain               Atlas
Barrier                 Call Up
Corrosion               Crush
Cure                    Defend
Double Drain            Drain
Energize                Escape
Explosion               Fireball
Fire Power              Flash
Force Field             Hard Ball
Heal                    Lance
Levitate                Lightning Storm
Miracle Cure            Nitro
One-Up                  Reflect
Regrowth                Revealer
Revive                  Slow Burn
Speed                   Sting
Stop                    Super Heal

Here is more detailed information:

Formula: 1 Ash, 3 Water
Description: Showers enemies with acid
Place: Prehistoria

Where: After you beat the first big bug you can find this on the 
mountain path on the way back to the village. When you are in the 
screen with the sand pools on it, you go all the way to the top. There 
is a fall wall on the right side that you can wall through. On the 
screen to the right you will find an alchemist that will give you the 
Acid Rain formula.

Formula: 1 Ash, 1 Atlas Amulet
Description: Target gets super strength
Place: Antiqua

Formula: 1 Limestone, 2 Bone
Description: Shields target hero
Place: Antiqua

Where: When you get back to Antiqua, go to Nobila and go to the castle 
in that city. Horace will then give you this very useful formula.

Formula: 1 Meteorite, 1 Dry Ice
Description: Increments Call Bead max
Place: Metroplex

Where: Once you get to A-4 and talk to the Professor, he will give you 
this formula.

Formula: 1 Mushroom, 3 Water
Description: Deadly shower
Place: Gothica

Where: There is a man in the sewers in Ivor Tower near the top. If you 
find him, he will give you the corrosion formula.

Formula: 1 Limestone, 1 Wax
Description: Crushes target enemy
Place: Antiqua

Where: Get this formula once you get to Antiqua from Blimp. Blimp's 
cave is right outside the Desert of Doom. You get this formula 

Formula: 2 Root, 1 Oil
Description: Dispels states
Place: Prehistoria

Where: After saving Strong Heart, leave the village at the bottom exit. 
Then travel to the right through all of the bushes. You will find 
Strong Heart's hut and he will give you the Cure formula.

Formula: 1 Clay, 1 Ash
Description: Brings up defense
Place: Prehistoria
Where: After you save Strong Heart, you can go through the false wall 
on the left side of the village by the armor shop. There is an 
alchemist over there that will give you the Defender formula.

Formula: 2 Ethanol, 1 Vinegar
Description: Steals enemy HP
Place: Antiqua

Where: After you beat the Diamond Eye's statue boss, go to the same 
place that you got Drain outside of Crustacia. The alchemist will now 
give you the Double Drain formula.

Formula: 1 Ethanol, 2 Root
Description: Steals some enemy HP
Place: Antiquaj

Where: Once you have gotten the Bronze Axe from the Great Pyramid, then 
you can break the barrier that is in front of the cave outside of 
Crustancia on the left. The alchemist in the cave will give you the 
Drain formula.

Formula: 1 Crystal, 1 Iron
Description: Energizes target hero's attack
Place: Metroplex

Where: After you retrieve the energy core the Professor will give you 
the Energize formula.

Formula: 1 Wax, 1 Vinegar
Description: Escape from mazes
Place: Antiqua

Where: After getting one Diamond Eye, go back to Horace's camp and talk 
to Madronius to get this formula.

Formula: 2 Ethanol, 1 Ash
Description: Destroys barriers
Place: Gothica

Where: When you get to Tinker's lab you can search through the books. 
You can find this formula in one of them.

Formula: 1 Brimstone, 1 Ash
Description: Fiery destruction to target
Place: Antiqua

Where: After you defeat the monk that gives you the Bronze Spear in the 
Hall of Collosia, search around the left wall. There should be a 
passage near the bottom of it. Follow the passage and you will then 
have a choice of two paths. Go to the left and follow that around. You 
will then meet Madronius's brother who will give you the Fireball 

Formula: 1 Feather, 1 Brimstone
Description: Damages target enemy
Place: Gothica

Where: When you are in the vents as the dog in Ivor Tower you can find 
an old lady. She is in the screen where you can hear a beeping. When 
you talk to her she will give you a key. Later when you are going over 
to Ebon Keep there is the room with all of the doors. With the key you 
can open the doors. In one of the rooms is a man. If you give him the 
key he will give you the Fire Power formula.

Formula: 1 Wax, 2 Oil
Description: Small fireball
Place: Prehistoria

Where: This is the first alchemy formula you get. You get it 
automatically, so you don't have to go hunting for it. After you talk 
to "Fire Eyes" in the prehistoric village, she will give this to you 
before you go to Bugmuck in search of Strong Heart.

Formula: 1 grease, 1 Iron
Description: Protects hero from next attack
Place: Gothica

Where: When you go underneath the second passage in the chessboard, you 
can find an alchemist down there. If you have the Oracle Bone, then he 
will give you this formula.

Formula: 1 Crystal, 1 Clay
Description: Target gets beaned
Place: Prehistoria

Where: When you get to Bugmuck, there is a cave in the side of the 
mountain. Inside is an alchemist that will give you the Hard Ball 

Formula: 1 Root, 1 Water
Description: Recovers some HP
Place: Prehistoria

Where: You will get this spell automatically from an alchemist after 
you beat the Vipers in the Mammoth Graveyard.

Formula: 1 Iron, 1 Acorn
Description: Sharp projectile
Place: Gothica

Where: When in the Ivor Tower town go two houses from the Inn. That is 
Lance's house. Go upstairs, but do not take the contents of the 
treasure chests and then proceed to go downstairs again. Lance will 
then stop you and give you his formula for not taking the contents of 
the chests.

Formula: 1 Water, 1 Mud Pepper
Description: Lifts heavy objects
Place: Prehistoria

Where: When you are looking for a way in the volcano you find this 
alchemy spell when you climb up the volcano. To get on top just uncover 
the secret steam vent and then go through the cave on the right side 
and then go on the vent on that platform. The guy on the top will give 
you the Levitate formula.

Formula: 1 Iron, 2 Ash
Description: Bolts of lightning
Place: Gothica

Where: After defeating the dragon on the top of Gomi's Tower, Gomi will 
give you this formula.

Formula: 2 Root, 1 Vinegar
Description: Dispels states and recovers HP
Place: Prehistoria

Where: Once you have the flying machine you can go back to Prehistoria. 
If you go and visit Strong Heart again he will give you this formula.

Formula: 1 Gunpowder, 2 Grease
Description: Big explosion
Place: Gothica

Where: When coming back from the Metroplex, search through Tinker's 
books again and you will find the Nitro formula in one of them.

Formula: 1 Feather, 1 Root
Description: Restores target's HP
Place: Gothica

Where: You get this in the Dark Forest underneath the chessboard. First 
make sure to equip "Escape" or have a "Wings" with you before you go 
into the Dark Forest. This is always an easy way back out if you get 
terribly lost. Anyway, from the start you go:


D = down
R = right
L = left

Note: I only separated the characters with a change of direction so 
they are easier to read.

You will find an alchemist there and he will give you the One-Up 

Formula: 2 Grease, 1 Iron
Description: Reflects magic
Place: Metroplex

Where: After you save the robot in A-1, go back down the to junkyard. 
The robot down there will then give you this formula as a reward.

Formula: 1 Acorn, 2 Water
Description: Gradually regenerates hero's HP
Place: Gothica

Where: If you search behind the houses in Ebon Keep some of them have 
entrances behind them. Behind one of the houses is a woman. She will 
give you the Regrowth formula.

Formula: 2 Ash, 1 Wax
Description: Reveals hidden paths
Place: Antiqua

Where: The alchemist, Madronius, at Horace's camp will give this to 

Formula: 3 Root, 1 Bone
Description: Brings dog back to life
Place: Antiqua

Where: Go back and talk to Blimp in his cave outside of the Desert of 
Doom after you get the dog back. He will give you this formula.

Formula: 1 Iron, 1 Brimstone
Description: Gradually drains target's HP
Place: Gothica

Where: When you get to Tinker's lab you can search through the books. 
You can find this formula in one of them.

Formula: 1 Wax, 2 Water
Description: Raises target's agility
Place: Prehistoria

Where: You find this formula in the volcano when you get to the maze. 
From the beginning of the maze go:

Left, down, down (the one on the right)

Then you can go through the right wall in this room. The alchemist here 
will give the Speed formula.

Formula: 2 Water, 1 Vinegar
Description: Stings target enemy
Place: Antiqua

Where: Sting is found in the Desert of Doom. This is one of the hardest 
spells to find next to the One-Up formula. To find this spell, you 
start from the bottom of the Desert of Doom and go to the first oasis. 
Then you travel straight up and get to the next oasis. Now you have to 
travel nine screens up (the second time there is a weed in the corner 
and a skeleton at the top) and then go right around four screens. There 
will be another oasis here with an alchemist. Talk to the alchemist and 
he will give you the Sting formula. Also if you talk to him using the 
dog, he will give you the collar for Antiqua (I forgot the name) for 
the dog.

Formula: 2 Wax, 1 Crystal
Description: Halts enemy attack
Place: Gothica

Where: When you go underneath the second passage in the chessboard, you 
can find an alchemist down there. If you have the Oracle Bone, then he 
will give you this formula.

Formula: 2 Ethanol, 1 Acorn
Description: Restores both hero's HP
Place: Gothica

Where: When you are leaving Ebon Keep you can find a boy named Naris 
just left of the dinning room. If you guess the number of marbles in 
his hand correctly, he will give you this formula. If you get it wrong 
you can come back later and guess again.

/ 3.3 Ingredients /
Ingredients are the life of alchemy spells. Here I will list all of the 
ingredients, the formulas they are used in, and any other information 
about them that I can think of.

Here is a quick list of all of the ingredients:

Acorn                   Ash
Atlas Amulet            Bone
Brimstone               Clay
Crystal                 Dry Ice
Ethanol                 Feather
Grease                  Gunpowder
Iron                    Limestone
Meteorite               Mud Pepper
Mushroom                Oil
Root                    Vinegar
Water                   Wax

Here is a more detailed list:

Used in: Lance, Regrowth, Super Heal

Used in: Atlas, Defend, Explosion, Fireball, Lightning Storm, Revealer

Used in: Atlas


Where: This is a rare ingredient. The only place you can get these is 
from a guy that is behind some boxes in Nobilia. It is the same guy 
that will give you the formula.

Used in: Barrier, Revive

Used in: Fireball, Fire Power, Slow Burn

Used in: Defend, Hard Ball

Used in: Energize, Hard Ball, Stop

Used in: Call Up


Used in: Double Drain, Drain, Explosion, Super Heal

Used in: Fire Power, One-Up

Used in: Force Field, Nitro, Reflect

Used in: Nitro

Used in: Energize, Force Field, Lance, Lightning Storm, Reflect, Slow 

Used in: Barrier, Crush

Used in: Call Up

Used in: Levitate


Where: In the beginning you can get these from Blimp one at a time. 
Later in the game you can buy them off of him 5 @ 300 jewels.

Used in: Corrosion

Used in: Cure, Flash

Used in: Cure, Drain, Heal, Miracle Cure, One Up, Revive

Used in: Escape, Miracle Cure, Revealer, Sting

Used in: Acid Rain, Corrosion, Heal, Levitate, Regrowth, Speed, Sting

Used in: Crush, Escape, Flash, Revealer, Speed, Stop

 / 4.0 Credit /
/ 4.1 People To Credit /
I am afraid I don't have anyone to credit yet. If you submit 
information, I will credit you here, but please realize this FAQ is not 
complete. Wait for version 1.0 before sending in information.

             / Content under Creative Commons Attribution 3.0 License /