Secret of Evermore FAQs and Walkthroughs
Alchemy FAQ
Secret Of Evermore
Alchemy FAQ
-=====================================================================
/ =- Information -= /
====================
>> Author: Jeff Decker
>> Nick: Xi
>> Version: 0.9.1
>> Updated: Sept 20, 2008
>> Profile: http://www.gamefaqs.com/features/recognition/11749.html
*** NOTE: Check my GameFAQs.com contributor page for current
information before contacting me. Sometimes my contact information
changes.
-=====================================================================
/ =- Table Of Contents -= /
==========================
1.0 About
1.1 Copyright
1.2 Versions
2.0 Using Alchemy
2.1 How do I use it?
2.2 Obtaining Ingredients
3.0 Alchemy Information
3.1 Quick Locations
3.2 Spell Information
3.3 Ingredients
4.0 Credit
4.1 People To Credit
-====================================================================
/ 1.0 About /
============-----
/ 1.1 Copyright /
----------------
This document was originally created to be posted at GameFAQs.com, but
I have decided to change the license of this work to allow it to be
posted on other sites as of September 20, 2008.
Except where otherwise noted, content in this document is licensed
under a Creative Commons Attribution 3.0 License.
For more information on this license please visit:
http://creativecommons.org/licenses/by/3.0/
I will ask that if you use this text anywhere that please contact me.
My current info is always on:
http://www.gamefaqs.com/features/recognition/11749.html
----------------
/ 1.2 Versions /
---------------
Verson 0.9.1 (Sept 20, 2008
Changed the copyright license.
-----------------------------
Version 0.9 (July 20, 2002):
I am getting closer to being done with a full version of the FAQ. I
added in the ingredient list and I have started to fill in some
information in it. I also added some quick listings of all of the
formulas and all of the ingredients.
-----------------------------
Version 0.8 (July 19, 2002):
All of the more in depth locations are done. I now plan to add some
information about ingredients to this FAQ. A list of what ingredients
is used by which spells and also a list of where some of the less
common ingredients are found. I also plan to add some extra information
to the alchemy formula listings.
----------------------------
Version 0.6 (July 2, 2002):
I completed the quick location list. I will start working on more
descriptions in the alchemy information section. This would include a
more complex description on where to get the spells.
-----------------------------
Version 0.5 (June 29, 2002):
This is an uncompleted version, but most of the information is on here.
I plan on adding an ingredients table and where you can find all of the
ingredients. Also I will have more information on the alchemy spells
(more descriptive locations) and also complete the location list. The
FAQ should be a complete version at version 1.0.
-----------------------------
Version 0.1 (June 16, 2002):
Started writing FAQ.
-====================================================================
/ 2.0 Using Alchemy /
====================----
/ 2.1 How do I use it? /
-----------------------
Alchemy is not that hard to use. First you have to obtain the formula.
Then you just make sure you have the spell equipped (certain people
will let you equip and unequip spells, you can carry up to eight
different formulas with you). Then you need to have the ingredients
that are in that formula. After that you find the ring that has your
alchemy spells in it and you select the spell you want to use and
select your target. After that the spell will fly.
The first spell you probably will get is Flash from Fire Eyes in
Prehistoria. The Flash formula calls for 1 part wax and 2 parts oil. So
for every 1-part wax and 2 parts oil you have is the number of times
you can cast that spell.
-----------------------------
/ 2.2 Obtaining Ingredients /
----------------------------
There are many ways to get ingredients for alchemy spells. One way is
using your dog to sniff out ingredients. While you are walking around,
you can just find ingredients on the ground. Your dog can sniff out and
when your dog keep son sniffing for something and is not moving, then
you know that something is there. You can force your dog to sniff
around for ingredients by using the "L" or "R" button on the top of the
SNES controller.
Another way to get ingredients is you can purchase them. When you buy
ingredients, it costs you money. That is why I don't like to do it that
often, especially in the beginning of the game when you don't have a
lot of cash. You usually buy ingredients at 5 parts at a time. Usually
it will say something like 5 @ Currency. This means that you get 5
parts of the ingredient for whatever the price is that they are
showing.
---------------------
/ 2.3 Level Raising /
--------------------
Alchemy spells get stronger every time you use them. You can check out
how strong your spells are by going into the ring with the "Stats"
"Equip" "Weapon" etc. In there you will see something that says
"Alchemy". This will tell you how strong the spells that you have
equipped are. It also will show you when you go over to the other
screen (hit "R" and "L" to change screens) and see all of the
ingredients you have and how many you have of them.
When your spell is at level 0, it will raise :10 every time you cast
it. So after you cast the spell 10 times it will level up to level 1.
When you level your spell higher, the effects of that spell will be
greater. Hence a level 1 spell would be stronger than the spell at
level 0.
Here is a table that shows you how much your spells will raise at what
levels and how many times you have to cast that spell to get it to the
next level.
--------------------
LEVEL RAISING TABLE
Level Raise Times Total
-----------------------------------------------
Lv 0 raise :10 ea. 10 times
Lv 1 raise :05 ea. 20 times 30 total
Lv 2 raise :04 ea. 25 times 55 total
Lv 3 raise :03 ea. 34 times 89 total
Lv 4 raise :02 ea. 50 times 139 total
Lv 5 raise :02 ea. 50 times 189 total
Lv 6 raise :01 ea. 100 times 289 total
Lv 7 raise :01 ea. 100 times 389 total
Lv 8 raise :01 ea. 100 times 489 total
Lv 9 raise :01 ea. 100 times 589 total
--------------------------
Adjusted total: 567 times*
* The max is @ 9:98, so you have to take 2 off of the total times, so
the adjusted total would be 566 times.
-====================================================================
/ 3.0 Alchemy Information /
==========================
/ 3.1 Quick Locations /
----------------------
This part of the guide just shows you where the locations of all of the
Alchemy spells and puts them in order that you normally would get them.
This way you wont skip past any and will be able to obtain all of them.
Also this these are just short descriptions. For full descriptions, go
to section 3.2 Alchemy Information.
------------
PREHISTORIA
Flash: From Fire Eyes @ beginning
Hard Ball: Alchemist in tar pits
Acid Rain: Secret wall on way back to village
Defender: Secret wall in village
Cure: Strong Heart @ hut
Heal: After Viper's battle
Levitate: Man on top of volcano
Speed: Volcano Maze (left, down, right/down, right wall)
--------
ANTIQUA
Crush: Blimp in cave
Sting: Alchemist in Desert of Doom
Revive: Blimp after getting dog back
Revealer: Alchemist @ Horace's camp
Escape: After obtaining a Diamond Eye @ Horace camp
Drain: Smash rock barrier w/ Axe outside Crustacia
Fireball: Left wall in room where get Bronze Spear
Double Drain: Same place as Drain after battle in Nobilia
--------
GOTHICA
Lance: Lance's house, go upstairs, do NOT take treasures
Fire Power: Get key from old lady in vents; give to man in room with
all of the doors (after corrosion)
Corrosion: In sewer of Ivor Tower
One-Up: Dark Forest
Regrowth: Woman behind house in Ebon Keep
Slow Burn: Tinker's lab in books
Explosion: Tinker's lab in books
Super Heal: Ebon Keep castle; guess correct marbles in Naris's hand
Lightning Storm: From Gomi on tower
------------
PREHISTORIA
Miracle Cure: Strong Heart's hut
--------
ANTIQUA
Barrier: Horace @ Nobila castle
----------
METROPLEX
Reflex: From robot in junkyard after saving other robot
Call Up: From Professor
--------
GOTHICA
Nitro: Tinker's lab in book
Force Field: Have Oracle Bone; guy under chessboard
Stop: (Same as Force Field)
----------
METROPLEX
Energize: Professor after getting energy core
-------------------------
/ 3.2 Spell Information /
------------------------
This is an alphabetical list of all of the spells and all of the
information that is attached with them. I am still working on putting
the more complex locations on these.
Here is a quick list of all of the formulas:
Acid Rain Atlas
Barrier Call Up
Corrosion Crush
Cure Defend
Double Drain Drain
Energize Escape
Explosion Fireball
Fire Power Flash
Force Field Hard Ball
Heal Lance
Levitate Lightning Storm
Miracle Cure Nitro
One-Up Reflect
Regrowth Revealer
Revive Slow Burn
Speed Sting
Stop Super Heal
Here is more detailed information:
----------
ACID RAIN
Formula: 1 Ash, 3 Water
Description: Showers enemies with acid
Place: Prehistoria
Where: After you beat the first big bug you can find this on the
mountain path on the way back to the village. When you are in the
screen with the sand pools on it, you go all the way to the top. There
is a fall wall on the right side that you can wall through. On the
screen to the right you will find an alchemist that will give you the
Acid Rain formula.
------
ATLAS
Formula: 1 Ash, 1 Atlas Amulet
Description: Target gets super strength
Place: Antiqua
--------
BARRIER
Formula: 1 Limestone, 2 Bone
Description: Shields target hero
Place: Antiqua
Where: When you get back to Antiqua, go to Nobila and go to the castle
in that city. Horace will then give you this very useful formula.
--------
CALL UP
Formula: 1 Meteorite, 1 Dry Ice
Description: Increments Call Bead max
Place: Metroplex
Where: Once you get to A-4 and talk to the Professor, he will give you
this formula.
----------
CORROSION
Formula: 1 Mushroom, 3 Water
Description: Deadly shower
Place: Gothica
Where: There is a man in the sewers in Ivor Tower near the top. If you
find him, he will give you the corrosion formula.
------
CRUSH
Formula: 1 Limestone, 1 Wax
Description: Crushes target enemy
Place: Antiqua
Where: Get this formula once you get to Antiqua from Blimp. Blimp's
cave is right outside the Desert of Doom. You get this formula
automatically.
-----
CURE
Formula: 2 Root, 1 Oil
Description: Dispels states
Place: Prehistoria
Where: After saving Strong Heart, leave the village at the bottom exit.
Then travel to the right through all of the bushes. You will find
Strong Heart's hut and he will give you the Cure formula.
-------
DEFEND
Formula: 1 Clay, 1 Ash
Description: Brings up defense
Place: Prehistoria
Where: After you save Strong Heart, you can go through the false wall
on the left side of the village by the armor shop. There is an
alchemist over there that will give you the Defender formula.
-------------
DOUBLE DRAIN
Formula: 2 Ethanol, 1 Vinegar
Description: Steals enemy HP
Place: Antiqua
Where: After you beat the Diamond Eye's statue boss, go to the same
place that you got Drain outside of Crustacia. The alchemist will now
give you the Double Drain formula.
------
DRAIN
Formula: 1 Ethanol, 2 Root
Description: Steals some enemy HP
Place: Antiquaj
Where: Once you have gotten the Bronze Axe from the Great Pyramid, then
you can break the barrier that is in front of the cave outside of
Crustancia on the left. The alchemist in the cave will give you the
Drain formula.
---------
ENERGIZE
Formula: 1 Crystal, 1 Iron
Description: Energizes target hero's attack
Place: Metroplex
Where: After you retrieve the energy core the Professor will give you
the Energize formula.
-------
ESCAPE
Formula: 1 Wax, 1 Vinegar
Description: Escape from mazes
Place: Antiqua
Where: After getting one Diamond Eye, go back to Horace's camp and talk
to Madronius to get this formula.
----------
EXPLOSION
Formula: 2 Ethanol, 1 Ash
Description: Destroys barriers
Place: Gothica
Where: When you get to Tinker's lab you can search through the books.
You can find this formula in one of them.
---------
FIREBALL
Formula: 1 Brimstone, 1 Ash
Description: Fiery destruction to target
Place: Antiqua
Where: After you defeat the monk that gives you the Bronze Spear in the
Hall of Collosia, search around the left wall. There should be a
passage near the bottom of it. Follow the passage and you will then
have a choice of two paths. Go to the left and follow that around. You
will then meet Madronius's brother who will give you the Fireball
formula.
-----------
FIRE POWER
Formula: 1 Feather, 1 Brimstone
Description: Damages target enemy
Place: Gothica
Where: When you are in the vents as the dog in Ivor Tower you can find
an old lady. She is in the screen where you can hear a beeping. When
you talk to her she will give you a key. Later when you are going over
to Ebon Keep there is the room with all of the doors. With the key you
can open the doors. In one of the rooms is a man. If you give him the
key he will give you the Fire Power formula.
------
FLASH
Formula: 1 Wax, 2 Oil
Description: Small fireball
Place: Prehistoria
Where: This is the first alchemy formula you get. You get it
automatically, so you don't have to go hunting for it. After you talk
to "Fire Eyes" in the prehistoric village, she will give this to you
before you go to Bugmuck in search of Strong Heart.
------------
FORCE FIELD
Formula: 1 grease, 1 Iron
Description: Protects hero from next attack
Place: Gothica
Where: When you go underneath the second passage in the chessboard, you
can find an alchemist down there. If you have the Oracle Bone, then he
will give you this formula.
----------
HARD BALL
Formula: 1 Crystal, 1 Clay
Description: Target gets beaned
Place: Prehistoria
Where: When you get to Bugmuck, there is a cave in the side of the
mountain. Inside is an alchemist that will give you the Hard Ball
formula.
-----
HEAL
Formula: 1 Root, 1 Water
Description: Recovers some HP
Place: Prehistoria
Where: You will get this spell automatically from an alchemist after
you beat the Vipers in the Mammoth Graveyard.
------
LANCE
Formula: 1 Iron, 1 Acorn
Description: Sharp projectile
Place: Gothica
Where: When in the Ivor Tower town go two houses from the Inn. That is
Lance's house. Go upstairs, but do not take the contents of the
treasure chests and then proceed to go downstairs again. Lance will
then stop you and give you his formula for not taking the contents of
the chests.
---------
LEVITATE
Formula: 1 Water, 1 Mud Pepper
Description: Lifts heavy objects
Place: Prehistoria
Where: When you are looking for a way in the volcano you find this
alchemy spell when you climb up the volcano. To get on top just uncover
the secret steam vent and then go through the cave on the right side
and then go on the vent on that platform. The guy on the top will give
you the Levitate formula.
----------------
LIGHTNING STORM
Formula: 1 Iron, 2 Ash
Description: Bolts of lightning
Place: Gothica
Where: After defeating the dragon on the top of Gomi's Tower, Gomi will
give you this formula.
-------------
MIRACLE CURE
Formula: 2 Root, 1 Vinegar
Description: Dispels states and recovers HP
Place: Prehistoria
Where: Once you have the flying machine you can go back to Prehistoria.
If you go and visit Strong Heart again he will give you this formula.
------
NITRO
Formula: 1 Gunpowder, 2 Grease
Description: Big explosion
Place: Gothica
Where: When coming back from the Metroplex, search through Tinker's
books again and you will find the Nitro formula in one of them.
-------
ONE-UP
Formula: 1 Feather, 1 Root
Description: Restores target's HP
Place: Gothica
Where: You get this in the Dark Forest underneath the chessboard. First
make sure to equip "Escape" or have a "Wings" with you before you go
into the Dark Forest. This is always an easy way back out if you get
terribly lost. Anyway, from the start you go:
DD RR D L DD RR DD L DDD L
D = down
R = right
L = left
Note: I only separated the characters with a change of direction so
they are easier to read.
You will find an alchemist there and he will give you the One-Up
formula.
--------
REFLECT
Formula: 2 Grease, 1 Iron
Description: Reflects magic
Place: Metroplex
Where: After you save the robot in A-1, go back down the to junkyard.
The robot down there will then give you this formula as a reward.
---------
REGROWTH
Formula: 1 Acorn, 2 Water
Description: Gradually regenerates hero's HP
Place: Gothica
Where: If you search behind the houses in Ebon Keep some of them have
entrances behind them. Behind one of the houses is a woman. She will
give you the Regrowth formula.
---------
REVEALER
Formula: 2 Ash, 1 Wax
Description: Reveals hidden paths
Place: Antiqua
Where: The alchemist, Madronius, at Horace's camp will give this to
you.
-------
REVIVE
Formula: 3 Root, 1 Bone
Description: Brings dog back to life
Place: Antiqua
Where: Go back and talk to Blimp in his cave outside of the Desert of
Doom after you get the dog back. He will give you this formula.
----------
SLOW BURN
Formula: 1 Iron, 1 Brimstone
Description: Gradually drains target's HP
Place: Gothica
Where: When you get to Tinker's lab you can search through the books.
You can find this formula in one of them.
------
SPEED
Formula: 1 Wax, 2 Water
Description: Raises target's agility
Place: Prehistoria
Where: You find this formula in the volcano when you get to the maze.
From the beginning of the maze go:
Left, down, down (the one on the right)
Then you can go through the right wall in this room. The alchemist here
will give the Speed formula.
------
STING
Formula: 2 Water, 1 Vinegar
Description: Stings target enemy
Place: Antiqua
Where: Sting is found in the Desert of Doom. This is one of the hardest
spells to find next to the One-Up formula. To find this spell, you
start from the bottom of the Desert of Doom and go to the first oasis.
Then you travel straight up and get to the next oasis. Now you have to
travel nine screens up (the second time there is a weed in the corner
and a skeleton at the top) and then go right around four screens. There
will be another oasis here with an alchemist. Talk to the alchemist and
he will give you the Sting formula. Also if you talk to him using the
dog, he will give you the collar for Antiqua (I forgot the name) for
the dog.
-----
STOP
Formula: 2 Wax, 1 Crystal
Description: Halts enemy attack
Place: Gothica
Where: When you go underneath the second passage in the chessboard, you
can find an alchemist down there. If you have the Oracle Bone, then he
will give you this formula.
-----------
SUPER HEAL
Formula: 2 Ethanol, 1 Acorn
Description: Restores both hero's HP
Place: Gothica
Where: When you are leaving Ebon Keep you can find a boy named Naris
just left of the dinning room. If you guess the number of marbles in
his hand correctly, he will give you this formula. If you get it wrong
you can come back later and guess again.
-------------------
/ 3.3 Ingredients /
------------------
Ingredients are the life of alchemy spells. Here I will list all of the
ingredients, the formulas they are used in, and any other information
about them that I can think of.
Here is a quick list of all of the ingredients:
Acorn Ash
Atlas Amulet Bone
Brimstone Clay
Crystal Dry Ice
Ethanol Feather
Grease Gunpowder
Iron Limestone
Meteorite Mud Pepper
Mushroom Oil
Root Vinegar
Water Wax
Here is a more detailed list:
------
ACORN
Used in: Lance, Regrowth, Super Heal
----
ASH
Used in: Atlas, Defend, Explosion, Fireball, Lightning Storm, Revealer
-------------
ATLAS AMULET
Used in: Atlas
Rare!
Where: This is a rare ingredient. The only place you can get these is
from a guy that is behind some boxes in Nobilia. It is the same guy
that will give you the formula.
-----
BONE
Used in: Barrier, Revive
----------
BRIMSTONE
Used in: Fireball, Fire Power, Slow Burn
-----
CLAY
Used in: Defend, Hard Ball
--------
CRYSTAL
Used in: Energize, Hard Ball, Stop
--------
DRY ICE
Used in: Call Up
Rare!
--------
ETHANOL
Used in: Double Drain, Drain, Explosion, Super Heal
--------
FEATHER
Used in: Fire Power, One-Up
-------
GREASE
Used in: Force Field, Nitro, Reflect
----------
GUNPOWDER
Used in: Nitro
-----
IRON
Used in: Energize, Force Field, Lance, Lightning Storm, Reflect, Slow
Burn
----------
LIMESTONE
Used in: Barrier, Crush
----------
METEORITE
Used in: Call Up
-----------
MUD PEPPER
Used in: Levitate
Rare!
Where: In the beginning you can get these from Blimp one at a time.
Later in the game you can buy them off of him 5 @ 300 jewels.
---------
MUSHROOM
Used in: Corrosion
----
OIL
Used in: Cure, Flash
-----
ROOT
Used in: Cure, Drain, Heal, Miracle Cure, One Up, Revive
--------
VINEGAR
Used in: Escape, Miracle Cure, Revealer, Sting
------
WATER
Used in: Acid Rain, Corrosion, Heal, Levitate, Regrowth, Speed, Sting
----
WAX
Used in: Crush, Escape, Flash, Revealer, Speed, Stop
-====================================================================
/ 4.0 Credit /
=============-----------
/ 4.1 People To Credit /
-----------------------
I am afraid I don't have anyone to credit yet. If you submit
information, I will credit you here, but please realize this FAQ is not
complete. Wait for version 1.0 before sending in information.
-=====================================================================
/ Content under Creative Commons Attribution 3.0 License /
=========================================================