Secret of Evermore FAQs and Walkthroughs
Iron Knuckle Walkthrough
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/ /____ | / / /___ / / \ / // // / / /_/ / / / \ / /___
/______/ |__/ /_____/ /_/ \_\ /_//_//_/ /_____/ /_/ \_\ /_____/
====================================
Game: Secret of Evermore
Platform: Super NES
Version: 2.4
Last updated: 8 August 2010
Written by: Iron Knuckle
Type: Walkthrough/FAQ
GameFAQ Status: 100 %
====================================
=================
Table of contents
=================
Version updates
Controls:
Controller
Main menu ring
Cycling through the Rings
Statistics
Diseases
Dungeon, environmental elements
Main characters:
The Boy
The Dog
Other important people:
Elizabeth
Horace Highwater
Camillia Bluegarden
Dr. Sidney Ruffleberg
The Robot Clones
Carltron
Strongheart / Strong Heart
Blimp
Madronius
Gomi & Tinker Tinderbox
Story
Walkthrough:
1. The beginning
2. Searching for Strongheart
Flash
Jaguar ring
Hard ball
Acid rain
3. Volcano is cooling down rapidly
Cure
Defend
Levitate
Speed
4. Reunite with your dog
Crush
Chocobo egg(1)
Sting
Atlas
4.1. The Nobilian 'Bargain Bazaar' trading
-Rare items: 1. Jade disk 5. Moxa stick
2. Ruby heart 6. Silver sheath
3. Armor polish 7. Sun stone
4. Magic gourd 8. Thug's cloak
5. Treasure hunting for the diamond eyes
Revive
Revealer
Horace's regenerate magic
Drain
Fireball
6. The undiscovered territories of Evermore
Double drain
7. The exhibition, pig races and the banquet
Horace's Aura magic
7.1. Ivor Tower's trading market
Oracle bone
Chocobo egg (2)
Items lost at Nobilia Market
Lance
The Queen's key
Corrosion
8. Journey to Ebon keep
Fire power
One-up
Wizard's Coin
Regrowth
9. Going back to Ivor tower
Slow burn
Explosion
Super heal
Lightning storm
10. One way flight to Omnitopia
10.1. Gauge
Miracle cure
10.2. Valve wheel
10.3. Diamond eyes
Barrier
11. Find doctor Sidney Ruffleberg
Reflect
Call up
12. Retrieve the energy core
Nitro
Force field
Stop
Energize
Final. The final battle
Appendix A:
Call beads locations
Appendix B:
Amulets and charms
Appendix C:
Chart lists
-Items
-Weapons
1. Swords
2. Axes
3. Spears
4. Bazooka
4.A Bazooka Projectiles
-Armor
1. Body
2. Hats 'n helmets
3. Bracelets & gauntlets
4. Collars
-Saving places / Inns
-Shop lists
Useable Items
Trades and goods
-Experience List
The Hero
The Dog
Appendix D:
Monster chart & dropped items
Appendix E:
Alchemy formulas
Alchemy ingredients
Appendix F:
Bugs, glitches and stuff
Name references
Alchemy Glitches
Beta Changes
Copyrights
Credits
Unfinished business
E-mail, Question, Contributions
================
Version updates:
================
Version 0.1
18 February 2001:
Started with a walkthrough for this game. Already added a monster chart with
dropped items. Started walkthrough at the beginning of the game. I've
completed it for the first part up to were you meet Fire Eyes.
Version 0.11
20 February 2001:
Added some more dropped items.
Version 0.5
23 February 2001:
Completed the walkthrough for Prehistoria, including the first 7 alchemy
spells.
Version 0.75
26 February 2001:
Completed the walkthrough for Antiqua and started on Gothica. Included all
alchemy spells that are available in Antiqua, added more dropped items.
Version 1.0
27 February 2001:
Completed the walkthrough for the game to the end. All alchemy spells are
included as well (At least the ones to my knowledge).
Version 1.25
14 March 2001:
Altered some things about the layout and added a Controls section to the
walkthrough.
Version 1.5
14 April 2001:
The ASCII art at the top of this FAQ was added. Included a table with the
prices of each item that can be bought on the two markets in Evermore. Added
weapons to the chart tables. Added the 8x alchemy combo to the last Appendix.
Also found out that a Dragoyle's dropped item can be a call bead, and some
other dropped items where added.
Version 1.6
[First released version]
3 October 2001:
Started to work on this walkthrough again after a long stop. Still a lot of
errors need to be cleared up, but I thought it is time to release the
walkthrough. So expect some 'huge' changes on the next updates.
Version 1.7
[Unreleased to public]
30 March 2002:
Removed ASCII art of Thraxx and replaced it with 'Secret of Evermore'. Also
added some new glitches sent in by other people, and tinkered with the lay-
out quite a bit.
Version 1.8
30 May 2003:
After receiving a mail from Neo_rezident concerning a site for the FAQ I
started to play Secret of Evermore again. Some small where changed and
edited. Found out a place where you can buy three Meteorites. This also led
to finding another glitch in this game: 'Carrying more than 99 of one alchemy
ingredient'. Added extra part at the ending scene. I got a cryptic
description, but I haven't got the faintest idea what it is about...
Version 1.9
2 February 2004:
The site is cancelled so it is back to the original text file. Changed the
layout of the appendices and added some extras in the "Beta Changes" listed
under Appendix F. Also added experience charts for both Matrix and Frisket,
they are completed up to the maximum of Level 99. Made some descriptions for
all the alchemy spells with some useful information regarding each one. Still
a lot of work to do.
Version 2.0
3 October 2004:
Located all the Ingredient Salespeople in the game and made a list of the
cheapest location where you can buy each ingredient, see Appendix E: Alchemy
Ingredients for more information. Also added the deal Ring Cycling to find
the items, weapons and alchemy; something a lot of people mailed me about.
Sorry, I should have added this section a lot sooner. Also some information
obtained from Assassin17, check his FAQ on the monster list as well. It's
pretty comprehensive.
Mcewen reported that with the Centurion Cape (and the other armors in your
possession) you will receive the Thug's Cloak in the Colloseum.
Final remark I have to make is that a secret stash of 500 Jewels was
discovered by Skygor at Nobilia's Market (see chapter 4). After all these
years people are still finding new secrets in Evermore, that does mean
something!
Version 2.1
12 July 2006:
Added some new information about the "Dolly Grip" phenomenon and included a
second meaning for Coleoptera by EL. Lastly Todd found out that the security
code in Omnitopia is not linked to the code for unlocking the security door
in room D3.
Finally, we have the Desert of Doom mapped! See chapter 4 under "Sting" for
more details about this desert.
Version 2.2
18 June 2007:
I've corrected a few small errors and added some new locations of the
Wizard's Coin and Magic Gourd. It turns out that the Swindler Monk can cough
these items up as well, when buying an Amulet of Annihilation for 10,000
Jewels.
Version 2.3
22 March 2009:
Update after some feedback by people who read it.
Version 2.4
8 August 2010:
Update afer some more yearly feedback that keeps pouring in. One mail
featured a detailed description of the most cost effective trading sequence
in Nobilia. This has been added to the walkthrough.
=============================================================================
Controls
=============================================================================
----------
Controller
----------
D-pad
- - -
This speaks for itself. Use it to move the boy / dog in any direction, to
change / rotate the Option Rings in the Ring Options menus.
Select
- - - -
Switch between Hero (Matrix) or Dog (Frisket).
Start
- - -
Pause the game.
Y-button
- - - - -
Pressing this button brings up the the selected character's main menu ring.
The Y-button is also used as a 'cancel' option if you can make a choice.
B-button
- - - - -
The main action key is the B button. With it you can talk to people, attack
an enemy and pick up item that are lying on the ground. Hold it to charge up
your weapon if that is possible of course.
A-button
- - - - -
You can run using this button, but only when you have the Jaguar Ring in
your possession.
B & A button-combo
- - - - - - - - - -
If you hold the B-button, when charging a weapon up to level 3 and then you
keep B & A pressed you can run for an infinite long time. This can be very
handy if you want to traverse through the Desert of Doom quickly.
X-button
- - - - -
You can use this button to bring up the main menu ring of your friend.
Top L or R button
- - - - - - - - - -
The shoulder buttons are for making the dog sniff around for ingredients and
other hidden stuff.
--------------
Main menu ring
--------------
You can open your menu ring by pressing 'y'. Here you can see different icons
that represent several options. Note that not all icons are available from
the start some of them will appear later on.
- - - - - - - - - - - - - - -
Cycling through the Rings
- - - - - - - - - - - - - - -
This is a mayor remark I would like to make: To get to the items,
alchemy and weapons you need to press 'Up' and 'Down' when you bring
up the main ring.
_ _ _ _ _ _
| |
v |
Item Ring |
^ |
| |
v |
Main Ring |
^ |
| |
v |
Alchemy Ring |
^ |
| |
v |
Weapon Ring |
^ |
|_ _ _ _ _ _|
v = press 'down'
^ = press 'up'
- - - - - - - - - - - - - - -
______________________________________
| |
| STAT. |
| |
| LEVEL ACT. |
| ___________ |
| EQUIP |character| EDIT. (SNES controller)
| |
| ALCHEMY EDIT. (Window) |
| |
| TARGETING |
| |
|______________________________________|
ASCII Representation of the Main Ring (above). In the part I will handle
each option individually, to give you a better idea of what each option does.
- - - - - - - - - - -
STAT. (Player status)
- - - - - - - - - - -
The following will be displayed when you choose this option:
_____________________________________________
| _____ |
| Matrix's Stats |__R__| Other player |
|---------------------------------------------|
| HP current/maximum Current weapon |
| Level: 1 Current body armor |
| EXP: 0 Current helmet |
| Needed: 20 Current glove |
| ------------------- |
| T(talon) 16,777,611 |
| J(jewel) 0 |
| GC(gold coin) 0 |
| C(credits) 0 |
| ------------------- |
| Attack: 148 ======== |
| Defend: 521 ================== |
| Magic def: 10 = |
| Evade %: 99 ==================== |
| Hit %: 57 ========= |
|_____________________________________________|
Current/Maximum HP
- - - - - - - - - -
The amount of Hit (or Health) Points you have. This is the amount of damage
your characters can sustain before they die, if the hero dies the game ends.
With the Egg of the Chocobo you can increase both the Dog and the Heroes HP
by 45.
Level
- - -
This is your current level; it displays how many times you have had an level
up. In total you can go through 99 levels.
EXP/Experience
- - - - - - - -
Here you see the amount of Experience you gathered by beating your enemies.
It was rumored that the Magic Gourd may increase you Experience growth, but
this is not true.
Needed
- - - -
The current amount of EXP needed to level up. This number will increase each
time you gain a level. When you're on level 99 it will display ---.
T, J, GC, C
- - - - - -
Abbreviations for Talons, Jewels, Gold Coins & Credits, which are the
currencies you can use in each corresponding continent of Evermore. Behind
each icon you can see how many money of that type is in your wallet. Remember
that 1 Gold coin = 2 Jewels = 4 Talons = 8 Credits.
Statistics
- - - - - -
These are the properties of your character's ability to do combat. Each
individual statistic is explained in the next sub-part of the Controls
section.
- - - - - - - - -
ACT. (action grid)
- - - - - - - - -
When you choose this option you will see to horizontal bars. Here you can
determine how the computer will control the other player. You can either send
him to aggressive/fight or defensive/search. They are almost identical to
each other; the more to the right the more the computer player will fight.
The other option enables you to set how much far your computer controlled
friend will power-up before attacking.
- - - - - - - - - - -
EDIT. (Control Prefs)
- - - - - - - - - - -
Here you can choose between two different controller settings, but the
difference in setting is almost exactly the same... The second option is that
you can set the sound to Stereo or Mono with the 'select' button.
- - - - - - - - - -
EDIT. (Window Edit)
- - - - - - - - - -
If you don't like the background/border of the text bar you can change that
here. There are 9 background patterns and 11 borders to choose from (which is
quite a lot actually, most games have only one border and pattern).
- - - - - - - - - - -
TARGETING (cross hair)
- - - - - - - - - - -
Use this option to find out your enemy's name. You can also use this option
for you computer controlled ally, as a Target lock-on against that specific
enemy. The computer controlled character will concentrate its attacks on that
specific enemy, until its death.
- - - - - - - -
ALCHEMY (bottle)
- - - - - - - -
There are two windows to view here. The first shows the spells that you can
currently use (the ones in your Alchemy Ring). The number of times you can
use each one and its corresponding experience level. The leveling up process
for each spell goes up like this: Every time the counter reaches 100 your
spell will go up one level.
Level 0: 10 points each use
Level 1: 5 points each use
Level 2: 4 points each use
Level 3: 3 points each use
Level 4: 2 points each use
Level 5: 2 points each use
Level 6: 1 point each use
Level 7: 1 point each use
Level 8: 1 point each use
Level 9: 2 points each use (up to level 9:98 at most)
In total it means that you need to use a spell 489 times to reach level 9. On
the other sub-screen you can see a list that tells you how many alchemy
ingredient you have in your current possession. You can have up to a total of
8 spells at the same time at your disposal, if you want to switch alchemy
formulas you will have to visit an alchemist.
- - - - - - - - -
EQUIP (body armor)
- - - - - - - - -
When you buy armor you need to equip it before going into battle. You can do
this by selecting the armors here. This is a nice idea, but it is actually
pretty dull, since you always want to have the most powerful armor on you
(The programmers might as well let you auto-equip the strongest armor all the
same). The armors in this game don't have any Status preventing abilities, so
only the numerical defense is important.
- - - - - - -
Level (sword)
- - - - - - -
Here you will see the weapon levels of all the weapons you have collected.
The experience level behind it works in the same way as with the alchemy,
but it only goes up to level 3. Each time you go up a level you can power
up you weapon an extra time, by holding the 'B' button. BTW: You cannot
equip a weapon here, that can only be done by switching weapons in the Weapon
Ring (Press 'up' / 'down' in your main ring to switch to this ring).
-----------------------------------------------------------------------------
Statistics
-----------------------------------------------------------------------------
The statistics in this game are fairly easy to understand, but I have made
a small summation:
Attack
- - - -
Here you will see the total amount of attack power you have. The higher this
number the more damage you will cause. This can be influenced by your weapon,
Sun stone, Silver sheath*, and Atlas alchemy.
Defend
- - - -
The number here is the combined defense of your armors and your own defense,
plus the effectiveness of your Armor polish, Staff of life and 'Defend'
alchemy. The higher the number the less damage you will sustain by your
enemies, naturally.
Magic defense
- - - - - - - -
The amount of damage done by enemy magic attacks will decrease if you magic
defense rises. The Wizard's coin is the only way to give this stat an extra
boost. Not that you need magic defense often; there are only a few bosses
that can use (weak) spells against you.
Evade%
- - - -
Here you see how good you are in evading an enemy attack. When it reaches 99%
no one can touch you making you rather invincible. The Thug's cloak can
increase this. The 'Speed' Alchemy can also raise this very effectively.
Hit%
- - -
The chance of your attack hitting your enemy is determined by this stat. It
can become better when you have the Jade disk in your possession and by
casting 'Speed'.
* = Actually the Silver Sheath has no effect. Due to a glitch you always
receive the strength bonus when you equip a sword!
-----------------------------------------------------------------------------
Diseases
-----------------------------------------------------------------------------
In melee combat you can hit (and get struck) by your enemies. If an enemy
hits you normally nothing other will happen than that you lose some HP, but
in some cases one of the following diseases may occur.
Confound
- - - - -
This is just another word for confusion, when this happens right becomes
left, left becomes right, up becomes down and down is up. It will wear of
after a minute or so, but if you can't wait try the following cures.
-Cure (alchemy): By using this alchemy you can undo the confusion.
-Herbal essence: Use one of these and you're A-OK
-Waiting: After a while it will wear off.
Poison
- - - -
Spiders are usually the cause of this, you're HP will be drained for a
short period. This disease will stop after some time, but it can be very
annoying to see your HP drop continuously. Here are some cures:
-Cure (alchemy): By using this the poison will be eliminated
-Miracle cure (alchemy): Use this to stop the poison and to gain some HP
at the same time.
-Herbal essence: It is always handy in these situations to have
a Herbal essence when you don't have any cure
spells equipped.
-Waiting: After some time the poison will wear off.
Plague
- - - -
This is almost the same as poison, except that the plague won't stop. The
only way to get rid of it is using the following methods:
-Cure (alchemy): Again cure is a good way to improve your health.
-Miracle cure (alchemy): This spell works just the same as Cure.
-Herbal essence: A medicine to stop the plague.
-Die and revive: This method can only be used on the dog; if
the boy's HP is 0 you will automatically lose
the game. The best way to revive your dog is
either using a dog biscuit or "reviver" alchemy.
Instant death
- - - - - - -
The flowering death (black wimpy flower) at the Omnitopian green house will
do 999 points of damage on you when it gets the chance. They sleep at night
so walk past them when the lights are out, and avoid them at all cost when
the lights are turned on. Even when you use Horace's Aura magic you can't
pass these plants without dying. Only cure possibility:
-Revive: This can only be used on the dog for the same reasons as with
the plague.
-----------------------------------------------------------------------------
Dungeon, environmental elements
-----------------------------------------------------------------------------
Here is a small section about the obstacles you will come across in this
game.
Small bushes
---------------------------
All weapons except for the Bonecrusher and Bazooka can cut the small bushes
that cover some passageways in Evermore.
Weakened wall sections in the great pyramid
---------------------------
They can be destroyed with the Bronze axe, Knight basher and Atom smasher.
Barricades
---------------------------
These are very common in the sewers of Ebon keep. They can only be destroyed
with a strike of the Knight basher axe. Odd thing is that the Atom smasher
has no effect on it, even though it is supposed to be stronger.
Switch pillars in the hall of Collisia
---------------------------
They can be activated by any weapon in close range, but if there is a pit
between you and the pillar you need the Bronze spear (or better) to activate
the switch.
Lily pads
---------------------------
Some of the lily pads in the swamp will only appear, when you have defeated a
certain Frippo. Sometimes you can make another lily pad appear by walking
over the first one, this way you can create bridges to the other side of the
water.
Big boulders
---------------------------
Most of them are found in the catacombs of the volcano. Use 'Levitate'
alchemy to move them. If they are lying on a higher part you can use a weapon
to push them over the edge.
=============================================================================
Main characters
=============================================================================
Since the characters have no default name (Unless you consider 'The Hero' &
'The Dog' as default...) I've named them Matrix and Frisket.
The boy: Matrix
---------------------------
This is just an usual average kid, he has seen loads of B-type movies and
knows a lot about them. His dog causes trouble which brings him to the world
of Evermore. Matrix can use Alchemy and a variety of Swords, Axes and Spears.
The dog: Frisket
---------------------------
At the beginning in the introduction you will see a normal dog, but as your
adventure progresses he will change he form up to four times; Cave dog, wind
hound, poodle, and finally a metallic cyborg-form. In this final form his
Attack and Defense are greatly increased.
-----------------------------------------------------------------------------
Other important people
-----------------------------------------------------------------------------
Elizabeth; Fire eyes
---------------------------
She is one of the four members of the experiment of doctor Ruffleberg. She
is his granddaughter and is stuck in her village the depths of the jungle in
Prehistoria. Fire eyes will help you on your adventure by providing you
valuable information and some Call beads.
Horace Highwater
---------------------------
The second member that was present on the day of the experiment. He is a
curator of the natural history museum in the Podunk. Horace created the world
of Antiqua, because of his interest in the ancient civilizations. Madronius
is his faithful companion in this world.
Camellia Bluegarden
---------------------------
In the kingdom of Evermore she is the queen of Ebon keep situated in
Gothica. Miss Bluegarden was the third one to disappear in 1965. Camellia is
to the contrary of her clone a very nice person, and is good friends with
Tinker Tinderbox.
Dr. Sidney Ruffleberg
---------------------------
The scientist responsible for the creation of Carltron and the world of
Evermore. He seems to be the genius of the century, but is locked up in his
own creation in space high above the continent of Evermore: "Omnitopia".
The robot Clones
---------------------------
Created by Dr. Ruffleberg who was forced by Carltron, the robot clones are
exact replicas of the four leader of Evermore. However they all share an evil
mind and are controlled by Carltron.
Carltron
---------------------------
The servant of doctor Ruffleberg. He is a robot made for cleaning, lawn
mowing and tidying up things like that. Ruffleberg increased his intelligence
so he would be a worthy adversary at playing chess, but the improved
artificial intelligence also has a negative influence on him....
Strongheart / Strong Heart
---------------------------
His name is sometimes spelled like Strong Heart in the beginning of the
game, but at the end he is spelled as Strongheart. Since I'm using
Strongheart all the time I will keep it like this. He the village alchemist
in Prehistoria and one of the persons close to Fire eyes. He will teach you
two alchemy spells during the game and you can always buy ingredients from
him. Also his son is wandering around in the Village of Prehistoria, at the
bottom of the screen. Although his sprite looks like a that of a regular
Prehistorian boy.
Blimp
---------------------------
He lives in the swamp in a house made of mud. When you first meet him you
have to help him to tame the snake Salabog. You will meet him in Antiqua as
well where he will give you the "Crush" and the "reviver" formulas. He also
deals in Mudpeppers, and various other alchemy ingredients.
Madronius
---------------------------
Like I already said before, he is the companion of Horace. Madronius will
give you the "revealer" and "escape" spells. He has a brother who deals in
alchemy as well you may find him in the hall of Collosia. Madronius can
provide you with Alchemy Ingredients as well, but only up to the point where
you beat Aegis.
Gomi and Tinker Tinderbox
---------------------------
The two Tinderbox brothers live in Gothica. Tinker will helps you by giving
you the windwalker and with his latest invention the rocket. Gomi lives in
the forest where his has build an enormous tower so he could reach for the
skies. He will help you getting back to Ivor tower later on in the game. Also
did you know that "Gomi" means trash or garbage in Japanese, although I
personally don't think that this is a reference it may be possible.
=============================================================================
Story
=============================================================================
-- Podunk --
The intro starts in Podunk USA, Fall 1965. Here you will see some kind of
professor who is about to finish his experiment, then (as usual in these
stories) something goes wrong. Time passes on to 1995 and just in front of
the Movie Theater Bayou a young boy comes out, he just saw the classic "the
lost adventures of Vexx". His name is Matrix and he is together with his dog
Frisket, then suddenly a cat passes by and Frisket will chase it. You will
follow your dog and finally end up in the mansion where the experiment went
wrong 30 years earlier. Eventually you come to a small room where a machine
is still active after 30 years, the mutt then chews on some cables and you
will both be transported to a huge unknown metroplex.
=============================================================================
Walkthrough
=============================================================================
=============================================================================
1. The beginning
=============================================================================
-- Omnitopia --
The rude assistant Carltron finds you and thinks you are an intruder. After
he talks to some sort of professor he will push you through a door. Time for
you to start doing something. Open the gold colored storage bin to collect
your first weapon: the Bazooka! Two security robots will appear and your
first mini-battle commences.
-----------------------------------------------------------------------------
Mini-Boss: 2 Guardbots
----------------------
Guardbot
HP: 30
EXP.: 0
Money: 0
Weakness: -
Attacks: Shooting Projectiles
Simply kill them both with the bazooka shells. Be patient as the power meter
below your screen has to charge up to 100 % before you can shoot a shell. If
you don't wait you can only hit the robot with the barrel of the bazooka and
that causes hardly any damage.
-----------------------------------------------------------------------------
After their defeat Matrix will automatically walk up to the circular shaped
hatch in the floor. He will hear that his dog is down there, so he decides to
go down. After they blow up the control panel both of them will be sent to
the World of Evermore. After landing... Well make that Crashing into a jungle
area you will find out that your bazooka was destroyed with the ship.
=============================================================================
2. Searching for Strongheart
=============================================================================
-- Prehistoria, South Jungle --
Here you will see a cave dog or something like it and Matrix will figure out
that that is your dog. After you throw a stick Frisket will try to fetch it,
and returns with a new weapon: the Bone crusher. Walk around and kill the
wimpy flowers and mosquitoes, use the top left and right (shoulder) buttons
to make your dog sniff for alchemy ingredients in the nearby environment.
I can't make a list of all the items that can be found, because they are too
many scattered everywhere in Evermore. I will only note the rarest items like
Meteorites, Atlas medallions and Dry ice. On the right you will find a gourd
with 15 talons inside. Head up to the next screen, here you will see four
bushes and a falling leaf in the middle, if you touch the leaf a battle
against four purple raptors commences. So you might want to return to the
lower area and train some more for the oncoming battle!
-----------------------------------------------------------------------------
Mini-Boss: Raptor (4x)
----------------------
Raptor
HP: 40
EXP.: 16
Money: 29 T
Weakness: -
Attacks: Claws, Jump Attack
You might not be able to defeat them, but even if you die your dog will drag
you to a small hut (saving place). If you do manage to defeat them you will
receive a petal, 50 talons, and one of the villagers will give you a Grass
vest for free when you talk to him. Pay attention that the fourth Raptor has
80 HP instead of 40.
-----------------------------------------------------------------------------
-- Fire Eyes' Village --
Either way you will end up in the small village of Prehistoria. To your
right you will find a person who is blocking your way to the next field (It's
actually possible to get past him; see Glitches for details). Matrix can walk
around here to collect some alchemy ingredients and goodies in the gourds of
the villagers' houses (Guess what? You can rob everything is for free and the
villagers actually like it that you do that).
Talk to the female villager in the hut next to the Inn to receive a Petal.
In the hut in the top left corner you will find guy who deals in armor. If
all Raptors were beaten in the mini-boss battle a Grass vest is given by one
of the villagers if you talk to him. Buy some other armor, if you can afford
it. You probably don't at this point, so go back at the time you do have
enough. Talk to everyone if you like, and go to the hut in the middle.
The center hut is the home of their leader, who is mysteriously called:
"Fire Eyes". When summoned she comes outside and you will see to your
surprise that it is a small girl with huge glasses. Her real name is
Elizabeth, after meeting her she will invite you for a talk in her hut. Once
inside Fire Eyes will ask you the name of your dog, you can now insert the
dog's name. I called him Frisket of course (Although some think that Lethal
Weapon is a better choice).
Fire eyes will also ask you to search for Strongheart; the alchemist of the
village. A couple of days ago he disappeared, while he was searching for
alchemy ingredients. The last time he was spotted was in the "Bugmuck", a
region to the east (right) of the village. After your talk with Fire Eyes one
of the female villagers will give you a petal if you communicate with her.
Alchemy: Flash
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
After talking to Fire Eyes you will receive your first alchemy formula:
Flash. Use 1 part Wax and 2 parts Oil to create a small fireball that can be
used to attack one to three enemies. From this point on you can buy alchemy
ingredients in the hut to your right, but since the prices are ridiculously
high. It's best to save your money for other places where you can buy cheaper
ingredients. The Acid Rain Man is truly the best for this, but we'll come to
him later on!
Go outside and take the exit, go to the right and you will come to a field
with lots of strange looking monsters. It would be best not to walk past
these skelesnails. Instead attack them, go off-screen, come back and attack.
This way you can level up a couple of times and your statistics will be
increased making you stronger. Once your Bone crusher reaches level 2 you can
perform a power attack, simply hold the "B" and wait for the power bar fill
up with a red line. This attack will cause a lot more damage than the regular
one. If you start to become weak go back to the village and rest one night at
the small inn to restore your HPs.
-- Quicksand Field --
One screen farther to the right of here you will find a desert filled with
holes that will suck you up. You need to be able to run to get past these
holes, the jaguar ring is just the thing you need.
Rare item: Jaguar ring
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Let yourself fall into the first hole, and you will end up near a small cave.
There is a store inside, if you buy an item you will automatically receive
the "Jaguar ring" as a free gift. With this ring you are now able to run
faster, when you keep "A" pressed.
Use your running abilities to get over the sand pits and continue on to the
southern part of the quick sand field. On the left of the exit you can find
some stairs that lead to the upper level, here you can find some ingredients
and a Skelesnail. Eventually run through the lower passageway that will lead
to the Bugmuck.
-- The Bugmuck --
This place is quite hostile and has plenty of tar pits. Watch out for the
Tar Skulls around here. They give nice amounts of Experience, but are quite
strong as well.
Alchemy: Hard ball
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Upon entering the Bugmuck walk inside the small cave to your right to find
an alchemist who will teach you the "Hard ball"; use one part Clay and one
Crystal to attack your enemies with a Clay ball. This formula is weaker than
Flash, so I rarely/never used it. You can also buy some ingredients if you
like here.
Continue on to the right and you will find a huge construction. The insect-
like architecture doesn't really welcome visitors, but you have to find
Strongheart. After you go inside at the south entrance you will be at the
start of a huge maze. It has floor sections that are very fragile, and will
fall apart as soon as you walk over them. There's only one way to get to the
exit, so eventually you will reach the next room.
In the next room you will find another small maze, and the only way to
proceed to the boss is to exit via the left side, take the other entrance,
then go to the right to find the next exit/entrance. Here you can take
another passage to the left leading to a Dog biscuit. Take it if you really
want to have it. When you're inside again head up to reach the boss of this
place: Thraxx.
-----------------------------------------------------------------------------
Boss: Thraxx
------------
Heart Left claw Right claw
HP: 600 HP: 250 HP: 250
EXP.: 750 EXP.: 150 EXP.: 150
Money: 750 T Money: 150 T Money: 150 T
Weakness: Heart
Special attacks: Acid rain, Claws, Summoning maggots
This huge monster can be quite a challenge if you didn't level up at the
beginning. Ignore the maggots, as they will come back every time you destroy
them. Go for the Heart; open the carcass (a.k.a. Thorax) of Thraxx by hitting
it with the Crusher, walk inside, and do a power-up attack if you can on
Thraxx's heart to hit him severely. Don't forget to heal yourself and your
dog when needed with Petals. You can also use the Flash on his body parts. By
doing this you can get some extras for destroying the claws first. The claws
will give you some nice amounts of experience and talons when they are
destroyed before taking out the heart.
-----------------------------------------------------------------------------
After his destruction you will receive a new weapon: the "Spider's claw".
Open the cocoon on the place Thraxx was located to save Strongheart. He will
thank you and he'll give you either 10 Wax and 10 Oil, or 300 talons. Walk up
and you will be outside again, go to the left, and then go down to find two
gourds. The lower one has a Mammoth Guard in it (Equip it). Go further on to
the left and up one screen.
-- Quicksand field --
Follow the path up, and walk through the right wall at the most upper part
to find a secret place with 4 gourds. After obtaining the Acid Rain spell
return to Fire Eyes' Village.
Alchemy: Acid rain
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
At the secret place (see above) you will see a passageway to the right, back
here you will find an alchemist how will give you the Acid rain formula. Mix
3 parts water with one part Ash to create a local acid shower of rain above
your enemies. Not so strong either, but is cheaper since water is the
cheapest ingredient available. If you want to buy any alchemy ingredients do
it here, because the Acid Rain Man has the cheapest ingredients in the entire
game.
=============================================================================
3. The volcano is cooling down rapidly
=============================================================================
-- Fire Eyes' village --
Go back to the village and use the Spider claw to dispose of the small
bushes, so you can get back to the left. Talk to Fire eyes and she will give
you some valuable information. She will tell you that there is something
going on to the north, the volcano is cooling down too fast. If this goes on
in this rate the world of Prehistoria will have an Ice age freezing the whole
village all over. That can't be had, therefore she asks you to check out
about the volcano and see what keeps cooling it down. Fire eyes will also
give you a demonstration of her powers which explains her name. Lastly she
gives you 6 call beads as well. With these you can summon her powers in
desperate situations.
You can sell the vine bracelet for 90 Talons since you won't need it
anymore. Now go to the South jungle, and use the Axe to cut the small bushes
to reach some gourds you couldn't get to the first time. The last gourd
contains the Shell hat, if you go to the left from here on you will come to
the Junglehut. You will find Strongheart in here, if you talk to him (twice)
as the dog he will receive the Leather collar for free.
Alchemy: Cure
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Strongheart will give this spell to you for free of course. It will cure all
abnormalities for the cost of 2 roots and 1 part Oil. This formula is very
handy if you get confounded, poisoned, or cursed with the plague. So you'd
better always keep this formula in your ring.
Alchemy: Defend
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This formula can be found in a secret place near the west exit of the
village near the Armor salesman. Here you will see an alchemist who will give
you the "Defend" formula. Use one part Ash and one part Clay to increase your
defense temporarily. Once this formula reaches higher levels you will be
practically immune to a huge lot of attacks.
Train your axe to level 2 you can really use a power attack for the upcoming
battle. After you think you are ready to go proceed to the north exit of the
village. Matrix can reach an area filled with Carniflowers, beware that they
can pull you in and deplete your energy at an alarming rate (at least on
these low levels). In the top left corner you will find a small cave with
another Armor salesman. I usually don't buy anything from him since you will
get stronger armor very soon.
-- North Jungle --
Near the north end you will see a huge boulder blocking some sort of
entrance. There is no way you can lift that rock right now, so take the right
passage leading to the mammoth graveyard. You will encounter some Widowmakers
around here. Be careful as these guys can inflict the poison status on you.
When you walk up to the giant skull you will see a grey Viper commander.
-----------------------------------------------------------------------------
Mini-Boss: 4x Viper + Viper commander
-------------------------------------
Viper Viper Commander
HP: 140 HP: 250
Exp.: 80 Exp.: 160
Money: 50 Money: 200
Weakness: -
Special Attacks: Shockwave (Viper Commander only)
The Vipers are pretty strong, so power your weapon up. Beat the four normal
Vipers, to commence the battle against the Commander. Sometimes the Viper
commander will roll down and cause a small shockwave also his HP is a little
higher, but he can be beaten with a few hits just as well. Once they're all
gone you will receive a weapon you will be using a very long time: the Horn
spear.
-----------------------------------------------------------------------------
Alchemy: Heal
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
After their defeat you will meet a good friend of Fire Eyes, he will ask to
heal you and he gives you the heal formula. Mix one root and 2 parts water to
heal some of your HP. Make sure you level this spell up a couple of times,
because this spell is very effective on the higher levels.
The friend of Fire eyes will remove the obstruction so the entrance to the
next part will be opened up. Here you will meet some Raptors, watch out for
their nimble claw attacks. These can be quite devastating so take them out
first. There are two caves on the lower part: To the left a cave where you
can rest and save, and to the right a cave where you can sell and buy some
goods. There is also an exit to the right leading to the swamp, but first go
up the volcano path.
-- Volcano Path --
While going up you will come across another cavern entrance near the top,
enter it to find three Raptors inside. Beat them all to receive Dino Skin
armor. Go outside again and walk up to the part with the geysers. If you step
on them you will be transported to a higher level, but to reach the top of
the volcano you must remove the two grass/weed patches left of the lowest
geyser to reveal a secret geyser. Step on it, take the left cave entrance,
and take the first geyser you encounter from here. This one will make you fly
high into the sky, and end up standing on the top the volcano's crater.
-- Volcano Crater --
Here you will meet a strange looking Alchemist; this Witchdoctor will tell
you that the only way into the volcano is by moving the big boulder you
encountered earlier on. There seems to be only one solution to do that: by
using the power of the "Levitation" alchemy.
Alchemy: Levitate
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The Witchdoctor on the top of the volcano will teach you this, but there is
one problem; to use levitate you need 1 part Water + a super rare alchemy
ingredient: 1 Mud pepper.
This alchemist also tells you that Mud peppers can be found in the swamp.
Before you go to the swamp it might be wise to go back to the village and
check on the armor salesman, because he has crafted some new and stronger
armor. Also level your spear up to level 3; you'll need it for the next boss
you will meet in the swamp.
-- Swamp --
After you've done with that go back to the volcano path and take the right
route leading to the swamp. Here you will meet strange small and green
looking creatures called Frippos, these mutated frogs are very annoying for
they are very small and can evade your attacks most of the time. To the north
of here you will find a death end... for now, so go back and kill all the
Frippos.
Use the water lilies to create a path from island to island. Most of the
time you need to kill a certain Frippo to create a new path. There is also a
gourd with a Call bead near a Frippo that will create the final path to the
boss once it's killed. Upon reaching the northern passageway you will meet
Blimp in his mud-hut. This guy has some problems with a huge snake named
Salabog, for it is out of control. He asks you to take care of him and you
oblige since you don't have much choice; the snake attacks you right away!
-----------------------------------------------------------------------------
Boss: Salabog
-----------------------------------------------------------------------------
Salabog Will o' the wisp
HP: 2000 HP: 40
EXP.: 712 EXP.: 4
Money: 66 T Money: 4 T
Weakness: Head
Special attacks: Blue flame breath, Summoning Will o' the wisps, Head butt
This guy is harder than Thraxx, and the Wisps that he throws at you will
follow you all around the place. Destroying them will only make them come
back a few seconds later. So only kill a Will o' the wisp if they are
blocking your path. Power up your spear to level three and wait for Salabog
to show his head, keep some distance and have Matrix throw his spear. If you
don't attack you will be attacked by Salabog's head butt. After he's hit he
will dive underwater, then he will pop up at a different place. So hit him
again with the spear, and keep doing this until he has had enough. Of course
don't forget to heal Matrix and Frisket when needed. If you powered-up
"defend" some levels use it to get better protection.
-----------------------------------------------------------------------------
After the serpent's defeat Blimp will invite you to come inside. Your
reward... A gold rupee.. no, a key.. no, a still beating heart.. no, what
then, a Mud pepper of course! You can also stay for free here and you can
save your game as well. Matrix's business is done here in the swamp so let's
go back to the Volcano entrance. Go back to that big boulder and use
"Levitate" to enter the catacombs of the volcano.
--Volcano Core--
Inside, you can walk at the beginning through the left wall. It leads to a
secret room with a Call bead hidden in a pot. Continue on, and you will come
to a part filled with lava and Vipers. In the top left corner you will find a
gourd with Clay in it. From here on follow the upper path to find a gourd
with a Mud pepper at the end. To your right you will see another boulder so
use "Levitate" once more.
Continue on and walk up a ramp, push the boulder of the edge with your
currently selected weapon. Do this again with the other boulder nearby to
open the path to another gourd with a Mud pepper. Use this on the next
boulder, and take the passageway you just opened up. Go up another ramp that
is located to your left, here you will find another boulder. Push this one
down as well, go to the spot on which the boulder fell, head to the left, up
a ramp, and you will come to a small maze.
Alchemy: Speed
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
From the start of the maze you must go left, down, (right down), and you
will be in a small room. Walk through the right wall in here to find an
alchemist who is hiding for the vipers. He admires you heroes, so he gives
you the speed alchemy formula. Use 2 parts water and one part Wax to increase
your agility. If this formula reaches level 6 you will be untouchable when
it's active, because your Evade and Hit percentages will raised to the
maximum.
From the start go:
1 Screen Left
1 Screen Down
1 Screen Down (via left branch)
1 Screen Down
1 Screen Right
1 Screen up
You will eventually come to a very good spot to train, for there are some
Vipers around and one Viper Commander. The best way to train is to kill the
first Viper you come across and then kill the Viper Commander. Afterwards use
some alchemy spells to take out the other Vipers. Go off-screen and come
back, repeat the process, and you will gain a lot of experience and talons.
Note: if you want to have it a little easier in the next part of the game
save up 20,000 talons! This is optional, and if you don't want to train that
long then go on to the next part. The Viper Commander will drop a Mud pepper,
and with this Mud pepper you can use Levitate on the last boulder blocking
your path.
--Volcano Sewers (Sewers in an active Volcano?) --
Now that you removed this boulder you can go to the sewers, here you will
see two entrances leading up to the left and right. Take the left entrance
and you will come to a maze, where you need to fall down the pit with the
'flashing' light on the wall. It's best to take the route shown on the ASCII
map:
=======-----+-----+
= | = | |
= | = pp--+--pp
= | = pp +--pp--|
= | = | | |
= | =========|=======
= | | | | =
=--|--|-----| | =
= | | | =
= |-pp--------+--=====
= pp | =
= | | =
======================E
| | =
+--------+ =
| | =====
+-------pp =
pp S
+ = junction
- = sewer path
= = path to follow
p = pit
E = exit-pit you need to fall down
Here you will find the switch to open the door on the other side of the wall.
You will also find a friendly Viper here who can save your progress. Go back
to the start and take the right pipe. Simply keep walking up and fall down
the first pit you come across. You will come to the room where the gate once
was. Continue up to get a "warm" welcome from the evil twin of Fire eyes.
She's talking about taking over Prehistoria from the real Fire eyes, who
appears at that same moment (I didn't know she could teleport!). The twin
can't have any of you meddling with her plans so she sends her pet Magmar
(No, not the pokémon) at you.
-----------------------------------------------------------------------------
Boss: Magmar
-----------------------------------------------------------------------------
HP: 1000
EXP: 500
Money: 900 T
Weakness: -
Special attacks: Heat wave, Flame breath, Heal
Magmar is very easy, but don't forget that he heals about 100 HP every time
he goes back into the lava. His Heat Wave won't do much damage, so you can
dispose of him very quickly.
-----------------------------------------------------------------------------
When the pet has been exterminated Fire eyes' evil sister shows up again and
decides to give you heat and blows up the volcano along with it. The
explosion throws you to the next region on the plateau: Antiqua. Here you
will both land on a shell or something like it, then you fall down a
waterfall, and Matrix will be separated from Frisket. Hours later you will
wake up and come to the conclusion that your dog is not around here. Better
try to find him.
=============================================================================
4. Reunite with your dog
=============================================================================
-- Antiqua, Crustacia --
Walk around a bit, talk to people to find out that you are in Crustacia. Find
the armor shop on the big boat, change your currency from Talons to Jewels
and buy all three types of armor. You don't really need them, but then again
you do for this is a good way to speed up the trading at the Nobilia market.
Go to the field to the right and go up one floor, then go inside the small
cave. Here you will meet up with Blimp, in the conversation you will ask
yourself where or what your dog is.
--Nobilian Palace--
You will get a scene where you have to play as the dog. Simply go from Lily
pad to Lily pad by going down, left, left and walk into the palace. Here you
will see a cut scene. Two people are talking; the one is Pompolonius and the
other is unknown at this point. They talk about a Sacred dog and some Diamond
eyes. Frisket will then come sliding into the room, and Pompolonius will
think that he is the Sacred dog. The game will now go back to Matrix, you see
him outside with Blimp. Somehow Blimp has opened the path to the north (Don't
ask me how).
Alchemy: Crush
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Blimp will give you the Crush spell, mix one part Wax and one part Limestone
to make a huge hand fall on your opponent. This alchemy is very strong, once
you get your dog back you might do some training on this spell. Make sure you
practice on the Mad Monks, they are weak and drop a lot of money as well.
To the right you will see two pots you can't get to them right now, but if
you do want to reach them you must make sure that you have a Mudpeppers and
equipped the Levitate spell (For later on at the Nobilian Market).
Rare item: Chocobo egg(1)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Back in Crustacia you can go to the upper floor, and go inside the cave on
the right where you will find two pots. Open the right one and you will hear
some calling you from behind the big box. Walk towards it to meet a friendly
mad monk. He has got a deal for you: 1 Amulet of Annihilation for the price
of 10,000 jewels. (Here's the part where trading in those 20,000 talons would
come in handy) This is a little absurd for 1 amulet, but if you pay up you
will also receive the egg of the Chocobo as a free gift!
If you need more jewels fight the mad monk on the part to the right, go back
and do it again. He will give you 75 jewels each time he's defeated. I leave
it up to you whether you buy or not, but only if you get the Egg of the
Chocobo here you will be able to have all the charms and special amulets at
the same time, when you get near the end of the game. I will explain this
later on, so buy or leave Crustacia. Then again you can come back later for
it, but make sure you don't have any Amulets of Annihilation or else the
Swindler Monk won't appear.
Go up to the desert and either take the ferry for the cost of one Amulet or
walk to the north. Make sure you have at least 1,000 jewels before you go to
Nobilia, because you will need it on the trading market. Nobilia is located
to the north of the Desert of Doom. It consists of one big market and a town
square. The market is one big trading game and is quite complex to explain,
but first how to get Sting.
Alchemy: Sting
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This is one of the hardest alchemy spells to find in the entire game.
There's an alchemist in an oasis in the Desert of Doom who can teach you this
formula. Here is the map of the Desert of Doom:
N
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| N = Nobilia Entrance (will appear everywhere)
| | S = Starting Point
| O O | O = Oasis
| O | A = Oasis with Alchemist
| A |
| O |
| O |
| |
|O O |
| O |
| O |
| A |
| O O |
| O |
| O O |
| O O |
¯¯¯¯¯¯S¯¯¯¯¯¯¯¯¯¯¯¯
As visible there are two alchemists in this desert! Perhaps the clone is
there to give player some leeway in finding him in such a big desert. Anyway,
if you meet either one of them you can get Sting. Mix one part Vinegar and
two Wax to make lots of bees sting your opponents. Talk to this guy the dog
(once you've been reunited) to receive the spiky collar.
=============================================================================
4.1 Nobilia 'Bargain Bazaar' Trading Market
=============================================================================
-- Nobilian Market --
To speed up the trading sequence even faster you have go outside, into desert
again and walk to the left here. You will see a single stone standing the
sand, walk under past it and stop moving, you will start moving in circles
for a while. Wait for about 4 to 5 minutes and you will be sucked down. (You
can use Petals or Heal if you HP gets very low) Underground walk to the right
to receive 99 spice and rice. You can now go to the market of Nobilia there
are lots of things to do here:
-Jade disk, Moxa stick, Ruby heart, Silver sheath, Armor polish, Sun stone
and Magic gourd can all be obtained on the trading market. In Appendix C you
can see which items you need to trade which items.
-Talk to the psychic many times, and when lucky he will say that you are in a
video game; "if I'm lying, may I be struck down by the powers that be" You
will see three options, but instead of choosing one of them press "Y". The
man will thank you and give you depending on what you already have:
Have: Get:
Bronze armor Stone vest
Bronze armor, Stone vest Centurion cape
Bronze armor, Stone vest, Centurion cape 500 or 1 Jewel(s)
None of the combinations above Bronze armor
-Buy a tapestry and go up one screen, here you will see a huge rock. Lift it
with the "Levitate" alchemy and Tiny the barbarian will show up. For the cost
of one tapestry he will lift and throw the rock far, far away.
-Like the merchants say you only have exactly 15 minutes (pause doesn't count
of course) to buy all the items before the market will be closed. It will be
opened later on, after the fight in the colloseum.
-There is one merchant who sells Amulets of Annihilation for the price of 30
rice bags, if you say 'no' he will bargain for 15 jewels. Don't go any lower
than this or you won't be able to buy anymore amulets, although you can go as
low as 3 amulets for one bag of rice one single time. After buying 3 for one
bag he thinks that you are too shrewd, and won't bargain with you anymore. To
buy all the things you need later on have at least 5 amulets in your
possession before you go to Gothica (much later on).
-Always go for "the other goods" instead of choosing the charm as a trade,
because you can get most charms only once in the game. True, you can get some
of them back later on in Gothica, but only a few items; not all of them.
-There's a way to make some money by appraising goods.
1. Buy rice in the NW corner ( 1 bag @ 3 Jewels)
2. Buy pots with the rice ( 1 pot @ 2 Rice = 6 Jewels )
3. Sell the pots to the appraiser ( 8 Jewels @ 1 Pot )
4. Make 2 Jewels profit for each pot you sell
-The most effective way to trade and get all the items is the following.
Assumptions:
1. You got the free 99 Rice and Spice secret from the desert
2. You plan on getting the Chocobo Egg by either paying 10,000 Jewels or
by buying Ceramic Pots until you get it
3. You plan on getting the Centurion Helm, Gloves of Ra, and Thug’s Cloak
for free in the arena.
4. This list also gives you everything you need to get all charms
in the Gothica Market.
The trade sequence:
1. Trade for 11 Perfume (@ 3 Spice)
2. Trade for 25 Beads (@ 2 Rice + 3 Jewels)
3. Trade for 1 Souvenir Spoon (@ 2 Spice)
4. Trade for 5 Chickens (@ 1 Spice + 2 Rice)
5. Trade for 2 Golden Jackals (@ 5 Spice)
6. Trade for 4 Tapestries (@ 3 Beads)
7. Trade for 4 Jeweled Scarabs (@ 2 Perfume + 1 Spice)
8. Trade for 2 Limestone Tablets (@ 4 Spice + 2 Beads)
9. Get the Stone plate, then talk to the Psychic guy to
obtain the Centurion Cape by saving him
10. You should now be able to trade for all charms and armor in the
Nobilia market, and eventually the Ivor Tower market, making the
assumptions above, as well as pay Tiny to throw the rock in front
of the Coliseum.
Alchemy: Atlas
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This alchemy spell can be found in the Warehouse emporium where you can buy
Honey. Notice that there is a spider walking from left to right every time.
Follow it and you will crash into a rogue who will teach you this spell. Use
one part Ash and one Atlas medallion to create a spell that increases your
attack power. He will also ask you to buy an Atlas medallion for the price of
100 jewels. You can do this two more times, but each time the price will go
up with 100 jewels. This spell is by far the hardest to train. It will take a
lot of patience and money to do, but can be done. The best/cheapest way is to
buy only one atlas medallion, cast Atlas, buy 1 medallion, cast Atlas, and so
on and on. Just make sure you've stocked up well on ash.
-Have these items in your inventory before the 10 minutes have passed:
1. Bronze armor, Stone vest & Centurion Cape
2. Serpent bracer & bronze gauntlet
3. Bronze helmet & obsidian helmet
Why? Because you will get the Thug's Cloak, Gloves of Ra and the Centurion
helm in the colloseum for free, but only if you got these armors already in
your inventory.
-Don't buy:
Centurion helmet and Gloves of Ra since you will get these once you are
inside the colloseum. Besides you will have to give up the Moxa stick to get
them, and I think that those charms are more valuable than some armor.
The only way to get the Centurion Cape without losing the Jade Disk is to
obtain the Bronze Armor and the Stone Vest by buying it and then talk to the
psycho guy I mentioned earlier. Let him live if he may get struck by the
powers that be. And you will receive the Centurion Cape for free! Also you
will get the Thug's Cloak in the Colloseum then.
When your 15 minutes of shopping are up, you will see that everybody is
leaving for the big event on the main square. At this particular moment you
can find a hidden stash of jewels that is only accessible right now (you
also have a second chance just before you fight Aegis later on). Go to the
stall that sells the cheapest Rice (North West Corner of the market). The
basket that was there is now gone, if you search in the pot behind it you
will find 500 hidden jewels.
-- Nobilia Town Square --
After you get this secret jewels you might as well go to town square as
well. In front of the sacred dog statue you will find Frisket, Pompolonius
and Tiny. Frisket chooses you to fight against Vigor in the colloseum, and
you will automatically go inside the colloseum.
-- Inside the Colloseum --
Here you will have the chance to save. Tiny will greet you as well and
leaves you with the dog, now that you are reunited with the dog let him sniff
near the right wall. Your dog will then find a secret passageway near the pot
with the petal leading to six pots. The contents depend on what you have
collected so far. The Centurion helmet and the Gloves of Ra will be in here
if you collected all the armor I told you to buy. Same counts for the Thug's
Cloak (or Centurion Cape if you don't have it yet) that is in the pot to the
left of the exit, you can't miss it. There is also a Call Bead to be found in
the secret room as well.
-----------------------------------------------------------------------------
Boss: Vigor the Indestructible
------------------------------
HP: 1050
EXP: 1050
Money: 1000 J
Weakness: Backside of Vigor
Special Attacks: trident, boomerang, dash
This battle is best to do with the spear, and I used speed to avoid his
attacks. Power up the spear to level 3 and throw it against his back, this is
his only vulnerable part. Vigor will go from left to right and back. He will
sometimes come dashing into you, then he will stop and take applause from the
audience. Vigor also throws with tridents or boomerangs, they are both easy
to evade. Just walk keep on walking vertically, and they can't hit you.
-----------------------------------------------------------------------------
Once you annihilated Vigor Pompolonius comes down, congratulates you and he
will also give you the Gladiator sword as an award. In combination with the
Silver sheath it does more damage than the Horn spear, so keep using the
sword. Now that you and the dog are together again you will get your next
mission: Retrieve the diamond eyes from the great pyramid and the Hall of
Collosia, both located to the west of the river. After the conversation you
will see two strange figures talking to each other about the diamond eyes as
well...
=============================================================================
5. Treasure seeking for the Diamond eyes
=============================================================================
-- Nobilia --
You can do some more shopping on the market if you like, but eventually you
want to go back to Crustacia to continue your quest. Once you crossed the
desert you will see that the rock that Tiny threw (if you payed up the
tapestry) fell down exactly on the spot near the two pots of earlier on. In
the pots you will find 200 Jewels and a Call bead.
Alchemy: Revive
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Blimp will give you this spell after you get the dog back. 3 roots and one
part bone are required to revive your dog from his death. The spell will also
give him some amount of HP depending on the level of the spell. I find this
spell just a waste of effort. You could just as well use a Dog Biscuit
instead and save an alchemy slot for something more useful.
-- West Bank --
Go to the far left and you will find a broken bridge, but this isn't a dead
end for your dog. Select Frisket and jump over the gap, walk up, stand on the
trolley, and you will be transported to the right. Select Matrix again and go
back on the trolley to the other side. Walk down cut the bushes with the
sword and go to left. On the next screen take the upper left exit to come to
a small camp.
-- Horace's Camps --
Talk to the man in yellow clothes; he is Horace Highwater. It turns out to
be that he was also part of the experiment just like Elizabeth. He will ask
you to get the diamond eyes for him. Horace tells that one is hidden in the
great pyramid and the other is in the hall of Collosia. There are pits near
the two structures and the only way to cross them is by using the "Revealer"
formula.
Alchemy: Revealer
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Talk to Madronius and he will give you this spell. It is needed to make
bridges visible over some pits. Mix two Ash and one Wax and your sight will
become clear. Madronius will also tell you about his brother, he is hiding in
the hall of Collosia. He can give you an alchemy spell, if you can find him.
-- The Great Pyramid --
Don't forget to talk to Horace again to receive his Call bead spells. It is
time to go to the Great pyramid located to the southwest. Use Revealer to
make the way to the pyramid visible. At the base of it you will see a button.
Press it and the gate next to it will open up. Let Matrix stand on the
button, while you switch to the dog and go inside. Use 'Select' again to go
back to Matrix. Go up the stairway, follow the path to the entrance and go
inside.
-- Inside the Great Pyramid --
Within the Pyramid you will find some pots, one of them contains 2 call
beads. Take the entrance that is located in the middle with the 2 sons of
Seth. Walk down the big stairs, and go inside again. Here you will find the
Motherhoard of items and alchemy ingredients. Here are 2 Meteorites, 2 Dry
ice to be found among a lot of others. Walk all the way up the "s" shaped
corridor, step on the ankh symbol to open the way. Continue on, down the
stairs. Switch back to Frisket, let him stand on the upper left symbol. This
will open the door for Matrix, switch back to him, and walk through the
corridor.
Here you will come to a junction where you can best take the upper way. You
should come to a pot with 3 pieces o' Dry ice in it. Head back, take the
other way, and watch out for the cobra statues you will come across. They can
cause a lot of damage to you, plus they poison you. Walk down and you will
find a pot with another Call bead. Go further down, walk over the stone
bridge to collect some items in the pots across the water, if you please. The
stone bridges will collapse as soon as you walk over them. Take the third
stone bridge to get across the water once more. Now let the pooch stand on
the lower right tile to open the door to the next corridor. Here you will
meet the mid boss of the pyramid.
-----------------------------------------------------------------------------
Mini-boss: Son of Anhur (2x)
----------------------------
HP: 500
EXP.: 250
Money: 250 J
Weakness: -
Special attack: Slow burn
These guys are not very hard, with a HP of just 500 each they will be beaten
with couple of hits. They are very slow meaning that you can easily avoid
getting hit, and their "Slow burn" doesn't do much damage either. Their
defeat will give you the bronze axe. This axe allows you to breach some of
the weakened walls in the pyramid. Use it to open the next wall, and to find
someone who can save your game as well.
-----------------------------------------------------------------------------
Horace's Regenerate Magic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
At the save point go down over the water walk to the right, then go down as
far as you can without having to dive into another wall. Walk down over the
four stones in the water and then go to the right. Switch back to the dog and
open the gate by making him stand on the lower right switch. Scoot past the
stone cobra's and bash the wall here to get to a lone pot with the
"regenerate" magic, if you don't have any of Horace's spells you won't be
able to open this pot.
At the save point again walk a bit down, use your axe to open the wall. Here
you will find another call bead. Open the wall to your left, and you will
meet up with Frisket again. Now go to the exit to you right, in this room
take the middle exit to reach the top of the pyramid again. Both of you have
to stand on the switches to open the final door to the boss room.
-----------------------------------------------------------------------------
Boss: Rimsala
-------------
Rimsala Statue
HP: 1200 HP: 1
EXP.: 1200 EXP.: 0
Money: 1000 J Money: 0 J
Weakness: Circular Red 'eye' of Rimsala
Special attacks: Flash
At the beginning of the battle you will be confounded which isn't very good
for you, this can be cured by using either Cure alchemy or an Herbal essence.
The six statues among Rimsala throw Flash at you, which you can avoid by
outrunning the spark. The statues can be defeated with an alchemy spell. For
Rimsala; just power up your weapon (I chose the Horn Spear for this battle)
and hit Rimsala with it. After destroying it you will receive the first
Diamond eye. Walk outside and you will be at the base of the pyramid again.
-----------------------------------------------------------------------------
Alchemy: Escape
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Go see Madronius again and he will give you the escape spell. Mix one part
Wax and one part Vinegar. I never really used this spell, if I had to escape
I would use Wings.
Alchemy: Drain
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Go back to the broken bridge and the trolley (the West Bank). On the east
side of the bridge you will see a big rock. Breach it with the use of the
bronze axe and go inside. The alchemist inside will give you the drain spell.
On your way to the Hall of Collosia to the north east of the camp, you can
use the axe to open up some small walls. Just hit them with the axe to break
them once and for all. Use your "Revealer" spell on the bridge in the
northern part to get to the entrance of the great hall. Note: This is a good
place to train your alchemy; mad monks are very weak and drop a lot of
jewels.
-- Hall of Collosia --
Go inside, (I kind of like the tune here) walk up and if you try to hit the
switch with your spear you will hear Matrix saying that you need a stronger
spear. You can also use the "Revealer" on two bridges here; the one to the
right will lead to a young lady who can save your game. The one to the right
leads to a press button with face on it. Press this switch and a passageway
in the left wall will be opened (Visible by the light it shines).
-- Hall of Collosia (Upper Left Room) --
In the next room you can walk through one of the lower section of the left
wall. To get to the pot with pixie dust you must walk to the left, down,
left, up, right, up and left.
A little to the right of that entrance in the wall you can use your axe to
create a path to a pot with a Call bead. Walk back to the entrance of this
area, and go up to a small brown pillar. This is a switch so hit it with your
current weapon to make a bridge appear. Once you crossed the bridge will be
gone so you have to find another way back. To your left you can use
"Revealer" to get to a lone pot with 2x Ash in it.
Walk around until you find another "face" press button activate and go back
to the brown pillar next to the revealer-bridge you just made. Hit it with
any weapon and run to the bridge that will be appear all the way around the
hall for 15 seconds, if you fall of the edge you will be placed back near the
pillar you started from. Once you reach the other side go back to the main
room of the Hall. Take note of the lower right wall, for it has become a
passageway.
-- Hall of Collosia (Lower Right Room) --
Inside this room you will come across a mini-boss, so weak that it is hardly
worth this title...
-----------------------------------------------------------------------------
Mini-Boss: Mini-taur
--------------------
HP: 500
EXP: 1000
Money: 10 J
Weakness: -
Special attacks: Stomp
Mini-taur is very weak, though his attacks can take away some of your
health. At some point he will stand still and stamp with his feet on the
ground, which injures you and the dog at the same time. For the rest he is
easy as pie. Once he has left the building a button will be visible. Press it
and go back to the main room. Now you can take the lower left passageway.
-----------------------------------------------------------------------------
-- Hall of Collosia (Lower Left Room) --
Here you will see three switches in order to continue on you must press the
switches in the following order: 123. Enter the passageway to find a room
where you can walk through the left wall at the spot of a small light. Walk
left, down, left and up to find 3 parts Honey. To you right you will see a
wooden bridge. Now use a weapon that is on level 3 and power up to the
maximum. Long-run to the other side of this bridge. Walk down and trigger the
face button to your left. A little further on you will see 6 switches just
trigger them all to lower the fence. Walk up, hit the pillar and fall down
the gap.
-- Hall of Collosia (Upper Right Room) --
Finally take the last of the 4 passageways, hit the switch here with your
weapon and go over the huge ravine. First take the left way leading to
another face button. Go back and take the right path leading to another face
button. Now you can take the middle path. At the end use revealer to make the
bridge to the other side visible. Walk on until you meet a mad monk, he looks
the same as a normal monk, but his HP is 1000. When you defeat him you will
gain the bronze spear.
Alchemy: Fireball
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
At the spot where you meet with the mad monk you must examine the lower part
of the left wall, because you can walk "in" it. Walk around until you meet
the brother of Madronius. He will give you the power of the fireball spell.
Use one part Brimstone and two ash. You can save here as well. From here go
back to the start.
Go back to the start and use the bronze spear on the pillar you saw earlier
on. Walk up, and fight Megataur.
-----------------------------------------------------------------------------
Boss: Megataur
--------------
HP: 2500
EXP: 2500
Money: 3000 J
Weakness: -
Special attacks: Drain, Crush, Confound, Ground shock
His magic attacks are very weak, no make that pathetic and he is easily
defeated with Flash and Fireball attacks (even on low levels). He doesn't
really do much damage so he is gone without too much effort. What a weakling
(and what a shame somehow)......
-----------------------------------------------------------------------------
You will receive the second Diamond eye after he's gone. Go outside and head
for Horace's Camp. Here you will hear from Madronius that Horace has left the
camp (for some unknown and unexplained reason) and that you should search for
him on the other side of the river. If you try to exit via the right
passageway you will meet up with someone who has quite a resemblance to
Horace. He commands you to give the eyes to him! Matrix then obliges and
gives them to "Horace". When you try to follow him you will be stopped by two
Rogues. (Sarcasm ON) I'm shakin', I'm shakin' (Sarcasm OFF).
-----------------------------------------------------------------------------
Mini-Boss: Rogue (2x)
---------------------
HP, EXP, and Money: Same as normal Rogue.
This is ridiculous, just hit them once and there gone. You will receive
additional 100 jewels for defeating them. If it wasn't for the Mini-Boss BGM
I would not even list this excuse as a Mini-Boss Battle.
-----------------------------------------------------------------------------
Matrix then realizes that that wasn't Horace (talk about being slow), and
figures that he should go to Nobilia to check on the sacred dog statue. So go
to Nobilia, you may want to power your spear up to level 3 first. In Nobilia
the market will be empty, hmmm... suspicious. You can save at the inn and go
to the town square. Here you will find the imitator of Horace placing the
eyes in the dog statue. The statue will break apart revealing Aegis.
-----------------------------------------------------------------------------
Boss: Aegis
-----------------------------------------------------------------------------
Aegis Skullclaw Will o' the wisp Bad dawg
HP: 4500 HP: 120 HP: 50 HP: 100
EXP: 3000 EXP.: 20 EXP.: 20 EXP.: 20
Money: 1200 J Money: 20 J Money: 20 J Money: 20 J
Weakness: Head (when the shield is gone)
Special attacks: Summoning Will o' the wisp / Bad dawg / Skullclaw
His summoning abilities change when his shield changes. Aegis himself
doesn't attack you at all, and all the creatures he summons can easily be
defeated with your Spear / Alchemy. Frisket can also cause a lot of damage,
so in the end he's quite easy to defeat. You can only attack him when his
shield is Flashing or when it's completely gone. Repeat this process just a
couple of times and BOOM. Again a original boss, but they are just so weak...
Perhaps starting a low level game would be much more challenging.
=============================================================================
6. The undiscovered territories of Evermore
=============================================================================
-- Nobilia --
When Aegis explodes the Energy core inside of him will still be there.
Horace will ask Tiny to throw away the energy core. A few seconds you will
hear an explosion, then Madronius comes in with news from the camp (How does
he get from Crustacia to Nobilia within 3 seconds?).
He tells that the explosive Energy Core made impact just to the north of the
camp, and a large tunnel opened up. These are unexplored terrains so they ask
you to find out what lies at the end of that tunnel. You will receive the
staff of life from Horace, which will increase you Defense with about 10%.
Now buy/have these items before heading back to Horace's camp: a Jeweled
Scarab, a Golden Jackal, 5 or so Amulets of Annihilation, 5 beads, 3 Perfume,
20 Spice and you can also trade in the Chocobo egg for the Magic Gourd if you
want. You will get the precious egg back very soon.
Alchemy: Double drain
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This formula is given to you by the same as the normal drain formula. (the
guy in the cave to the west of Crustacia) It takes 2 parts ethanol and 2
parts Vinegar to use this spell. Since Madronius' ingredients aren't for sale
anymore it looks that this formula can't be leveled-up until you find more
Vinegar. So you will have to wait to make this formula stronger.
Once you're at the Camp site you will notice that all the water is gone.
Walk up and you will come to a dead end, but you can fall down nearthe upper
part. You will fall down and crash into a huge underground maze not much
vision here, but that's the challenging part of it (It would be plain easy
with full sight, this dungeon is very small actually).
-- Underground Maze --
Go down the first screen, use the teleporter on the next, go down, up and
use teleporter here. Go up a screen, go right, go down and use the
teleporter. Try to ignore the Oglins and the other creatures as much as
possible, they pose no real treat and only the Oglins give good amounts of
Experience & Jewels. Walk to the right to find 3 Call beads in a pot. Go left
and up to meet the boss of this underground region.
-----------------------------------------------------------------------------
Boss: Aquagoth
--------------
Aquagoth Tentacle
HP: 2500 HP: 400
EXP.: 5000 EXP.: 500
Money: 5000 J Money: 0 J
Weakness: Fireball (works very well...)
Special attacks: Lightning Storm, Corrosion
Aquagoth is surrounded by tiny blue lights that can't be destroyed, but can
damage you so be careful. The tentacles are easy to dispose off, and Aquagoth
himself: Simply use Crush, Fireball, Sting and your spear and he's gone in no
time at all. His Lightning storm is pathetic so you can simply ignore it.
-----------------------------------------------------------------------------
Once he is defeated you will receive some Honey, and suddenly basket drops
down, which is your ticket out of this dark dungeon and into the light you
go.
=============================================================================
7. The Exhibition, the Pig races and the Banquet
=============================================================================
-- Gothica; Ivor tower south --
After the chat with the villager of Ivor tower, you will find out that you
are now in Gothica. Your dog has also changed into a Poodle (You didn't
expect that transformation, did you). After the small conversation with the
guy next to the well use the lever again to bring an Oglin to the surface
world; you will meet up with him later on. Go left and walk down the left
side of the first hedge part, you will find a chest with 2 atlas medallions
at the end. Walk to the left below the hedge to far left and you will find a
chest with 5x ash. Now walk to the left from here and then go up here you
will find an Amulet of Annihilation.
Horace's Aura magic
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
From the well go one screen to the left, then head up, walk to the left near
the trees against the castle wall. Go down and you will find the chest with
the call bead spell that gives you the gift of immortality (Temporarily,
though and not that you really need that in this game).
=============================================================================
Ivor Tower Market
=============================================================================
You can go to Ivor tower. There is also a small market here. These items are
worth buying:
-One Ticket for exhibition for 1 amulet of Annihilation.
-Rare item: Oracle bone
Oracle bone can be bought for 1 golden jackal + jeweled scarab
-Rare item: Thug's cloak
Thug's cloak is traded to you for 8 perfume and 6 beads (if you don't
have this already in your inventory)
-Rare item: Insect Incense
For 3 perfume + 3 beads
To the left you will find a long alley here they sell cheapest spice and the
strongest armor. Things to buy here:
-Dragon helm for 700 Gold coins (GC) + Amulet of Annihilation
-Magician's ring for 750 GC + Amulet of Annihilation
-Rare item: Egg of the Chocobo (2)
You can get the egg of the Chocobo (back) for 9 perfume + 9 beads.
-Up to 4 charms you have lost at the Nobilian market each for 300 GC.
Don't buy:
-Gold plated vest: this can be found in Lance's house after you get
the Lance spell.
Check the houses to collect some alchemy ingredients from their provisions,
there is one exception to this matter (Read "Lance" for details). On the
third elevation you will find an Inn & Armor shop in one house. Don't buy any
armor here since it's weaker than the armor you can buy in the alley.
Alchemy: Lance
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This can be found in the most right house on the third "floor". Go inside and
then upstairs, but DON'T open any of the chests. If you try to walk down
Lance will come up to check his chests. When he sees that you are a good boy
he will give you the Lance formula. Use one part Iron and one part Acorn to
throw a huge spear/lance on you enemies. This alchemy is one of the stronger
spells, so it's worth powering up.
After you get the Lance spell he will allow you to open Lance's chests.
Collect the Gold plated vest and the Amulet of Annihilation. You can also
access his house from the backside. Here you will find three chests with nice
treasures inside. This trick also works with the biggest house at the highest
platform. You can't enter the castle so you need to do something else. People
in the alley are talking about the pig races.
-- Exhibition --
Farther to the north in the alley you will find the exhibition. The place
where "strange" people like Sylvia the beardless woman lives! If you haven't
bought a ticket do so now at the market. Or else you won't be able to get on
with the plot. Now that you have a ticket, talk to the person in front of the
exhibition and go inside the exhibit. No dogs are allowed, so Frisket has to
stay outside. Once Matrix is inside you will see that someone takes Frisket
with him. I won't spoil the exhibits, but the last exhibit is the latest
addition: The pig poodle. When you take a closer look it seems to be that
that pig poodle is your dog in disguise. Frisket will run away and
coincidentally crash into the pig race. Your dog is so fast that he is the
winner of the pig races, meaning that you will be invited for the queen's
dinner. That seems to be great, because you are now able to meet the queen
and ask her how to get back to Podunk.
-- Ivor Tower Castle --
Once you come to the dining room it turns out to be that Frisket isn't with
you anymore. Matrix takes place at the table and Queen Bluegarden is
introduced. You speak to Miss Bluegarden the screen will "zap" to Frisket.
He seems to be the main course for the queen's dinner in other words he's in
big trouble. Pierre the cook notices that Frisket is no pig at all and will
try to catch Frisket, but the fat cook is too slow and you can escape in the
ventilation system. Keep following the left wall and go up the first shaft
you come across. Go to the left; outside. Now you can first get the Queen's
key or you can read on to solve the puzzle.
Rare item: The Queen's Key
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Take upper door go down the ventilation shaft. Walk as far to the right as
possible, go up and go to the far right ventilation shaft. Go down again,
walk up and hug the right wall for there is an invisible entrance to the
right somewhere in the middle. Keep on walking to the right, then you will
come to a very small maze in the dark. Directions are very hard to give, but
this is a one way maze so if you can't get any further try a different
direction. You will get the Queen's key once you get the most upper-right
corner from a woman who seems to "live" here.
Outside again where we started off initially take the upper door go down the
ventilation shaft. Follow the lower wall until you reach another shaft. Go up
and you will see some bookcases to you right (Here comes the trick to solving
this puzzle). Behind the bookcase is a hidden shaft. Fall down here, go down,
right, walk against the dark background and go down. From here on it's one
way to the banquet.
Frisket will come running in, pushing everything of the table. The queen
will become very mad and you will have to spend the night in prison. Here you
will have the chance to save or call a lawyer. :) After the guard puts you in
your prison cell Frisket will be able to get out of the Prison cell though a
small passage. If you want to collect the Defender collar for free you must
defeat all the enemies: 2x viper, 2x mini taur, Guardbot from the other
prison cells without freeing his master.
Once you freed Matrix you can switch back to him, and go back into your cell
to find an Iron bracer (You can best sell this, since you already have the
magician's ring). You can open the lower right prison cell, which leads to a
sewer system. Use the Charge-Run (Charge and Run at the same time) to explore
the sewers, but be careful the toxic water drains HP. To the left of the
Corrosion man you will find the exit door. It is not that difficult to find
your way around here, so I don't think descriptions are needed.
Alchemy: Corrosion
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
In the upper right corner of the sewers you will find a man who will teach
you Corrosion. It requires 1 Mushroom and 3 drops of water. This spell will
damage all enemies on screen light multiple times. There are also two Call
beads to be found here.
=============================================================================
8. Journey to Ebon keep
=============================================================================
-- Ivor Tower castle --
A guard will come by and commands you to come with him to the queen. Miss
Bluegarden now apologizes for the way things went and asks you to go to Ebon
keep and to lower the drawbridge so she can go across with her troops. This
way she can take Ebon keep by force, and you agree to help. Follow the
directions she gives and go outside to the giant chessboard. If you take one
of the exits to the left in the queen's room you will see that the king is
hypnotized by the Puppet show. Just take a closer look at the thing behind
the bookshelf...
Once you leave for Ebon keep, Matrix will (finally) notice the key around
Frisket's neck. It's plundering time! Go to the east wing and use the key on
all the rooms so you can open all the chests here. Don't forget to clean up
the upper floor as well.
Alchemy: Fire power
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
After you looted the entire east wing you can give your key away to the
alchemist in one of the chambers. He will give you the Fire power spell in
return. Use one Feather and one Brimstone to hit your enemies with multiple
fireballs.
Since Feathers are extremely expensive it might be wise to train this spell
just outside the Ivor Tower. There are a lot of Hedgadillos, dancin' fools
and blue goos, they all have a Feather as a dropped item. This way you only
have to buy Brimstone at Lance's.
Now that that's done go to the east, here find the chessboard. Walk around a
bit and fight the Skullclaws with alchemy spells to take them out easily. In
the middle you will have to fight the simple Boss called: FootKnight.
-----------------------------------------------------------------------------
Boss: FootKnight
----------------
HP: 2500
EXP: 850
Money: 200 GC
Weakness: -
Special attacks: -
There is not much to say about this boss, if you have all the strong armor he
can barely touch you. Just power any weapon up to level three and let him
have it, or at least until you gathered enough damage to deplete his stock of
2500 HP. A new passageway will open up after his destruction.
-----------------------------------------------------------------------------
-- Below the Chessboard --
This will lead under the chessboard. While you make your way down you will
see the Energy Core from earlier on. You will have to come back here later
on, but don't think too much about this. Once you get outside you will see a
small cut-scene.
Here you will see Eronio (Who is that guy?) and the Queen. They are
conversating about some "friends" in Ebon keep and some dragons taking care
of Matrix & Frisket. This doesn't predict too much good and as always with
villains it ends with the usual evil laughing of the evil mind.
-- The Dark Forest --
After the cut-scene you have the chance to save your game before you go into
the Dark forest. I would save for you will have to travel quite some
distance, to the next save point.
Alchemy: One-up
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
At the start of the forest follow these exits: DDRRDLDDRRDDLDDDL
(D = down, R = right, L = left)
Matrix will find an alchemist here in "Nowheresville" or "Dead end City", he
will give you the One-up spell. This alchemy allows you to fully restore the
HP of one player, mix 1 Feather and 1 root to use it.
You can buy some ingredients here, but they are way and WAY too expensive in
my opinion. After you found him you might as well use Wings to get back to
the start of the Dark Forest. It's a lot faster, then having to walk back the
entire trip.
I could write an entire walkthrough for the forest, but instead I will give
you an important and helpful tip: Look at the "front" ground. Every time you
walk on the correct path you will see an owl/bat like creature sitting in the
tree. They look a lot like the Green Neo Greebles you will meet at Omnitopia
(but even if you haven't seen them before, they will surely catch your eye if
you pay attention to them). Just follow the path of Greebles to the bridge in
the middle of the forest.
-----------------------------------------------------------------------------
Mini-boss: Shape Lifters (6x)
-----------------------------
Bad Boy (2 Shape Lifters)
HP: 1000
EXP.: 400
Money: 333 GC
Weakness: Alchemy
Special attacks: Lightning Storm, Nitro
These guys can cause some damage when they use Storm alchemy, but for the
rest they are just like most other bosses; plain easy. The Nitro Alchemy is
strong too, but I guess the level of the Alchemy they use is low, so it
doesn't do as much damage. Simply power-up your weapon to level three and
attack head on. Defeat yourself three times to be victorious.
-----------------------------------------------------------------------------
When you kill the three bad boys you will receive the Crusader sword. Use
this since it stronger than the Bronze spear (If used in combination with the
silver sheath). There is a Save point on the other side of the bridge as
well. From the bridge go RURURR...
Then there are two ways out:
1. the exit ...DDDRRURULUUU
2. The Wizard's Coin. ...R
R = Right U = Up
L = Left D = Down
Wizard's coin
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
If you go to the right here you will find the Oglin you saved earlier on at
the dead end. He will give you the wizard's coin, but only if you have the
Thug's cloak in your possession. If you don't have the Thug's cloak he will
give you one. This is the last new kind of charm you can get, so the charms
collection should be complete now. Go one screen back and follow the route
below.
On a side note: if you have both Thug's Cloak and Wizard's Coin he gives
you 1000 Gold Coins instead!
-----------------------------------------------------------------------------
Boss: Timberdrake
-----------------
HP: 2500
EXP.: 2200
Money: 2000 GC
Weakness: Fireball/Sting Alchemy
Special attacks: ?
You can better use the Bronze spear, because I don't think you powered your
Crusader sword up to level 3 by now. But... then again, this clown is easy to
beat. I cast Fireball and 2x Sting (both high levels on him) and he was gone
already. You will get the Lance as a free gift.
-----------------------------------------------------------------------------
-- Sewer Entrance --
Go to the left and you will see two barricades blocking a passageway, you
need the Knight's basher to destroy the barricades which you will get later
on in the game. For now go into the sewers. You can't go wrong since there
only one way to go and if there is a junction with two paths they will come
together a little further on. So, eventually you will reach the exit.
If you go through the door here you will come to exact the same prison area,
only in different color. What's going on? Open all the prison cells, the last
one holds an passageway to Ebon Keep. It doesn't matter in which order you
open them, so take a peak in all of them. Be aware though that the cells are
inhabited with monsters as well.
I've heard from many people that this area may be glitched, because some say
that there is no exit behind the last cell door. You should NOT open the
upper left jail last! That is the door to the left of the wooden door on this
screen, this is what seems to be the problem. If you get to this area just
open that door first and then go by all the other doors one by one.
--Ebon Keep--
Once you are trough the exit you will find that Ebon keep is the exact
replica of Ivor tower. Go to the armor shop to find a guy who is called Cecil
who speaks of someone called Rosa. These two fellows are from Final Fantasy 2
on SNES. Cecil is the main character and Rosa, a white mage, becomes his
wife/lover during the story of the game. When he asks you, here in Ebon Keep,
if you ever heard of his becoming a Paladin or his trip to the moon it's
because these adventures are part of the FF2 story (Thanks to RedGoblin for
clearing this trivia up).
Here you can buy the strongest armor from this Cecil guy that is available
in Gothica. You will also get your bazooka back with one thunder ball
projectile, one shot that is not very useful.
Alchemy: Regrowth
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
If you walk into the back of the big house at the top of the castle you will
see an old woman who will teach you the Regrowth formula; mix 1 acorn and two
parts water to slowly regenerate your HP. The formula has effect until an
enemy hits you.
Prepare yourself for the hardest boss battle in the game, or have Horace's
Aura magic at your disposal. First save at the inn and go up to the castle
gate. Open it by walking against it, go up, inside the castle and walk up to
meet a real challenge for a change.
-----------------------------------------------------------------------------
Boss: Verminator
----------------
HP: 4000
EXP.: 1050
Money: 1000 + 5000 GC
Weakness: Alchemy
Special attacks: Acid Rain, Explosion, Drain, Corrosion
Verminator is THE hardest boss in the game in my opinion, if you try to
take him on with only your weapons. There are three ways to get rid of him:
1. Uber-Easy way:
Use four of Fire Eyes' Call beads as the all do near 999 damage on
Vermin boy. Just four hits, plus something extra and you're done.
2. Semi-Easy way:
Use Aura magic and power your weapon to level 3 and attack and your
strongest Alchemy formulas. You may want to use Atlas (if you powered
up) as well.
3. Hard way:
Is the same as easy, but without aura magic. Verminator will keep
on hitting you with strong alchemy spells. You will be wasted in
no time, if you don't pay attention to you HP. You have better
chances of defeating him when you use alchemy, because every time you
get hit by a spell you will have to wait a whole lot longer with
powering up the lance.
-----------------------------------------------------------------------------
You will receive an additional 5000 Gold coins for defeating him. If you
walk up through the door Verminator once was you will meet Tinker Tinderbox.
He asks you to come along with him to meet someone. This 'someone' is in fact
the real queen Camellia Bluegarden. She will explain the entire story of what
has happened. She will ask you to go back to Ivor Tower to take care of the
imposter and you will also receive her Call bead spells.
=============================================================================
9. Going back to Ivor Tower
=============================================================================
-- Ebon keep Castle --
Go to the right and fight a small mini battle. Simply beat those easy
enemies that are a pain in the glass and go to the next screen, here you will
meet Tinker again. You will explain to him how you got to this world, via a
certain place in space. Tinker will tell you that he has seen the place using
his telescope and he knows a way how you can get there, but first you must
take care of the fake queen. You can also see through Tinker's telescope that
she is scheming right now; she says that she has orders from above to find
some energy device, and will even destroy the kingdom if it can't be found.
Tinker recommends you to go back to the sewers and to the north visiting his
brother Gomi Tinderbox. The blocked passageway near the entrance of the
sewers can be destroyed with the axe that is located in the chest in this
room. Note: Tinker's alchemy ingredients differ every time you visit another
alchemist, until you reach Omnitopia again. After that he will have a fixed
set of ingredients to sell.
Alchemy: Slow burn
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
In bookshelf to the left you will find the Slow burn formula; this does
exactly the opposite of Regrowth and can be used on one to three enemies. You
need one part Iron and one part Brimstone to use the alchemy.
On the contrary of the other spells, the damage slow burn inflicts is always
the same. On level 0 it is 8,4,4,4,... On level 1: 12,6,6,6,.... Level 2:
16,8,8,8,... Etc.
Alchemy: Explosion
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This alchemy can be obtained in Tinker's room as well. Walk down to the
chest where the knight basher was and you will see a book on the table, pick
it up to get this formula. It requires 2 parts Ethanol and 1 part Ash. It
says to destroy barriers, but it doesn't destroy any barrier that at all for
as far as I know.
Go to the West wing of the castle. In the dining room you will find a chest
with a Call bead.
Alchemy: Super heal
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
To the left of the dining room you will find a boy/old man named Naris guess
his number right, and you will get the super heal formula. What you need to
do is:
-Pick the smaller number if he's a boy
-Pick the larger number if he's an adult
This will get you the alchemy that doesn't require level-ups as it always
heals your HP to the brim!
-- Gomi's Tower --
Go back to the entrance of the sewers near the forest and use the knight
basher to open the passageway up. Here you will find Gobi's tower. Some of
the floor level are not so stabile, and will crumble if you try to pass them.
Use the door somewhere in the middle to get up to the top of this huge tower.
At the top you will meet the boss.
-----------------------------------------------------------------------------
Boss: Sterling
--------------
HP: 3000
EXP.: 0 ( you can't kill him )
Money: 0 GC
Special attacks: Fireball, throwing you from the platform
Sterling can be hard because he can throw you of the top of the building
meaning that you will have to walk all the way back up again. So the best
place to be is on the stairway where he can't hit you, unless he casts
fireball. Power up your Lance and throw it at him when he gets closer, do
this a few times and the battle stops.
-----------------------------------------------------------------------------
Gomi will come out of nowhere and he restores your HPs. He will tell you why
he is building a tower that is so tall and also he gives you an alchemy
Formula.
Alchemy: Lightning storm
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You will get this alchemy automatically when you meet up with Tinker's
brother: Gomi Tinderbox. Use one part Iron and 2 parts Ash to create a storm
that electrocutes an enemy. My, my, we've been getting many spells all of a
sudden.
-- Ivor Tower (Sewer Entrance) --
He will summon Sterling to arrange a travel back to Ivor Tower. BTW: You can
save here as well, before you go to the next boss you might want to train
your weapons to level 3 just south of the kingdom. Great place to train since
the monsters here drop lots of Feathers, which is a very expensive ingredient
to buy. Upon the moment that you are ready to leave, go to the Puppet show
room. Here you will have a direct confrontation with the fake queen who
summons Mungola to her assistance.
-----------------------------------------------------------------------------
Boss: Mungola
-------------
Mungola Mephista Old Nick
HP: 4000 HP: 500 + x HP: 500 + x
Exp: 8000 Exp: 1000 Exp: 1000
Money: 0 GC Money 250 GC Money: 250 GC
Weakness: Mungola's head
Special attacks: Fireball, Mephista heals Mungola, Corrosion
x = 250 * No. of times defeated
First you will have to fight Mephista and Old Nick, once they're gone walk
up to see Mungola's ugly face. Mephista and Old nick will be regenerated and
will get more HP every time you beat them, but they drop nice amounts of EXP
and gold so kill them first a couple of times as an extra bonus. As for
Mungola; Simply hit that pig/swine many times with a level 3 weapon or strong
alchemy. Mephista can heal Mungola, but only a feeble 60 HP or so.
-----------------------------------------------------------------------------
After a while you will probably beat Mungola without too much effort, and
the queen will not be very pleased. She wants to drop onto you making you as
plat as a pancake. She falls, she fails and she goes all the way down.
Because of her weight the foundations will be damaged, which causes the
castle to collapse. You will receive 10,000(!) gold coins from the king for
your troubles as he leaves the palace. Everybody has moved back to Ebon keep
so you might as well do the same. Go to Tinker's tower and go outside using
the right exit here.
=============================================================================
10. One way flight to Omnitopia
=============================================================================
-- Ebon Keep Castle --
Here you will see Tinker in his Windwalker and he asks you to get a Gauge a
Valve wheel and the 2 Diamond eyes. You need these items for the rocket you
are going to use to get back to the metroplex in space. You can use the
Windwalker to travel across Evermore and the fire pits will be ignited. These
light spots on the map will show you where you can land. Once you have all
three items you can come back and give them to Tinker.
=============================================================================
10.1. Gauge
=============================================================================
-- Prehistoria --
To get the Gauge you must use the Windwalker to get back to Prehistoria. Once
you landed here visit Fire eyes to tell her about Horace and Camellia
Bluegarden. Talk to the woman in the hut next to the village Inn to receive a
piece of Honey. Also you can easily power all your weapons up here, because
the enemies haven't become any stronger.
-- Volcano Path --
Return to the volcano path and use the geysers to get up to the top of the
volcano again. Since you can't land on the top of the volcano anymore you
will come down exactly on the spot where a gourd with the gauge inside.
Alchemy: Miracle cure
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Go to Strongheart and he will give you the Miracle cure. This spell is a
combination of heal and cure. However Miracle cure doesn't cure confusion
(glitched, I guess). You can talk to Strongheart as the dog to receive Spot's
collar which is Frisket's final and most powerful collar.
=============================================================================
10.2 Valve wheel
=============================================================================
-- Prehistoria --
Go to the Bugmuck and go back to the room where you fought Thraxx, he is now
replaced by a new boss.
-----------------------------------------------------------------------------
Boss: Coleoptera
----------------
Heart Left claw Right claw
HP: 6000 HP: 2500 HP: 2500
EXP.: 10000 EXP.: 4166 EXP.: 4166
Money: 4000 T Money: 400 T Money: 400 T
Weakness: Heart
Special attacks: Storm, Flash, Electra bolt
Coleoptera is a beefed up version of the original Thraxx. The only
difference is that she constantly attacks you with Alchemy magic. So this
battle is a little bit like the one against Verminator. Beat the Claws first
if you want some extra Experience. Don't forget to heal yourself of course,
and attack back with alchemy. I noticed that even spells on level 0 can cause
over 100 damage on her. After her defeat you will find the wheel in the
cocoon behind her.
-----------------------------------------------------------------------------
=============================================================================
10.3 The diamond eyes
=============================================================================
-- Antiqua --
Use the Windwalker to get to Nobilia and make sure you have "Levitate"
equipped as well as at least 1 Mudpepper. Head for the palace grounds and if
you walk to the right just above the third snake statue you will find a Call
bead. Walk up one screen and go to the right on the left side you can walk
into the poisonous water. There is a small stack of 2500 GC (gold coins in
Antiqua?!?) to be found here. Enter palace itself to meet Horace again. He
will tell you about Tiny; he has shut himself up in the basement of the great
pyramid and calls himself the leader of the Oglins. He has the Diamond eyes
as well. How he got them eludes me to this very day.
Alchemy: Barrier
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Horace will give you this spell, mix two bones and one part Limestone to
create a barrier that will half all damage you will sustain for a while. The
spell also regenerates some HP for you.
-- The Great Pyramid --
Go to the entrance under the great pyramid by redoing the jump sequence with
the dog over the river near the West Bank in order to get the ferry over to
your side. Once you are inside use the teleporter and use "Levitate" (buy Mud
Peppers in Blimp's Cave) on the boulder to your right. You can search the
catacombs if you like, in the lower left corner you can find a call bead. To
continue on you must stand on one switch, have Frisket standing on the second
and the boulder on the third at the same time. The last gate in the middle
will open up leading to Tiny and his Oglin friends. Now fight off the Oglins,
and use all teleporters. There is no telling when you will end up in the
middle so keep on trying and eventually next to Tiny. He begs you to leave
him alone with his Oglins. He gives you the diamond eyes, in return you give
him peace. Now that you have all the items it's time to go back to Tinker's
tower.
-- Ebon Keep Castle --
Give the items to Tinker and you can finally go back to where it all started
Omnitopia.
=============================================================================
11. Find doctor Sidney Ruffleberg
=============================================================================
-- Omnitopia --
Your dog has gotten another transformation he's quite metallic, and his stats
are increased in this format. Walk to the right and you will see a guardbot
named I8-pi; I "eight" pie :) This bot is waiting for IM-L8; I'm l-"eight" :)
You will hear him say that she is detained in the research sector. Time to
find 'her'. Go to the left and beam yourself up. Walk to the left and then go
up, here in the top left corner you can find 2 pieces of Meteorite. Walk to
the left and press the four switches in the small prison. One of them will
release the IM-L8. She will give you the strongest weapon (if used with
silver sheath) available: the Neutron blade. There is also some Dry Ice
hidden in the far right wall.
Alchemy: Reflect
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
After you saved IM-L8, I8-pi will give you this formula as gift. Use two
parts Grease and one part Iron to create a barrier that will reflect magic
attacks back to the attacker.
This may sound nice, but Magmar is the only enemy you'll come across in this
game that can use Alchemy. Therefore this spell in almost completely useless!
There's also this optional boss battles against the two Faces, so "Reflect"
might help you out against a wimpy "Flash" spell. XD
When you go to the upper floor you will need the dog to take care of the
sphere bots. Simply switch to the dog and destroy all the sphere bots
outside, and go down at A2. There are Rimsalas guarding the horizontal
corridors, they are very strong and have a HP over 2000 so be careful. Don't
buy any armor here since you will get stronger armor very soon. Go up again
and go down at C2, hit the switch on the wall go outside, and go down C1.
Walk down past the heaters and next to the light beam you will find a Storage
bin with Old Reliable. Go down D3 and use the switch so you can turn the
light on.
-- D3 --
To the right of the light switches you find a three digit input; use the
password the Mechaduster gives you at the Omnitopian inn to open it in one
go, alternatively try all combinations. There seems to be another password
that can be used to open the security door marked by "LOCK". I am not sure
what exactly the required conditions are, but I was able to use a code to
open a Security Door to an optional Mid-boss. The mayor problem with this is
that the codes are generated randomly for every new game so giving color
combinations doesn't work. Any information is welcome here.
-----------------------------------------------------------------------------
Optional mid-boss: Face (2x)
----------------------------
HP: 4000
EXP.: 4000
Money: 2000 C
Weakness: Face (d'uh)
Special attacks: Flash
This battle is not hard at all, simply power up your weapon as usual and hit
them when the Face appears. They attack you with Flash, but if you can outrun
the projectile for a long enough period it will simply disappear without
causing any damage. You will get 10 Cryo-blast shells (if I recall correctly)
for beating both of 'em.
-----------------------------------------------------------------------------
-- D4 --
Go down at D4 and open all the storages to get the protector ring, 30
Practile bombs, 3 Meteorites, 30 Thunder balls, Honey, 4 Dry ice and two
acorns. Go back to the light switches and turn them off. Go down C4 and walk
up to trigger the alarm. That is if you haven't deactivated it in the first
place.
-----------------------------------------------------------------------------
Mid-boss: Guard bot (10x)
-------------------------
HP: Not much
EXP.: 500
Money: 20 C
Fight the guard bots to deactivate the alarm, they shouldn't provide any
kind of difficulty. So go on and open the metal storage bin at the end to get
the Titanium vest.
-----------------------------------------------------------------------------
-- B3 --
Continue on and go down B3. Here you will come to the greenhouse, since you
turned out the light the Flowering deaths will be sleeping so you can get
past them. If you try to get past them while the lights are on you will die
in an instant (Even if you cast aura). Head for the light beam at the end and
open the bin next to it. Inside you can find 30 Cryo-blasts. Go up and go
down at A4, here you will find the doctor at last. Here you will find out
that Carltron is the one responsible for the mess on Evermore. There is just
one more thing you will need to do: Retrieve the Energy core from Gothica's
chessboard.
Alchemy: Call up
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You will receive this formula from Sidney, use 1 Meteorite and 1 part Dry
ice to increase your call beads with one. Since you can only find 10 Dry ice
you can use the spell 10 times, then unequip it again.
=============================================================================
12. Retrieve the energy core
=============================================================================
-- Omnitopia --
You can buy the strongest armor in the game at the console in this room (for
the right price that is) In order to get the core you must take the space
shuttle that is at the end of the corridor above you. You will also find the
the Titanium tipped spear of the future: the Laser Lance in the gold storage
bin where you found the Bazooka in the beginning.
-- Gothica --
Go to Ebon keep walk to the chessboard go down and collect the Core that's
all there was to it. In Tinker's tower you will also find the Atom smasher in
the same chest where you found the knight's basher.
Alchemy: Nitro
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This formula can be found on the table next to the Atom smasher. It is very
strong (if not THE strongest) on the higher levels. It requires 1 part
Gunpowder and 2 parts Grease to use. Expensive but worth powering-up.
Alchemy: Force field
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Next to the energy core you will find an alchemist, use 1 Grease and 1 part
Iron to create a barrier that will absorb the first hit you will receive from
your enemies.
Alchemy: Stop
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
If you have the oracle bone you will receive this spell from the Force field
alchemist as well, mix on Crystal with 2 Wax to stop your enemies for a small
period. You can't however hit them while they're frozen.
-- Omnitopia --
Alchemy: Energize
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Go back to Omnitopia and talk to Ruffleberg to receive Energize, this
formula will power your weapon up from 0% to level 3 in less than 2 seconds.
Great to use against the final boss, also this is the last alchemy spell in
the game as well. Use it when you train against Rimsala or in the basement of
the Great Pyramid for extra experience.
=============================================================================
Final. The final battle
=============================================================================
-- Omnitopian Junkyard --
Go back to the junkyard on Omnitopia and examine the teleporter. You will
automatically install the Energy core, and you can save here as well. This is
the final save, so don't rush through too fast. Use the teleporter to get to
the middle of Omnitopia. Go down the hatch here and you will find yourself in
the final room of the game.
=============================================================================
Mini-boss: 2 Mecha Raptors (3x)
Mini-boss: 3 Rimsalas
Mini-boss: Bad boy & Dark toaster
Boss: Magmar (metallic)
Ultimate Boss: Carltron's robot
=============================================================================
Fan Speaker Bomb Raptor(mecha) Mechaduster
HP: 2500 HP: 1004 HP: 200 HP: 4000 HP: 600
EXP.: 0 EXP.: 0 EXP.: 0 EXP.: 24 EXP.: 600
Money: 0 C Money: 0 C Money: 0 C Money: 48 C Money: 280 C
Death spider EyeofRimsala Bad boy Dark toaster Magmar (metallic)
HP: 6000 HP: 6000 HP: 750 HP: 10000 HP: 25000
EXP.: 5000 EXP.: 1050 EXP.: 400 EXP.: 5000 EXP.: 0*
Money: 250 C Money: 0 C Money: 333 C Money: 20 C Money: 0 C
Carltron's robot
HP: 30000
EXP.: 10000
Money: 0 C
* = Assassin17 found out it has some Experience, but you get nothing because
the quick appearance of Carltron's Robot prevents CPU from adding the
Experience to your current total.
This fight consists of various phases before you fight the final boss
himself. The battle is quite easy considering that this is the last one, if
you have Atlas, Speed, Energize and Aura it will be a breeze. Here's a
description:
Round 1:
-----------------------------------------------------------------------------
First you must destroy the speakers and fans at the top of the screen. It is
best to use your spear for this job, because if you get too close the Fans
will start to blow you away. Once they are all gone, you can activate the
panels behind them. This triggers the alarm and sets you in the next phase.
Round 2:
-----------------------------------------------------------------------------
The music changes, and you will confronted with two Mecha raptors, kill them
and a Mechaduster will appear. The Mechaduster will appear after each round
and, if you kill it an extra death spider will come in the arena the next
time. These guys are very strong, but can be defeated so if you like a little
extra challenge simply crush all the Mechadusters and have some fun, this
gives that game an little extra challenge (finally)! Now this stage will be
repeated two more times, before going into the next part.
Round 3:
-----------------------------------------------------------------------------
In this stage three Rimsalas will be generated. These have more HP than
normal ones, but are still not much of a challenge. Next patient, please :)
Round 4:
-----------------------------------------------------------------------------
For the next round you and your dog will be cloned, so destroy yourself one
more time. Bad boy should be destroyed in one hit, but Dark Toaster has a
massive HP so keep on hitting him, and all will go well. If you destroyed all
the Mechadusters you should be fighting of 4 death spider simultaneously,
that's a nice extra before the Metallic Magmar.
Round 5:
-----------------------------------------------------------------------------
Ahh.. Finally someone who does give at least some resistance, if you don't
kill Magmar in a set time his HP will be fully regenerated! So what ever you
do, do it fast. He uses the Crush formula, but it's weak so don't bother
about it.
Final Round:
-----------------------------------------------------------------------------
This is it: Carltron's Robot! Unfortunately he is not that difficult (I mean
being the big boss and all I expected more of a challenge). Use Aura,
Energize & Atlas and Carltron's fate is sealed. Alternatively charge up your
weapon and wait for the moment Carltron stops firing rockets, now quickly
stand in front of him and use your weapon (preferably the sword since it gets
two strikes when fully charged; 1998 damage instead of 999), step aside and
charge the weapon again its maximum. Rinse and repeat until you got a grand
total of 30000 Points, after this Carltron will be finished. He gives a
massive 10000 Experience, not that that has any use now...
-----------------------------------------------------------------------------
I won't spoil the end, but when you see "the end" on screen wait a minute or
2, and you will see if this really is the end or not........
If you are REALLY patient (Wait another 30 minutes or so) you get another
message:
__________________________________________
| |
| |
| DOLLY GRIP |
| Brian Fehdrau |
| |
|__________________________________________|
The message will disappear after 30 seconds, leaving a black screen... I
don't know hell what this means. According to the instruction booklet Brian
was the Lead Programmer and a Scenario Scripter of the game. Another hint is
that in movies a Dolly Grip is the person that is in charge of moving the
camera (dolly) along the tracks on the set. So for a video game it would mean
the person in charge of the screen movements.
Finally the issue is cleared on the message boards of Gamefaqs, where Brian
Fehdrau a.k.a. "Its all Bills fault" revealed that he put the message in for
his wife Dolly.
------------------
End of Walkthrough
------------------
=============================================================================
Appendix A: Call bead locations
=============================================================================
1-6. Get 6 together with the spells of Fire Eyes
7. In chest after learning about Call Beads from Fire Eyes.
You receive Wax if you don't know about Call beads yet.
8. In gourd near in hidden west area.
You receive Wax if you don't know about Call beads yet.
9. In the most northern part of the swamp inside a gourd
10. In a pot in the left wall near the entrance of the volcano catacombs
11. In a pot in the secret room on the right inside the colloseum
12. In pot to the right of Blimp's cave
13. In pot near first entrance of the pyramid
14. Same as 11
15. In pot in a corridor with the biting snake statues in the pyramid
16. In pot near the breach able wall below the save point inside pyramid
17. In pot below the breach able obstacle in the upper left room in the
Hall of Collosia
18. In pot near Aquagoth in underground maze
19. Same as 16
20. Same as 16
21. In chest next to the 'Corrosion alchemy' man
22. Same as 19
23. In chest in big dining room of Ebon keep
24. Find near Nobilian palace near the wall above the top right snake statue
25. In pot in the south west corner of the basement of the Pyramid
25+ Use "Call-up" alchemy formula
or Dropped item Dragoyle / Dragoil
or same as 24. (glitch)
=============================================================================
Appendix B: Amulets and Charms
=============================================================================
Name What it does & How to get it
---------------- ------------------------------------------------------------
Armor polish Increases Defensive power of armor
1. Trade it for Silver Sheath
2. After selling it, buy it at Ivor Tower's Back Alley
Chocobo egg Increases both HPs with 45
1. Buy it at Ivor Tower's Back Alley
2. Get it from the Mad Monk in Crustacia for 10,000 Jewels!
3. It is also randomly hidden in a pot when you buy some at
the Nobilia Market
Insect Incise Mosquitoes won't bother you (i.e. cause no damage)
1. Buy it at Ivor Tower's Back Alley
Jade disk Increases Hit%
1. Buy it at the South West corner of the Nobilian Market
2. After selling it, buy it at Ivor Tower's Back Alley
Jaguar ring Increases run speed
1. Given to you by the salesman in Quicksand Field
Magic gourd Does Nothing at All! All the rumors are a fake.
1. Buy it from the guy in the top left corner of Nobilian
market
2. Get from the Swindler Monk along with the Amulet for
10,000 Jewels. Must have Chocobo Egg & Wizard's Coin
in the Inventory already.
Moxa stick Increases power of healing items/spells
1. Buy it at the Nobilian Market
2. After selling it, buy it at Ivor Tower's Back Alley
Oracle bone Alchemist under chessboard gives a second formula
1. Buy it on the market of Ivor Tower
Ruby heart Lowers Hit% of your enemies
1. Buy this at the Nobilian Market
2. After selling it, buy it at Ivor Tower's Back Alley
Silver sheath Increases attack of a sword-type weapon
1. Buy it at the Nobilian Market
2. Trade for Armor Polish on the Nobilian Market
3. After selling it, buy it at Ivor Tower's Back Alley
Staff of life Increases Defense
1. Receive from Horace after beating Aegis
Sun stone Increases Attack
1. Buy it at Nobilian Market
2. After selling it, buy it at Ivor Tower's Back Alley
Thug's cloak Increases Evade%
1. Get it from Ivor Tower Market
2. Free Oglin from the well and talk to him in the Dark
Forest
3. In coliseum secret room; but only if you have the
Bronze Armor, Stone Vest & Centurion Cape.
Wizard's coin Increases Magic defense
1. Free Oglin from the well and talk to him in the Dark
Forest, you must have the Thug's Cloak to get it
2. After getting a Chocobo Egg the Mad Monk will give you
one together with the Amulet of Annihilation.
=============================================================================
Appendix C: Item/Weapons/Armor Chart lists
=============================================================================
-----------------------------------------------------------------------------
Items
-----------------------------------------------------------------------------
Name Description
-------------- -------------------------------------------------------------
Petal Heals 40 HP for either hero, ( 50 Moxa Stick)
Nectar Heals 120 HP for either hero, (150 Moxa Stick)
Honey Heals 300 HP for either hero, (375 Moxa Stick)
Herbal Essence Cures diseases for either hero
Wings Escape from a dungeon
Dog Biscuit Revives Frisket when drained and heal 60 HP
Pixie Dust Enable auto-revival on Matrix, when killed restores 61 HP
Call bead Summon a spell linked to one of the four leaders of Evermore
-----------------------------------------------------------------------------
Weapons
-----------------------------------------------------------------------------
1. Swords
Name Att. Where you can find/receive it
--------------- --- ------------------------------------------------------
Bone crusher 10 Receive this weapon upon entering the jungle
Gladiator sword 20 Receive it after beating Vigor in Antiqua
Crusader sword 30 Receive it after beating Timberdrake in Gothica
Neutron blade 50 Receive it from IM-L8 in Omnitopia
2. Axes
Name Att. Where you can find/receive it
--------------- --- ------------------------------------------------------
Spider's claw 15 Get it by beating Thraxx
Bronze axe 25 Defeat the 2 Son of Anhur's in the Great pyramid
Knight's basher 35 Find it in a chest in Tinker's tower
Atom smasher 50 Find it the same chest as the Knight's basher
(after meeting Sidney Ruffleberg)
3. Spears
Name Att. Where you can find/receive it
--------------- --- ------------------------------------------------------
Horn spear 20 Defeat the Viper commander in Mammoth graveyard
Bronze spear 30 Defeat the Mad monk in the hall of Collosia
Lance 40 Defeat yourself 3x times in the dark forest
Laser lance 50 Get it from the same golden storage bin as the bazooka
4. Bazooka
----------
-First time: Find it in the golden storage bin at the beginning of the game
-Second time: Get it from the shopkeeper at Ebon keep for free, when you
purchase an item.
4.A Bazooka Projectiles
-----------------------
Ebon Keep
---------------------------------------------
Thunder balls @ 1 10 Gold Coins
Omnitopian Market
---------------------------------------------
Thunder balls @10 300 Credits
Practile Bombs @10 600 Credits
Cryo-Blast @10 1,000 Credits
-----------------------------------------------------------------------------
Armor
-----------------------------------------------------------------------------
1. Body:
Name Def Price Where can be found, traded
---------------- --- ------ ---------------------------------------------
Grass vest 2 120T Talk to villager (if all raptors were beaten)
Shell plate 4 300T
Dino skin 7 450T Defeat 3 raptors in cave up volcano path
Bronze armor 12 500J saving fortune teller, in colloseum*
Stone plate 19 - saving fortune teller, in colloseum*
Centurion cape 28 - saving fortune teller, in colloseum*
Silver mail 40 450G
Gold-plated vest 55 A+800G Found in one of Lance's treasure chests
Shining armor 73 900G
Magna mail 94 9000C
Titanium vest 124 - Found in storage bin on Omnitopia
Virtual vest 169 14400C
2. Hats 'n helmets:
Name Def Price Where can be found, traded
---------------- --- ------ ---------------------------------------------
Grass hat 2 120T
Shell hat 3 300T Find in gourd near Strongheart's junglehut
Dino helm 6 650T
Bronze helm 11 450J in Colloseum*
Obsidian helm 18 - in Colloseum*
Centurion helm 27 - in Colloseum*
Titan's crown 39 600G
Dragon helm 54 A+700G
Knight's helm 72 950G
Lightning helm 93 9000C
Old reliable 117 - Found in storage bin on Omnitopia
Brainstorm 144 13200C
3. Bracelets & gauntlets:
Name DFP Price Where can be found, traded
---------------- --- ------ ---------------------------------------------
Vine bracelet 1 180T
Mammoth guard 2 350T In gourd to left near exit path after Thraxx
Claw guard 5 500T
Serpent bracer 10 450J in Colloseum*
Bronze gauntlet 17 - in Colloseum*
Gloves of Ra 26 - in Colloseum*
Iron bracer 37 600G Found in your prison cell in Ivor tower
Magician's ring 50 A+750G
Dragon claw 65 950G
Cyberglove 82 9600C
Protector ring 101 - Found in storage bin on Omnitopia
Virtual guard 122 14400C
4. Collars:
Name DFP Price Where can be found
---------------- --- ------ ----------------------------------------------
Leather collar 5 300T Talk to Strongheart as Frisket, before Antiqua
Spikey collar 24 450J Talk to Sting alchemist in desert as Frisket
Defender collar 68 450G Defeat all monsters in prison cells, while
Matrix is imprisoned
Spot's collar 115 6000C Talk to Strongheart as Frisket, after Antiqua
A = Amulet of Annihilation
* = you can only find one of each armor type in the colloseum. The armor you
get depends on the armors you already have; you will get the armor which is
better than the best one you have. However if you already have the strongest
armor available in Antiqua you will receive a weaker version, or one part
Wax.
=============================================================================
Saving places / Inns
=============================================================================
Place Cost
---------------------- ----
Prehistoria:
Fire Eyes' Village 10T
Quicksand Field -
Blimp's Hut 0T
Volcano Path 30T
Volcano Crater -
Volcano Core -
Volcano Pipes -
Antiqua:
Crustacia 20J
Blimp's Cave -
Nobilia 30J
Nobilia Colloseum -
Great Pyramid -
Hall of Collosia -
Collosia Secret -
West Bank -
Campsite 20J
Gothica:
Ivor Tower south -
Ivor Tower inn 40GC
Banquet Trouble -
Dark Forest -
Forest Bridge -
Ebon Keep Inn 50GC
Omnitopia:
Omnitopia Healing Station 100C
Rufflebergs' Lab -
Junkyard -
=============================================================================
Market tradings
=============================================================================
-----------------------------------------------------------------------------
Items
-----------------------------------------------------------------------------
Volcano Path Prehistoria Quicksand Field
============ =========== ===============
Item Buy Sell Buy Sell Buy Sell
----------- ---- ---- ---- ---- ---- ----
Petal 30 15 15 7 20 10
Nectar 200 100 - 10 200 100
Honey - 10 - 10 - 10
Biscuit - 15 50 25 60 30
Essence - 75 15 7 - 10
Wings - 100 - 100 - 100
Pixie dust 200 100 150 75 150 75
(in Talons) (in Talons) (in Talons)
Nobilia Crustacia Ivor Tower Inn Omnitopia
========== ========== ============== ===========
Item Buy Sell Buy Sell Buy Sell Buy Sell
---------- ---- ---- ---- ---- ---- ---- ---- ----
Petal - 10 - 10 - 10 - 10
Nectar 40 20 35 17 20 10 - 10
Honey 300 150 - 10 40 20 120 60
Biscuit 40 20 40 20 40 20 120 60
Essence 30 25 25 12 30 25 90 45
Wings 50 15 - 100 50 15 150 75
Pixie dust 125 62 - 75 150 75 450 225
(in Jewels) (in Jewels) (in Gold coins) (in Credits)
-----------------------------------------------------------------------------
Nobilian trading market
-----------------------------------------------------------------------------
Tradable item trade for price in jewels
----------------- ---------------------------------- ---------------
Amulet of An 30 bags of rice 90
15 bags of rice 45
Amulet of An (x3) 1 bag of rice(works only once) 3
Rice 3 jewels 3
6 jewels 6
9 jewels 9
Spice 4 bag rice 12
4 pots 24
2 beads 12
3 pots 18
Souvenir spoon 2 spice 24
Pot 2 rice 6
Perfume 3 jars of spice 36
Beads 1 rice + 3 jewels 6
10 jewels 10
Gold jackal 5 jars spice 15
2 chickens 36
Limestone tablet 4 spice + 2 beads 60
Jeweled scarab 2 bottles of perfume 72
Chicken 1 spice + 2 rice 18
Tapestry 3 beads 18
Fish(cure 30 HP) 30 jewels 30
Rare charms/items
-----------------
Magic gourd Egg of the Chocobo 10,000
Ruby heart Moxa stick 164
Tapestry + j.scarab + l.tablet 150
Jade disk 3 chickens + 3 beads 72
Moxa stick 2 chickens + j.scarab + 12 spice 164
Sun stone l.tablet + 5 rice 75
Silver sheath Sun stone 75
Gold jackal + 10 spice 135
Armor polish + var. Jewels var.
Armor polish Silver sheath + var. Jewels var.
Chocobo Egg Randomly found when buying pots var.
Armor
-----------------
Bronze armor Get from 'psychic' guy 0
Stone plate Get from 'psychic' guy 0
Jeweled Scarab 72
Centurion cape Get from 'psychic' guy 0
Jade disk 72
Bronze gauntlet Souvenir spoon + 2 tapestries 60
Gloves of Ra Moxa stick 164
Obsidian helm 10 spice 120
Centurion helmet 10 spice + golden jackal 135
The most effective way to trade and get all the items
-----------------------------------------------------------------------------
Assumptions:
1. You got the free 99 Rice and Spice secret from the desert
2. You plan on getting the Chocobo Egg by either paying 10,000 Jewels or
by buying Ceramic Pots until you get it
3. You plan on getting the Centurion Helm, Gloves of Ra, and Thug’s Cloak
for free in the arena.
4. This list also gives you everything you need to get all charms
in the Gothica Market.
The trade sequence:
1. Trade for 11 Perfume (@ 3 Spice)
2. Trade for 25 Beads (@ 2 Rice + 3 Jewels)
3. Trade for 1 Souvenir Spoon (@ 2 Spice)
4. Trade for 5 Chickens (@ 1 Spice + 2 Rice)
5. Trade for 2 Golden Jackals (@ 5 Spice)
6. Trade for 4 Tapestries (@ 3 Beads)
7. Trade for 4 Jeweled Scarabs (@ 2 Perfume + 1 Spice)
8. Trade for 2 Limestone Tablets (@ 4 Spice + 2 Beads)
9. Get the Stone plate, then talk to the Psychic guy to
obtain the Centurion Cape by saving him
10. You should now be able to trade for all charms and armor in the
Nobilia market, and eventually the Ivor Tower market, making the
assumptions above, as well as pay Tiny to throw the rock in front
of the Coliseum.
-------------------------------------------------------------------------
Ivor tower market & alley
-------------------------------------------------------------------------
Name item Trade it for price in Gold Coins
------------------ -------------------------------- -------------------
Perfume 2 Spice 24
Spice 12 Gold Coins 12
8 Gold Coins 8
Beads 15 Gold Coins 15
Ticket exhibition Amulet of Annihilation 22,5(45 Jewels)
Dragon helm 700 GC + Amulet of Annihilation 722,5
Magician's ring 750 GC + Amulet of Annihilation 772,5
Gold-plated vest 800 GC + Amulet of Annihilation 822,5
Oracle bone 1 Golden Jackal + Jeweled Scarab 87
Thug's cloak 8 Perfume + 6 Beads 162
Insect Incense 3 Perfume + 3 Beads 63
Egg of the Chocobo 9 Perfume + 9 Beads 189
Charm lost in 300 Gold Coins 300
Antiqua
-----------------------------------------------------------------------------
Experience List
-----------------------------------------------------------------------------
Here is an almost complete Experience List, the number listed here are the
total amount of EXP to get to a level. As you can see the Boy's EXP. levels
almost always end on 5 or 0. Perhaps it is possible to derive a formula from
these numbers.
-Also the dog may cheat at level 40 or higher so it seems that is gaining two
levels very quickly, but the following level then requires just as much as if
he didn't cheat that level. So in the end it doesn't make any difference for
those numbers.
Level | Matrix Frisket
----- |---------- ---------
1 | 0 0
2 | 20 35
3 | 70 115
4 | 175 271
5 | 367 551
6 | 734 1012
7 | 1291 1687
8 | 2083 2617
9 | 3151 3846
10 | 4540 5417
11 | 6294 7376
12 | 8458 9767
13 | 11075 12636
14 | 14195 16030
15 | 17860 19993
16 | 22120 24573
17 | 27020 29817
18 | 32610 35771
19 | 38930 42484
20 | 46035 50004
21 | 53970 58377
22 | 62780 67653
23 | 72520 77881
24 | 83235 89108
25 | 94975 101384
26 | 107790 114759
27 | 121725 129281
28 | 136835 145000
29 | 153165 161965
30 | 170765 180228
31 | 189690 199838
32 | 209985 220845
33 | 231700 243300
34 | 254895 267253
35 | 279610 292756
36 | 305900 319858
37 | 333815 348612
38 | 363405 379069
39 | 394725 411279
40 | 427825 445294 *
41 | 462760 481167
42 | 499570 518948 *
43 | 538320 558690 *
44 | 579055 600445
45 | 621830 644264 *
46 | 666695 690201 *
47 | 713705 738308
48 | 762910 788636
49 | 814360 841239 *
50 | 868115 896169 *
51 | 924220 953480 *
52 | 982735 1013224
53 | 1043710 1075454
54 | 1107195 1140224
55 | 1173250 1207586
56 | 1241920 1277594
57 | 1313265 1350302 *
58 | 1387335 1425762 *
59 | 1464185 1504029 *
60 | 1543870 1585157
61 | 1626440 1669199
62 | 1711955 1756209 *
63 | 1800460 1846241
64 | 1892015 1939350 *
65 | 1986680 2035588
66 | 2084495 2135012 *
67 | 2185525 2237674
68 | 2289820 2343631 *
69 | 2397435 2452935
70 | 2508430 2565641
71 | 2622850 2681806 *
72 | 2740755 2801482 *
73 | 2862205 2924725 *
74 | 2987245 3051589 *
75 | 3115930 3182131 *
76 | 3248325 3316404 *
77 | 3384480 3454465 *
78 | 3524445 3596367 *
79 | 3668285 3742168
80 | 3816045 3891920
81 | 3967790 4045682 *
82 | 4123570 4203507
83 | 4283440 4365451 *
84 | 4447460 4531570
85 | 4615680 4701920 *
86 | 4788160 4876556
87 | 4964950 5055535
88 | 5146115 5238912 *
89 | 5331705 5426743 *
90 | 5521775 5619084 *
91 | 5716385 5815991 *
92 | 5915590 6017520 *
93 | 6119445 6223728 *
94 | 6328005 6434672
95 | 6541330 6650406
96 | 6759475 6870988 *
97 | 6982495 7096474
98 | 7210450 7326920 *
99 | 7443390 7562384
-------------------------------
* Dog may reach this level early due to a bug in the code. Note that he'll
have to wait that much longer to get to the next level, so he won't reach
level 99 any sooner than he should. Please check Appendix F for more
information regarding this glitch.
Original chart by me, but updated with information by Assassin17.
=============================================================================
Appendix D: Enemy list
=============================================================================
Note: All creatures in Prehistoria drop Petal
All creatures in Antiqua drop Nectar
All creatures in Gothica drop Honey (except Wood mite & Gargon)
All creatures in Omnitopia drop 'Nothing'
*= the Viper commander in the volcano catacombs automatically gives you the
Mud pepper every time you beat it.
Name EXP. Money Dropped items
================= ==== ===== ===========================================
Prehistoria Talons Ingredient Money Item
----------------- ---- ----- ----------- -------- ---------------------
Wimpy flower 2 2 Wax 5/7 Herbal essence
Carni flower 6 7 Wax 12/20/30 Herbal essence/Nectar
Frippo 12 19 Oil 20 Nectar
Skelesnail 20 15 Wax 7
Mosquito 1 1 Oil/Wax 7/20
Raptor 24 48 30/37
Widowmaker 40 12 Oil 15/20/30 Nectar
Viper 80 50 20 Nectar
Viper commander 160 200 Mud pepper* 20 Nectar
Tar skull 22 17 - - -
Maggot 4 4 1/10 Nectar
Antiqua Jewels
----------------- ---- ----- -------- --------- ---------------------
Mosquito 1 1 40 Honey
Rogue 100 10 40/75/100 Wings/Pixiedust
Mad monk 20 75 Wax 65/70/75 Wings/Honey
Son of Anhur 250 250 65 Honey
Son of Seth 120 26 Petal
Sand spider 72 18 Water 40/45 Honey/Petal/Pixiedust
Dancin' fool 70 10 Oil 40/50 Honey
Lime slime 50 30 Oil 1/50 Nothing
Blue goo 150 30 Oil 50 Pixiedust
Mummy cat 160 60 90
Oglin 150 100 65/70 Honey
Stone Cobra 100 10 - - -
Bone buzzard 300 40 Water 90 Honey
Rat 30 10 Oil 50 Biscuit
Tumble weed 50 40 Water
Gothica Gold coins
----------------- ---- ----- ------------- -------- ---------------
Mosquito 1 1 Ethanol 75/90
Blue goo 150 30 Feather/Acorn 75/90 Pixiedust
Hedgadillo 180 10 Feather/Acorn 100/125 Nectar
Dancin' fool 70 10 Feather/Acorn
Dragoyle / Dragoil 150 60 125 Call bead
Gargon 150 60 Feather 100 Nectar
Wood mite 180 30 Feather 100 Nectar
Gore grub 85 10 125
Rat 30 10 Oil 75/80 Nectar/Biscuit
Skullclaw 400 50 150 Call bead
Bone buzzard 300 40 100
Viper (prison) 80 50 Petal
Mini taur(prison) 1000 10 - - -
Guardbot (prison) 500 20 - - -
Raptor (prison) 290 48 Nectar
Omnitopia Credits
----------------- ---- ----- -------- ------- --------------------------
Guardbot 0 0 - - -
Mosquito 1 1 ? ? ?
Rat 30 10 ? 1 Petal/Nectar
Sphere bot 70 10 - - -
Big tentacle 500 0 - - -
Tiny tentacle 300 0 - - -
Neo greeble 500 0 Ethanol 1 Petal/Nectar
Rimsala 3000 1000 - - -
Red jelly ball 100 40 Oil 1 Petal/Nectar
Fan 300 10 - - -
Flowering death - - - - -
Raptor 24 48 Wax/Oil 1 Petal/Nectar/Honey/Wings
Mecha duster 600 280 - - -
=============================================================================
Appendix E: Alchemy formulas
=============================================================================
I listed there location in the walkthrough itself, look up at the ToC to find
the more detailed descriptions about the location of each spell.
Acid Rain Hit enemies with corrosive rain
-----------------------------------------------------------------------------
Location: Prehistoria
East of Quicksand field in hidden area, then talk to man who is hiding here.
Ingredients:
1x Ash +
3x Water
Description:
Acid Rain is a very cheap spell although you can only use it 33x times
because you need 3 parts water. Both ingredients are very cheap to buy and
both can be found everywhere around Evermore. The spell itself is a little
weaker than Flash, but very effective on most monsters on the higher levels,
of course.
Upgrading Notes:
For the cheapest ingredients go to same man who gives you the formula; the
Acid Rain Man. All his ingredients are the cheapest in the whole of Evermore.
Atlas Attack boosts up for 2 minutes
-----------------------------------------------------------------------------
Location: Antiqua
Inside the Warehouse Emporium left part of town's square at Nobilia, a Rogue
is hiding behind some crates. You can recognize the place by a Sand spider
who is scurrying around there.
Ingredients:
1x Atlas Medallion +
1x Ash
Description:
Atlas is a spell that is pretty useless on the first two levels, but after
that its ability to increase your Attack increases dramatically. A Level 9
Atlas spell will make you instantly kill almost any opponent even with 0% in
the attack gauge. This may sound fun, but the enemies in this game are
already so weak, so in the end it is perhaps not that useful.
Also this is the only statistic increasing spell that has a neat animation,
in which Matrix seems to bulge quite literary like the yellow Hulk. Matrix is
the only one who can use this spell, for some reason the dog can't increase
his strength.
Upgrading Notes:
The first ingredient required is one part ash, so better get back to the
Acid rain man. The second ingredient is an Atlas Medallion, this is so rare
that it can only be found in three locations in Evermore so you need to buy
it somewhere. Atlas Amulets can be provided to you by the same Rogue at the
Warehouse Emporium who gave you the spell. There is only one downside to
this; he will sell you the 1st medallion for 100 Jewels, the 2nd for 150
Jewels, the 3rd for 200 Jewels and that's it. If you have more than three
amulets he will simply not appear.
The best tactic is to buy only one amulet at a time, then cast Atlas and buy
another. Keep doing this until you run out of ash, go back to get some Ash
and rinse and repeat. You can keep doing this until you get bored, run out of
money or have reached Level 9.
In terms of costs this would mean that you need about 500 Atlas Medallions
alone to reach level 9. This means roughly that you need to invest more than
500,000 Jewels in this formula to get that far. So it is by far the most
expensive to train.
Barrier Create barrier nullifying physical damage, adds some HP too
-----------------------------------------------------------------------------
Location: Antiqua
After getting the Windwalker and before fighting Tiny & Oglins go to Horace
inside his palace in Nobilia. If you have already beaten Tiny you won't be
able to reclaim the spell from Horace.
Ingredients:
1x Limestone +
2x Bone
Description:
This spell is a bit like a combination of both Heal and a physical version of
Aura. Although, Barrier's healing powers are not as strong as Heal, they are
quite effective. The alchemy consumes Bone, an ingredient that is only used for
this and the Revive spell. This means that your stock of Bone will last pretty
long, since you don't need for any other spells.
Upgrading Notes:
Just buy the required Limestone and Bone from Blimp in Antiqua. Use the 8x
Alchemy trick to speed up the process of using the alchemy and buy some more
ingredients. Rinse and repeat until you are happy with the Level.
Call Up Increase call beads with 1
-----------------------------------------------------------------------------
Location: Omnitopia
Receive from Dr. Ruffleberg, upon meeting him the first time.
Ingredients:
1x Meteorite +
1x Dry ice
Description:
Call Up has the sole purpose of increasing your Call Bead stock, so
basically use the spell until you run out of ingredients and then select
another spell to replace it.
Upgrading Notes:
Call Up is the only formula that I have not been able to train up to level
9. The problem is that I can't find any place to buy Dry ice in the game, I
know about the rumors, but I can't get that Dry ice Salesman to appear in
Omnitopia (check Appendix: F for more information).
Meteorites can be bought per 3 for 10,000 Jewels together with the
Annihilation Amulet from the Mad monk at Crustacia. Mind you that you only
get Meteorites if you have the Chocobo Egg already in your possession. Also
the Mad Monk will only appear if you don't have any Amulets of Annihilation.
This alchemy would be even more expensive to train, because of the insane
price of the Meteorites, but since I can't get Dry ice I am still stuck on
Level 1:0.
Corrosion Continuously drains all enemies on screen
-----------------------------------------------------------------------------
Location: Gothica
In the upper right corner of the sewers in Ivor Tower you will find a man
who will teach you this spell.
Ingredients:
1x Mushroom +
3x Water
Description:
Corrosion is the weakest spell in the game. It may continuously drain all
opponents that are on screen but, only for a few HPs of damage even on the
higher levels. I don't recommend using this spell at all. Although it gives a
nice Blood Rain effect when you use it in combination with Explosion (see
Appendix F) o_O.
Upgrading Notes:
Water shouldn't be a problem, but Mushrooms are quite rare and pricy.
Gothica and Omnitopia sell you these, but Gothica's place is better. You can
train this spell everywhere in Evermore, but the Rat Chamber in Ebon Keep is
quite suitable since there are so many small enemies around.
Crush Crush your enemy with a giant hand
-----------------------------------------------------------------------------
Location: Antiqua
Receive from Blimp upon meeting him, when you get for the first time in
Antiqua.
Ingredients:
1x Limestone +
1x Wax
Description:
This formula is very powerful and can be used for the full 99 times since
you need both ingredients only one time giving it a long lifespan. The only
downside is that Limestone can be bought only in one place in the entire game
namely: Blimp in Crustacia.
Upgrading Notes:
Wax is the cheapest in Prehistoria so get it there, the best leveling up
place for this spell (as with most of the other spells) is the lower section
of the Great Pyramid, which can only be entered after you beat Aegis in
Nobilia. Beating Oglins and Son of Anhur's are very good of your wallet.
Anhur gives 250 Jewels, which is just as much as a Rimsala with the latter
being a lot harder to defeat. The Crush formula should be able to eliminate
them on level 5 or 6 and higher.
Cure Cures poison, confusion, and plague
-----------------------------------------------------------------------------
Location: Prehistoria
Get it from Strongheart who is located in his Junglehut, you can do this
after rescuing him in the Bugmuck.
Ingredients:
2x Root +
1x Water
Description:
Cure is for me the most important formula since it can heal all ailments,
including Confound (An ailment Miracle Cure can't heal). So I always have
this spell in my ring, unless I know for sure that I won't need it.
Upgrading Notes:
It is not required to upgrade this spell, because it doesn't add anything.
If you do want to get it to Level 9 buy both ingredients in Prehistoria and
simply use the 8x Alchemy trick to get the job done in little time.
Defend Defense boosts up for a minute
-----------------------------------------------------------------------------
Location: Prehistoria
In village use the West exit to get to a secret area, here you can talk to
an old man who will give you the formula for nothing.
Ingredients:
1x Clay +
1x Ash
Description:
This formula is quite handy until you get Speed, after that I wouldn't use
this anymore. With Speed your evade easily gets up to 99% meaning that you
are nearly impervious to any physical attack, so why bother bolstering your
defense. Some advantage Defense does have is that it lasts twice as long as
Speed, and is cheaper in the usage of ingredients. At the higher levels the
damage you sustain from regular attacks is near to 0.
Upgrading Notes:
Upgrading this Alchemy is fairly simple, go to the Acid Rain Man (once
again) buy as much Clay and Ash as you can. Use the 8x Alchemy trick to speed
the level-ups a bit. Do it over and over, until you get to level 9.
Double Drain Drain twice the amount of HP from enemy
-----------------------------------------------------------------------------
Location: Antiqua
Get from the Drain Man inside Westbank Cavern after beating Aegis. If you
didn't get Drain from him before, you will get the Double Drain Formula first
and then you get the Drain Formula.
Ingredients:
2x Ethanol +
2x Vinegar
Description:
Double Drain is quite nice, since it is twice as powerful as drain. However
it is more expensive to use and to buy as well. So in the end I don't use it
that much. One odd thing about this spell is that you can drain more HP than
that an opponent could have. For example you can drain 999 HP from a Rat, but
the Rat only had a few HP in the first place...
Also Double Drain is one of the few spell that is very difficult to get 8 of
these in a row, because its animation is very fast. This leaves you only
little time to get all 8 hits.
Upgrading Notes:
This spell can only reach Level 9 after you get the windwalker, this is
because Madronius (who sells the cheapest Vinegar) leaves camp after you beat
Aegis, and unfortunately you can only get the spell after beating Aegis...
So you need to go through most of the game and go back to Strongheart's
Junglehut afterwards to get some Vinegar. Best buy for Ethanol is the
"Market" at Omnitopia.
Drain Drain an amount of HP from enemy
-----------------------------------------------------------------------------
Location: Antiqua
Get from the Drain Man inside Westbank Cavern after destroying the rubble in
front of his cavern with the Bronze Axe obtained from the Great Pyramid.
Ingredients:
1x Ethanol +
2x Root
Description:
Partly the same as for the Double Drain, although weaker it is a little
cheaper. On a side note: This spell can be used 8x in a row, but you need
really good reflexes for this.
Upgrading Notes:
Roots are cheap again in Prehistoria and Ethanol can be obtained at
Omnitopia's Market. So training this one is not too difficult, just select
some target that are weak and have a lot of money like the Mad Monks in front
of the Hall of Collosia.
Energize Power up in an eye wink for about 75 seconds
----------------------------------------------------------------------------
Location: Omnitopia
Get from Dr. Sidney Ruffleberg after collecting the Energy Core, from the
Chessboard in Gothica. This should be the last alchemy spell in the game you
will obtain.
Ingredients:
1x Crystal +
1x Iron
Description:
One of the most wanted spells in Action RPGs and would be VERY handy in
Secret of Mana and other games like it. Energize increases the flow of your
Power Gauge at the bottom. Your weapon should energize from 0% to a double
filled bar in only matter of seconds, allowing you to throw your spear great
distances very fast, or eliminate Rimsalas quickly with the double rotation
attack of the Neutron Blade (Usually gives 1998 damage). This spell is very
useable in the last battle against Carltron. BTW don't forget to energize the
dog at the same time, saves some ingredients and makes the spell even more
valuable.
Upgrading Notes:
Obtaining ingredients for this Alchemy is simple; get the Iron from
Omnitopian Market and the Crystals from the Acid Rain Man in Prehistoria.
Then you can either go to the Great Pyramid's lower section or Omnitopia's
Surface. Activate the spell and take out all your enemies without any effort
boosting both your Experience and Money levels through the roof. You can
easily earn back the cost of the spell using this method.
Escape Escape from a dungeon or maze
-----------------------------------------------------------------------------
Location: Antiqua
Talk to Madronius at Horace's Camp after getting the Revealer formula, but
before beating Aegis.
Ingredients:
1x Wax +
1x Vinegar
Description:
I never really used this spell, but some may find it useful go get out of
the Dark Forest when they get stuck. Other than that this spell has not much
use, it can't be used in the dark cavern from Antiqua to Gothica one of the
few places where it could be handy the first time.
Upgrading Notes:
Wax and Vinegar can both be obtained in Prehistoria, Wax from the Rain Man
and Vinegar from Strongheart. Just use 8x Alchemy trick to get this spell
done very quickly. Useless, but still it looks nice to see Level 9:98 on the
screen.
Explosion Make your enemies explode
-----------------------------------------------------------------------------
Location: Gothica
This alchemy can be obtained in Tinker's room as well. Walk down to the
chest where the knight basher was and you will see a book on the table, pick
it up to get this formula.
Ingredients:
2x Ethanol +
1x Ash
Description:
Explosion's power is good, but there are better spells around. I have never
really used this spell other then for leveling up sequences. The instruction
Booklet states that it can be used to destroy certain barriers, I've been
everywhere and tried it on several structures but nothing seems to happen.
Probably a mistake or maybe the spell did have that potential early on in
the development stages of the game.
Upgrading Notes:
Ingredients are not that hard to find or expensive, and training the spell
can be done almost anywhere in the game. So basically it may only consumes
some time to get it up to Level 9.
Fireball Stronger version of Flash Alchemy
-----------------------------------------------------------------------------
Location: Antiqua
In the room where you get the Bronze spear in the Hall of Collosia check the
lower right corner, and walk all the way to the right to find Madronius'
brother. Who will be glad to give you the spell.
Ingredients:
1x Brimstone +
2x Ash
Description:
This is one of the spells that is quite strong and will take out most
enemies in one go on the higher levels.
Upgrading Notes:
You may want to Level up this spell early on. That is before you defeat
Aegis, mainly because Madronius sells you relatively cheap Brimstone in
comparison to Lance. Ash can best be obtained from Acid Rain Man, but if you
choose to train this spell before Aegis you can get Ash from Madronius and
Blimp too. Once again a useful place to train is with the Mad monks in front
of the Hall of Collosia.
Fire Power Hit enemies with multiple fireballs
-----------------------------------------------------------------------------
Location: Gothica
After obtaining the Queen's key you can give it away to the alchemist in
one of the chambers of Ivor Tower's East Wing. He will give you the Fire
power spell in return.
Ingredients:
1x Feather +
1x Brimstone
Description:
Fire Power is powerful, but for only available for the right price. You will
need both a Feather and some Brimstone, with both ingredients being very
expensive in Gothica. You better not use it too much and use better spells
like Lance or Fireball.
Upgrading Notes
Brimstone can be obtained from Lance, I strongly recommend to buy Feathers
in Omnitopia since Gothica is way too expensive for this ingredient. You
could try to train in the southern area of Ivor Tower since some of the
enemies around there drop some Feathers.
Flash Small fireball
---------------------------------------------------------------------------
Location: Prehistoria
Obtain this spell from Fire Eyes, once you meet her for the first time. The
very first Alchemy Spell in the game.
Ingredients:
1x Wax +
2x Oil
Description:
A very useful spell, that has a lot of power for the first part of the game
and can be trained relatively easily after you crank it up to Level 3 or 4. A
lot of people use this spell when they play the game and so it is quite
popular.
Upgrading Notes:
Once again in Prehistoria all ingredients are super cheap so buy some Oil
from Strongheart and Wax from the Witchdoctor atop of the Volcano, that is
only possible of course before the volcano erupts. The Witchdoctor's Wax is
even better priced than that of the Acid Rain Man. With both ingredients in
stock start fighting any monsters you come across, later on you can even try
to take on the Vipers with a higher level of this spell.
Force Field Next attack will be cancelled out by casting this spell
-----------------------------------------------------------------------------
Location: Gothica
Under the Chessboard, you need to talk to Dr. Ruffleberg so he can open the
hatch to the Alchemist. (I wonder who that guy got down there in the first
place)
Ingredients:
1x Grease + 1x Iron
Description:
Another original spell, but not really that useful in this game. Force field
generates a field that will fully block any regular attack, it only works
once so you will have to cast it again and again. Force Field requires
Grease, which you can only buy at the Chessboard Alchemy Man.
Upgrading Notes:
Just go to the Chessboard and buy all the Grease you can carry and use Force
Field over and over again. Iron is cheapest at Omnitopia, so you can switch
between locations a few times until you are done. Nuff said...
Hard Ball Hit enemy with a Clay ball
----------------------------------------------------------------------------
Location: Prehistoria
Upon entering the Bugmuck walk into the first cave, you will automatically
talk to an Alchemist who will give you this formula.
Ingredients:
1x Crystal +
1x Clay
Description:
Hard Ball is next to Acid Rain the attack alchemy with the lowest cost. It
is not as strong as Flash, but it deals some good damage on the higher
levels. Since Clay can only be bought in Prehistoria I doubt that you will
still be using this spell once you get to Gothica.
Upgrading Notes:
Hard Ball's ingredients are all for sale at the Acid Rain Man. Just fight
some enemies with it and get some more ingredients. On level 7 or 8 you can
tackle multiple Vipers with it.
Heal Heal an amount of HP
-----------------------------------------------------------------------------
Location: Prehistoria
Get it from Fire Eyes' friend in the Mammoth Graveyard after beating the
Vipers.
Ingredients:
1 Root +
1 Water
Description:
Next to Cure it is one on the most commonly used Light spells, Heal is the
most important spell on the longer term. I doesn't require much ingredients
and it ingredients can be found in almost any place of Evermore.
Upgrading Notes:
Get some Roots from Strongheart and the water from the Acid Rain Man. Mix
these with the formula, and use the 8x Alchemy trick to get to level 9 in a
very short amount of time. After that you won't need any other spell to heal
yourself.
Lance Hit enemy with a huge spear
-----------------------------------------------------------------------------
Location: Gothica
Go to the most right of Ivor Tower's houses on the third "floor". Then go
upstairs and leave WITHOUT touching the chests. If you opened the chests you
can't get Lance, since Lance will not appear.
Ingredients:
1x Iron +
1x Acorn
Description:
One of the most powerful attack spells and it also has a really neat
animation. It only downside is the ingredients needed to use the alchemy, you
need to get Iron and Acorn to get this spell going.
Upgrading Notes:
Get the Acorns from Lance and the Iron not him, but from Omnitopia. This way
you can save a little currency. Go to the Lower level of the Great Pyramid
and start destroying Oglins and Son of Anhurs on the higher levels this spell
is capable of destroying 3 Anhurs in one go! Really powerful spell it is.
Levitate Lift large blocks without any effort
----------------------------------------------------------------------------
Location: Prehistoria
Get it from the witchdoctor atop of the volcano.
Ingredients:
1x Mud pepper +
1x Water
Description:
Levitate is one of those Light spells just like Revealer that you only need
a few time in the entire game. So you need to use it a few times in the
Volcano Core and in the Pyramid's Basement. You can also use it on the rock
in front of the colloseum. Then Tiny will appear and for 2 tapestries he will
throw the rock all the way over to Crustacia, where is will open up a passage
to two remote pots.
Upgrading Notes:
You could use Blimp's Mudpeppers from Antiqua to level this spell up, but
there is a perhaps nicer solution. Before you get shot out of the volcano to
Antiqua you can kill the Viper commander located near the Volcano Core again
and again to gain Mud peppers for free. Just exit the screen and come back,
the Viper commander should be there. Then use the cheap Wax obtained from the
Witchdoctor to get this spell done.
Lightning Storm Hit enemy with lightning
----------------------------------------------------------------------------
Location: Gothica
Gobi gives it to you after playing (fighting) with Sterling.
Ingredients:
1x Iron +
1x Ash
Description:
The animation looks much likes Acid rain, only then with lightning coming
from the clouds instead. I haven't used this spell much, but it is quite
powerful compared to other spells.
Upgrading Notes:
Iron and Ash are needed for this one. Ash is the cheapest at the Acid Rain
Man of course and Iron can be obtained in Gothica and Omnitopia. Since the
spell is quite powerful, I would use it in the lower basement of the Pyramid
to train it so this gives you a lot of money for it.
Miracle cure Combination of Heal & Cure
----------------------------------------------------------------------------
Location: Prehistoria
Go back to Strongheart's hut after getting the windwalker.
Ingredients:
1x Vinegar +
2x Root
Description:
Well, this is sort of a combination of the Cure and Heal alchemy. This spell
would be the best, but it doesn't cure confound which can be annoying some
time. Other than that you can use this spell instead of the other two and
save an extra slot in the alchemy ring for another spell.
Upgrading Notes:
At the time you get this spell the only place where you can buy Vinegar is
at Strongheart's, Root can be bought here too. So buy up until you are
completely filled and use the 8x alchemy combo to get this spell up to 9 in a
very short term.
Nitro Stronger version of Explosion; Strongest spell available
----------------------------------------------------------------------------
Location: Gothica
When going back for the energy core, go to Tinker's tower and check one of
the books at the bottom of the screen. It is next to the Atom smasher chest.
Ingredients:
1x Gunpowder +
2x Grease
Description:
I think that this is THE most powerful spell in the game, however since most
monsters are easily defeated you don't really need this one. I also say this
because Gunpowder and Grease are very rare and also quite expensive to buy.
Upgrading Notes:
Gunpowder can only be bought at Omnitopia for as much as 4 @ 3000 credits.
Grease is also super rare and can only be bought from the chessboard
Alchemist. Since this spell is über-powerful I strongly recommend to upgrade
it in the Basement of the Great Pyramid. At higher levels it can wipe out
three Son of Anhurs in one go, so make sure you make use of that power.
One Up Fully restores Boy or Dog's HP
----------------------------------------------------------------------------
Location: Gothica
Get lost in the Dark Forest, at the start of the forest follow these exits:
DDRRDLDDRRDDLDDDL (D = down, R = right, L = left)
Ingredients:
1x Feather +
1x Root
Description:
This spell always heals one character with Maximum HP, which means it
doesn't need to be upgraded. What more can I say; only Super Heal can
overpower this spell.
Upgrading Notes:
You don't need to do this, but if you insist buy the Feathers at Omnitopia
and the roots from Strongheart. Use the 8x Alchemy combo on this one for a
rapid improvement in the statistics of this Alchemy spell.
Reflect Reflects magic attacks back to its caster for a period
-----------------------------------------------------------------------------
Location: Omnitopia
Talk to I8-pi after obtaining the Neutron Blade
Ingredients:
2 Grease +
1 Iron
Description:
This spell is DULL period. The spell sounds nice and it works well too, but
unfortunately by the time you reach it you won't encounter anyone with
alchemy making this spell rather useless. The Face and Magmar (metallic) are
the only two creatures left in the game which can use alchemy at all.
Upgrading Notes:
You need Grease and Iron for this one. Grease from the Chessboard man and
Iron from Omnitopia seems to work the best. 8x Alchemy to get a level up.
That's all there is.
Regrowth Slowly regenerates HP, until you get hit by an enemy
----------------------------------------------------------------------------
Location: Gothica
If you walk into the back of the big house at the top of the castle you
will see an old woman who will teach you the Regrowth formula.
Ingredients:
1x Acorn +
2x Water
Description:
Mix 1 acorn and two parts water to slowly regenerate your HP, until it is
completely filled. The idea of the spell is nice, but using Heal is a lot
more effective.
Upgrading Notes:
The best place to buy Acorn is form the old woman you got this spell from,
but only after Mungola is defeated. Before this event the Acorn will be
pretty expensive at her place.
Revealer Use it to see invisible paths over a deep pit
----------------------------------------------------------------------------
Location: Antiqua
Talk to Madronius after meeting with Horace
Ingredients:
2x Ash +
1x Wax
Description:
One of those spells you 'need' to complete the quest. You can continue on
without it, but seeing the path you walk can be nice too. You only need to
use it a few times; mainly in the Hall of Collosia.
Upgrading Notes:
Ash and Wax are cheapest at the Acid Rain Man as always. Find a target in
Antiqua and use the spell on it as many times as you like. Use the 8x Alchemy
Trick to get the job done quickly.
Revive Revives your dog and fills some HP as well
----------------------------------------------------------------------------
Location: Antiqua
After getting your dog back, go to see Blimp
Ingredients:
3x Root +
1x Bone
Description:
I never actually ever equipped the spell, because Frisket never died during
the game. In the case that Frisket would die a Dog Biscuit can bring him back
just the same.
Upgrading Notes:
You need a staggering 3 roots for this spell, so you will constantly have to
go back to Strongheart for this one. Bone can only be bought from Blimp, when
your resources are depleted. To train this spell you can do two things:
1. Use the Flowering Death in Omnitopia to kill your dog. (Take control over
him with 'Select' and walk him into the plant) I don't recommend this since
Matrix might walk into the Flowering Death as well, which instantly kills him
too ending the game. So better go for the second option.
2. Walk around as the dog and walk into a Mad Monk (Don't Attack!) The Mad
monk will hopefully "Plague" you. Take off his collar and walk around
fighting as normal. When Frisket dies, use Revive combined with the 8x
Alchemy Combo to get it done fast. The best place to do this is while
training other spells on the Mad Monks (they drop a lot of money) in front of
the Hall of Collosia.
3. In the intial plot take of his collar and let him die in the desert, while
standing in an oasis as Matrix. He dies pretty easily on the lower levels
making it easier to use the spell.
Slow Burn Drains enemy with a set amount damage
----------------------------------------------------------------------------
Location: Gothica
In bookshelf on the left side in Tinker's Tower you will find the Slow burn
formula. (Frisket will point this one out, by sniffing near it)
Ingredients:
1x Iron +
1x Brimstone
Description:
This does exactly the opposite of Regrowth and can be used on one to three
enemies. You need one part Iron and one part Brimstone to use the alchemy. On
the contrary of the other spells, the damage slow burn inflicts is always the
same. On level 0 it is 8,4,4,4,... On level 1: 12,6,6,6,.... Level 2:
16,8,8,8,... Etc. A bit like Corrosion only with a set damage. Come to think
of it; it is just the same as Poison spell.
Upgrading Notes:
You want to take the Brimstone from Lance's and the Iron from Omnitopia for
this spell. Find a reasonably weak target like a Mad Monk for example. You
may want to cast this spell multiple times on the lower levels, but later on
it will get (relatively) quite strong.
Speed Evade% & Hit% boost up for about 30 seconds
----------------------------------------------------------------------------
Location: Prehistoria
Inside the volcano in the caverns section, hiding in a secret inlet.
Ingredients:
1x Wax +
2x Water
Description:
If you boost this spell to level 4 or so and you cast it you will become
nearly untouchable since both Hit% and Evade% will raise to the maximum of
99%. Allowing you to effectively take out almost anything, without getting
hit as well!
Upgrading Notes:
Use Wax from the witchdoctor on top of the volcano, (if you haven't defeated
Magmar yet) and Water from Acid Rain Man. Just use the 8x Alchemy combo on it
until you reach Level 9.
Sting Summon bees to sting your enemies to death
----------------------------------------------------------------------------
Location: Antiqua
Somewhere in the Desert of Doom, in an oasis with alchemist of this formula
These are the best directions that I can give:
From the start of the desert walk up to the first oasis, then go up-right.
From that oasis go directly up, and you should find the alchemist.
Alternatively, here is the map of the Desert of Doom made by using a map from
Grizzly:
N
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| N = Nobilia Entrance (will appear everywhere)
| | S = Starting Point
| O O | O = Oasis
| O | A = Oasis with Alchemist
| A |
| O |
| O |
| |
|O O |
| O |
| O |
| A |
| O O |
| O |
| O O |
| O O |
¯¯¯¯¯¯S¯¯¯¯¯¯¯¯¯¯¯¯
Ingredients:
2x Water +
1x Vinegar
Description:
Mix one part Vinegar and two Wax to make lots of bees sting your opponents,
this spell looks very nice and is just as strong as Fireball IMO.
Upgrading Notes:
Vinegar can be bought at Strongheart's or Madronius (Before battling Aegis).
Wax can be bought everywhere so that won't be a problem. Use the spell on any
enemy and reclaim as much money as you can from them to make little profit
while upgrading this spell.
Stop 'Freeze' your enemy for a few seconds
----------------------------------------------------------------------------
Location: Gothica
Under the Chessboard (You need the Oracle Bone to get it).
Ingredients:
2x Wax +
1x Crystal
Description:
If you have the oracle bone you will receive this spell from the Force
field alchemist as well. Mix one Crystal with 2 Wax to stop your enemies for
a small period. You can't however hit them while they're frozen, also there
is a little glitch with this spell. (See Appendix F for more details)
Upgrading Notes:
Upgrading this spell isn't useful, however it is not very expensive. Buy the
ingredients in Prehistoria for the cheapest Crystals and Wax. Just use the 8x
Alchemy Combo to get the job done quickly.
Super Heal Fully restores all HP to Boy and Dog
----------------------------------------------------------------------------
Location: Gothica
Talk to Naris in Ebon Keep when he is a boy and guess his random number
right. You can always get it right:
-Pick the smaller number if he's a boy
-Pick the larger number if he's an adult
In any case if you guess wrong walk back and forth until you do get it
right.
Ingredients:
2x Ethanol +
1x Acorn
Description:
This spell can replace Heal and One-Up all the same. Maximum Healing power
that auto targets both Heroes at the same time. What more can I say.
Upgrading Notes:
Ethanol can be obtained in Antiqua and Acorn in Gothica, so just use the 8x
Alchemy combo to upgrade this spell in no time.
-----------------------------------------------------------------------------
Alchemy Ingredients
-----------------------------------------------------------------------------
Legend for the Table:
! = Cheapest Place
Prehistoria
------------------------------
S. Brother = Strongheart's Brother; in Prehistoria Village.
Hard Ball = Alchemist who gives you the Hard Ball Formula.
Acid Rain = Alchemist of Acid Rain (always the best bargain)
Strongheart1 = Strongheart before visiting Antiqua
Strongheart2 = Strongheart after visiting Antiqua
Witch Doctor = Man on top of the Volcano also Alchemist of Levitation
(Only appears before the volcano erupts)
Antiqua
------------------------------
Blimp = Familiar guy that gives you Crush and Reviver
Madronius = At Horace's campsite, only appears before Aegis.
Drain Man = Located in the Cavern on the West Bank.
Gothica
------------------------------
Lance = Traveler and alchemist, only appears if you leave his chests.
Fire Power = The man locked up in West wing of Ivor Tower.
(Can only be accessed once, which is a good thing too!)
Regrowth1 = Woman in Ebon Keep, before beating Mungola
Regrowth2 = Woman in Ebon Keep, after beating Mungola
Tinker1 = The first time you meet him
Tinker2 = After beating Mungola
Chessboard = Alchemist beneath the chessboard, the only person who responds
to the Oracle Bone.
Omnitopia
------------------------------
Omnitopia = Vending Machine at Omnitopia's market.
-----------------------------------------------------------------------------
Acorn
-----------------------------------------------------------------------------
|Fire Power | 120 GC
|Lance | 120 GC
|Tinker | 120 GC
|Regrowth1 | 100 GC
|Regrowth2 | 50 GC !
-----------------------------------------------------------------------------
Ash
-----------------------------------------------------------------------------
|S. Brother | 60 T
|Acid Rain | 50 T !
|Witch Doctor | 50 T !
|Blimp | 60 J
|Madronius | 60 J
|Lance | 60 GC
|Regrowth2 | 50 GC
|Tinker1 & 2 | 60 GC
-----------------------------------------------------------------------------
Atlas Amulet
-----------------------------------------------------------------------------
Guy at the Warehouse Emporium is the only one who will sell it to you, but
only if you do NOT have more than 2 amulets already in your possession:
1st Medallion @ 100 J !
2nd Medallion @ 150 J
3rd Medallion @ 200 J
-----------------------------------------------------------------------------
Bone
-----------------------------------------------------------------------------
|Blimp | 120 J !
-----------------------------------------------------------------------------
Brimstone
-----------------------------------------------------------------------------
|Madronius | 180 J !
|Lance | 150 GC
|Fire Power | 150 GC
|Tinker1 & 2 | 160 GC
-----------------------------------------------------------------------------
Clay
-----------------------------------------------------------------------------
|Acid Rain | 30 T !
|Witch Doctor | 30 T !
|Regrowth1 | 60 GC
|Regrowth2 | 30 GC
-----------------------------------------------------------------------------
Crystal
-----------------------------------------------------------------------------
|S. Brother | 80 T
|Hard Ball | 60 T !
|Acid Rain | 60 T !
|Blimp | 80 J
|Lance | 80 GC
|Chessboard | 160 GC
-----------------------------------------------------------------------------
Dry ice
-----------------------------------------------------------------------------
So far I haven't found anybody who will sell this.
-----------------------------------------------------------------------------
Ethanol
-----------------------------------------------------------------------------
|Drain | 100 J !
|Lance | 60 GC
|One Up | 100 GC
|Tinker1 & 2 | 100 GC
|Omnitopia | 200 C !
-----------------------------------------------------------------------------
Feather
-----------------------------------------------------------------------------
|Fire Power | 1000 GC
|One Up | 1000 GC
|Omnitopia | 2000 C !
-----------------------------------------------------------------------------
Grease
-----------------------------------------------------------------------------
|Chessboard | 80 GC !
-----------------------------------------------------------------------------
Gunpowder
-----------------------------------------------------------------------------
|Omnitopia | 3000 C !
-----------------------------------------------------------------------------
Iron
-----------------------------------------------------------------------------
|Lance | 120 GC
|Fire Power | 120 GC
|Forest Maze | 180 GC
|Tinker1 | 180 GC
|Chessboard | 150 GC
|Omnitopia | 360 C !
-----------------------------------------------------------------------------
Limestone
-----------------------------------------------------------------------------
|Blimp | 120 J !
-----------------------------------------------------------------------------
Meteorite
-----------------------------------------------------------------------------
Talk to the Swindler monk when you have the Egg of the Chocobo in your
possession. (You must have 0 Amulets of Annihilation to make him appear) Buy
the amulet from him for 10000 Jewels and you get 3 Meteorites for free. So
that would make:
Meteorite 3x @ 10000 J !
-----------------------------------------------------------------------------
Mud pepper
-----------------------------------------------------------------------------
|Blimp | 300 J !
-----------------------------------------------------------------------------
Mushroom
-----------------------------------------------------------------------------
|One Up | 300 GC
|Regrowth2 | 250 GC
|Omnitopia | 360 C !
-----------------------------------------------------------------------------
Oil
-----------------------------------------------------------------------------
|S. Brother | 100 T
|Hard Ball | 60 T !
|Strongheart1 | 60 T !
|Strongheart2 | 80 T
|Blimp | 60 J
|Madronius | 60 J
|Omnitopia | 160 C
-----------------------------------------------------------------------------
Root
-----------------------------------------------------------------------------
|Strongheart1 | 60 T
|Strongheart2 | 50 T !
|Madronius | 50 J
|Drain | 60 J
|Regrowth2 | 80 GC
|Omnitopia | 160 C
-----------------------------------------------------------------------------
Vinegar
-----------------------------------------------------------------------------
|Strongheart2 | 90 T !
|Madronius | 100 J
-----------------------------------------------------------------------------
Water
-----------------------------------------------------------------------------
|S. Brother | 60 T
|Hard Ball | 30 T
|Acid Rain | 20 T !
|Strongheart1 | 30 T
|Strongheart2 | 40 T
|Witch Doctor | 40 T
|Blimp | 40 J
|Drain | 50 J
|Regrowth1 | 50 GC
|Regrowth2 | 35 GC
-----------------------------------------------------------------------------
Wax
-----------------------------------------------------------------------------
|S. Brother | 120 T
|Hard Ball | 80 T
|Acid Rain | 80 T
|Strongheart1 | 80 T
|Strongheart2 | 100 T
|Witch Doctor | 50 T !
|Blimp | 60 J
|Madronius | 50 J
|Drain | 100 J
|Lance | 60 GC
|Regrowth1 | 80 GC
|Chessboard | 100 GC
=============================================================================
Appendix F: Bugs, glitches and stuff
=============================================================================
Never before have I seen a game with so many bugs and glitches, among the
other stuff and things you can find some really weird things in this section
about all the 'errors' this game has to offer.
-----------------------------------------------------------------------------
Bugs
-----------------------------------------------------------------------------
Ebon Keep's Jail Door Bug
-----------------------------------------------------------------------------
I received so many mails about this glitch, and honestly I cannot solve it.
The problem is that this bug occurs when you are trying to go through the
sewers towards Ebon Keep. You will end up in a prison area nearly identical
to the one in Ivor Tower, although the color scheme is different. Many people
seem to get stuck here for some unknown reason. In my guide I wrote that you
have to open all the jails and walk into the last remaining cell in order to
continue on, but this doesn't always seem to work...
After doing some research I noticed that Grizzly's map of this area had a
bug with description on it, which might be the actual problem. The bug is
described as follows. You should NOT open the upper left jail last (the one
to the left of the wooden door). Perhaps that room was glitched so you could
not reach Ebon Keep. So whatever you do; don't open that door last!
Statistics screwed up (1)
-----------------------------------------------------------------------------
When you have an active alchemy spell/disease, when you save your game stats
will be screwed up the next time you restart. So never save until all effects
are worn off.
Statistics screwed up (2)
-----------------------------------------------------------------------------
It has an upside too. If you unequip your items and then cast lets say
defend. It raises your stats to 65,355 + defense, without armor.
Unfortunately it doesn't work with Atlas, but it does apply with speed,
however with 65,355 hit% or evade% you will get hit all the time.
Losing your ship
-----------------------------------------------------------------------------
Fly around and descend somewhere near the NE corner, near an island (I think
it was). You'll land in Tinker's tower without a ship. DONT save it, as you
cannot get your ship back. This does not seem to work for every copy of the
game though (I think this may only apply to the US version, because I can't
get this trick to work with my European Game).
Money; easy come, easy go
-----------------------------------------------------------------------------
If you have more than 16,777,215 of the same currency the computer will
reset and start counting at 0 of that currency. This is because the
programmers didn't 'seal' the maximum 6-digit hexadecimal value (16^6 =
16,777,216), which means that the computer will start counting again at zero
if you go over that top value. This happened to me, when I changed a
ridiculous amount of Gold Coins into Credits.
Bypass Verminator
-----------------------------------------------------------------------------
If you go all the way through the forest and to Ebon Keep, don't fight
Verminator. Head back to the chess board and the bridge to Ivor Tower will be
gone, but the one to Ebon Keep will be there instead. Continue on through and
you can talk to Tinker and Queen Camellia. This means that you can totally
cut out the fight with that rat king. The problem is you can't go through the
door where Verminator is/was because the boxes still block it. Also the game
might freeze if you try to enter his room. Hence DON'T do this if you want
to end your game the way it was supposed to be!
More than 99 alchemy ingredients
-----------------------------------------------------------------------------
When you get the Meteorites as described above, the computer will always
give you three Meteorites. Even when you have 99, this means that you can
carry up to a maximum of 2^8 (2 digit Hex value minus 1 for zero) = 255 of
that ingredient before it overflows (resets) the counter back to 0.
Tiny doesn't like the Dog
-----------------------------------------------------------------------------
If you meet up with Tiny while being Frisket the game get's stuck.
Persumably, because it was scripted for the Boy Matrix to move. Since you
usually control Matrix it seems that the debug team oversaw this issue.
Tiny shuts the gate tight, if you refuse him the first time
-----------------------------------------------------------------------------
Again, when opening the gate to Tiny if you leave the scene after unlocking
the gate but before meeting him. The gate will be locked again if you
reenter. Next to that the door will be locked permanently, as the switches
can only be triggered once...
-----------------------------------------------------------------------------
Glitches
-----------------------------------------------------------------------------
Name glitch: Strong Heart, Strongheart
-----------------------------------------------------------------------------
At the beginning of the game the village alchemist of Prehistoria is called
Strong Heart, but later on near the end it is spelled as Strongheart. I'm not
sure which one it officially should be, but I use Strongheart in the
walkthrough.
99 call beads
-----------------------------------------------------------------------------
After obtaining the wind walker you can go to Horace in the palace? When you
talk to the second statue on the left, then you walk to the right corner just
above the third statue like so:
G G
--- --#
X X
--- ---
X2 X
--- ---
X X
X = The statues
--- = The spaces in-between the Statues
# = Where you pick up one call bead
G = Guard
Talk to the second statue(X2) and go to pick up the call bead, but right when
you pick it up keep pressing "B". You will receive a Call bead for each hit,
so eventually you can end up to 99... If you're fast enough.
Walking into places you shouldn't be able to
-----------------------------------------------------------------------------
At the beginning of the game you can walk to the right side of the village
of Prehistoria, and it will be blocked by a villager. (if you haven't talked
to Fire eyes) You can get past him by standing near him, then wait for your
(computer controlled) dog to walk past him. Press 'Select' when the dog is
past the villager, and you can get to the next screen. This trick also works
near the entrance the underground cave in Antiqua. (to the north of Horace's
camp) This allows you to walk on thin air.
Weapon reset at Junkyard's save point
-----------------------------------------------------------------------------
If you save at the Omnitopian junkyard and you load that game file the next
time, your weapon will be reset to the Bone Crusher for some unknown reason.
Dog skips levels
-----------------------------------------------------------------------------
This happens sometimes when your dog is in the 50s / 60s Levels. If the game
levels-up Frisket he sometimes skips one level and goes up twice in one go,
but you will have to gain a lot more experience to get him to the next level.
So in the end the total amount of EXP. needed is the same. In the experience
chart table the levels on which this glitch occurs are marked with an
asterisk.
Thunder ball glitch
-----------------------------------------------------------------------------
When you use Practile bombs or Cryo-blast, and you look at the sub-screen
for statistics the picture (current weapon) will look like the Thunder ball.
7 pieces of Honey at the same time
-----------------------------------------------------------------------------
If you have six pieces of Honey when you battle Aquagoth, you will get an
extra piece for beating him. This will force the game to let you have 7
pieces of Honey at the same time in your inventory.
7 pieces of Petal at the same time
-----------------------------------------------------------------------------
When your in Prehistoria at the first fight with the raptors. You ALWAYS get
a petal after the battle (if you win of course), so fight until you get 6
petals and you will be able to get a seventh Petal from the Raptor Battle.
7 pieces of Nectar at the same time
-----------------------------------------------------------------------------
When you are in the second world, after you are on your way back when you
have gotten both diamond eyes; The Rogues (Mid-Boss) drop Nectar and 100
jewels. So if you have 6 pieces already, you'll mysteriously end up with a
7th piece.
7 pieces of Dino Armor at the same time
-----------------------------------------------------------------------------
Wait until you beat the Salabog, if you have enough money go back and buy 6
Dino Armor's from the Prehistoria Armor Shop. Then go to the volcano path and
enter the small cave where you have to fight 3 raptors in order to receive
Dino Armor, when you win the battle you'll end up with 7 armors. (Not very
useful glitch, but it is true)
More than 99 Cryo Blasts
-----------------------------------------------------------------------------
Attack the Optional mid-boss at Omnitopia, when you have 99 Cryo blasts. The
game will give you 10 or so extra Cryo blasts, which means that you can shoot
some shell without seeing the counter drop (The visible value can't go over
99, even when you have more). In other words you DON'T have infinite Cryo
blasts just about ten more than 99 (Then again see below).
Infinite Bazooka Shells (Cryo-Blast and Practile Bombs ONLY)
-----------------------------------------------------------------------------
Due to a glitch in the US version you can have infinite shots with the
bazooka for the ammo listed in the title. This is so because the game doesn't
subtract 1 shot if you shoot with these shells, whereas Thunder ball
projectiles are checked. For some reason this Glitch was fixed for the
European Release, therefore I always thought this glitch was just a rumor (I
am European).
Enemy death animation Colors screwed up
-----------------------------------------------------------------------------
If an enemy gets killed and you pause the game the colors will be screwed up
into the color of the enemy. For example take the Mosquito. Their blood is
usually red blood. When you pause however it screws up and the color turns
blue.
The Dark Forest is not so dark at all!
-----------------------------------------------------------------------------
You can pause the game an open up the Ring menu when you are located in the
Dark Forest as usual. The screen will brighten up in order to display the
icons correctly. If you close the ring again the background will not darken
again, causing the Dark Forest to become somewhat lighter. This visual glitch
will work as long as you stay on the same screen.
Get an Exhibition Ticket after the Pig Races
-----------------------------------------------------------------------------
Once you get the initial ticket and went through the Pig races quest the
guy in at the exhibition stand seems to be gone. However, the programmers
only made his sprite invisible rather than removing him. Thus when you talk
to him you can buy another Exhibition Ticket from 'thin air'!
-----------------------------------------------------------------------------
Stuff
-----------------------------------------------------------------------------
The value of Insect Incense
-----------------------------------------------------------------------------
Many people think that this charm doesn't work, because it doesn't kill any
mosquitoes. But the fact is that it does work, but it has a different effect
of what you would expect. Instead of killing a mosquito the charm makes sure
that it doesn't attack you. Go ahead and walk up to one with this charm in
your possession. If you get close you will hear the sound it makes when it
attacks you, but there is no damage.
Mazquito
-----------------------------------------------------------------------------
In the upper left cell in Ebon Keep (indeed that glitched cell) there is a
little quirk hidden. If you check out the lower left corner of the cell you
will get to hear that you have been bitten by a Mazquito! Matrix will also
receive some damage from it!
The Puppet show Script
-----------------------------------------------------------------------------
Not many people know about this, but there is actually a small plot behind
the puppet show. So here's the script for the show itself:
The Show of Life
by Billy Shakesbad begins...
Woe be woman
whose fate it is to serve.
may thy tongue shrivel
that it spews such falsehoods.
ah, but does not a man pull thy strings?
We are all but puppets
of greater powers.
Puppets? As in the show of life?
Truly, birth doth
draw wide the curtains.
And woman, are thy lines scripted?
In that I can be no one but myself,
I can say only my lines.
So sad, to be so constrained.
It is I who fell for thee.
Thine own role and fate
has ever been written,
while mine own
changes with each breath.
Yea, tho puppet to be,
it is hope, faith and love
that pulls my strings.
Woman, mine ears do sting
from thy tongue.
I shall away
in search of easier folly!
Optional Mid-Boss
-----------------------------------------------------------------------------
In Omnitopia there seems to be two independent three digit color passwords.
You can use the first one to deactivate the alarm in C4. The color code
itself is random generated in each new game, so to get it you can talk to one
of the Mechadusters at the Omnitopian Inn to get it right away. I am not sure
what exactly the required conditions are, but I was able to use another code
to open a Security Door to an optional Mid-boss. The boss room is a dark blue
colored room, which has two faces on the left and right sides of the wall.
They look identical to the face you can see in the cut scene after you crash
into the Nobilian Palace as a dog. The reward for beating the faces is some
credits and 10x Cryo Blasts (or something like that).
The only problem is that this nobody seems to know which conditions are
needed to get this code to work. Personally I can say that it worked only
once for me and also that just trying all 3*3*3 = 27 combinations does not
work on itself.
Cryptic Ending!
-----------------------------------------------------------------------------
After beating the game and watch the little cut scene with Carltron wait
about 30 more minutes to get a special message:
"You're a patient one, aren't you?
Well, here's a another cryptic credit,
Just for you..."
Then you get an extra credit name:
"Dolly Grip:
BRIAN FEHDRAU"
I haven't got a clue what this possibly could mean, very strange indeed.
According to the instruction Booklet Brain was the Lead Programmer and a
Scenario Scripter of the game. That's all I know about this person. Another
hint is that in movies a Dolly Grip is the person that is in charge of moving
the camera (dolly) along the tracks on the set. So for a video game it would
mean the person in charge of the screen movements.
Finally the issue is cleared on the message boards of Gamefaqs, where Brian
Fehdrau a.k.a. "Its all Bills fault" revealed that he put the message in for
his wife Dolly.
Chicken Revenge
-----------------------------------------------------------------------------
What is it with the chicken being so sacred and holy??? In the Legend of
Zelda they will come after you if you make them mad. In this game you get
blown up, if you taunt the chicken more than about 100 times. Do it some more
and you get blown up again. Both blows take away your current HP - 1, however
if your HP is 1 you will die. You will also receive some warnings too, so try
this if you are feeling bored. The lady who sells chickens will have some
extra comment too!
Easy Experience
-----------------------------------------------------------------------------
You can gain loads of Exp. by going to the pyramid to fight Tiny. Then go to
the third chamber, the one where the teleporters are like this.
----
- T-
----- -
- -
-T X-
---------
t = teleporter
x = where you stand
Put your dog on full aggression and on 1, then stand in one of the corners
and walk away. The dog kills the Oglins Tiny throws down and you get
experience, while you are out doing something else. Leave SNES on over night
and you will have gained quite some levels, when you come back the next day.
Worried about dying? When you level-up your HP gets fully restored. Also at
levels over 40 the Oglins probably can't do more than 0-1 HP per hit, so it
will take a lot of time to die leaving you rather invincible.
Buying Meteorites
-----------------------------------------------------------------------------
There is one place in Evermore where I could buy Meteorites. The Mad Monk in
Crustacia will give you three Meteorites, when you buy an Amulet of
Annihilation. Note that you must have the egg of the Chocobo in possession,
and you must have 0 Amulets to make him appear.
Buying Dry ice
-----------------------------------------------------------------------------
It is rumored to be that when you're level is a multiple of five and you
enter Dr. Sidney Ruffleberg's Lab a alchemist would pop up to sell you some
Dry ice for loads of Credits. I tried this trick many times, but up till now
that was still unsuccessful. If this was successful one could get infinite
amount of Call Beads, because Meteorites can be bought too! Check above to
see.
=============================================================================
Name references
=============================================================================
Did you ever notice that some names have references to certain things? I
will give you some examples:
Thraxx:
A little deviation of the word Thorax which means chest. Do you still
remember how do defeated him? Well, I think that should be obvious.
Aegis:
The word Aegis means nothing more than shield, which he has on his fore-
head for most of the time.
Mephista:
Mephista is also known as some sort of witch.
Old Nick:
Is an appellation of the Devil; that does explain his red horns.
Coleoptera:
It turns out to be the scientific name of an order of beetles, since
Coleoptera is some sort of bug this seems appropriate (Info thanks to EL).
Robot-droids IM-L8 & I8-pi:
Just pronounce their names and you know what I mean.
Frippo:
Abbreviation of Frog and Hippo, also Frippo is a creature that is a small
frog with the head of a hippopotamus. That figures!
Gargon and Dragoyle / Dragoil:
Two creatures that live in the Dark forest and Gobi's tower. You can notice
they're identical not only in appearance, but also by their name: a mix
between a Gar-goyle and Dra-gon. Perhaps that was the reason why Dragoil was
changed into Dragoyle; phonetically they sound the same, but they are
different. Dragoil appears in the American version, whereas Dragoyle is in
the European one.
=============================================================================
Alchemy glitches
=============================================================================
Alchemy 2x, 3x combo
-----------------------------------------------------------------------------
This trick is very familiar. It is done by casting the alchemy spell again
right after you cast it the first time. It can even be done three times,
when the distance between you and the target is far enough.
Alchemy 8x combo
-----------------------------------------------------------------------------
Yes, it is possible to perform a 8x alchemy combo! But you need good
reflexes for this. First press 'Select' to play as the dog. Now press 'X' to
open the boy's menu. Select a spell and cast it, then immediately after
casting it, press 'X' to freeze time(open menu).
Use another alchemy spell, and repeat the previous steps to get up to a
maximum of 8. The game will start running a little slower and the animation
goes a little berserk sometimes, but it works.
You can get 8x combo on spells that are used very quickly like the drain
formula, but you must practice this before you can get this done in time.
Example: Use Nitro on level 9, you can cause 999 * 8 = 7992(!) damage on
almost any enemy.
There is only one downside to this little glitch, the game might freeze in
some situations like in the context of 'levitation Bug' just below, or in the
battle with Carltron.
Stop Glitch
-----------------------------------------------------------------------------
Use the 'stop' formula your enemy will turn black/white as usual. But if
you pause the game your enemy will mysteriously regain it's color, although
it remains frozen.
Levitation Bug
-----------------------------------------------------------------------------
You can freeze the game if you cast levitation 'Eight-fold' on the rock in
front of the volcano several times.
Alchemy Combo Formula: Blood Rain
-----------------------------------------------------------------------------
Use a combo with Corrosion, then Explosion. This will cause the rain to
become bloody red.
Alchemy Combo Formula: Rusty Hand
-----------------------------------------------------------------------------
Combine Lance with Crush to see a hand with 'orange' like rust covered over
it, when it falls on your pity victim.
===More to come===
=============================================================================
Beta Changes
=============================================================================
In the instruction booklet are some screenshots that show us the game in an
earlier stage of development. Here are a few examples:
Wily Rogue
-----------------------------------------------------------------------------
One of the pictures in the booklet you can clearly see Matrix using the
target function on a Mad Monk, only here the Mad Monk is called a "Wily
Rogue".
White Castle Ke
-----------------------------------------------------------------------------
No this is not a typo, the White Castle Ke appears in a screenshot of a list
of all the Rare Items. This key is renamed in the game to Queen's Key. I
think this happened because there wasn't enough space for the last "y" in
White Castle Key, so they changed it into Queen's Key.
Magic Drain
-----------------------------------------------------------------------------
In the instruction booklet Camillia Bluegarden's Call Bead Spells included
the Magic Drain. There is no icon on the screenshot next to it so it was
probably removed fairly quickly. This game doesn't use Magic Points so why is
it actually here anyway?
Bull's-eye
-----------------------------------------------------------------------------
Another mysterious Call Bead Spell, which was meant for Sidney Ruffleberg.
Again there is only a name and description, but it is missing in the
screenshot next to it. Bull's-eye was supposed raise your Attack, so
basically it was exactly the same as the "Atlas" Alchemy.
Magic Gourd; Trade Item
-----------------------------------------------------------------------------
The Magic Gourd is listed under tradable items according to the Manual. This
is strange since it belongs under Rare Items in the actual game. Or at least
there is no one who will trade me this item, other than the appraiser of
course.
Crustacia's Item Shop
-----------------------------------------------------------------------------
If you look carefully at this picture you will notice that there is a yellow
table on it, which cannot be found in the actual game.
=============================================================================
Credits
=============================================================================
The credits for this gamefaq/walkthrough go to:
Squaresoft USA
For making this original game
You
For reading this walkthrough
Me
As I enjoyed making this walkthrough
Paul Hart
He told me the directions in the desert for the sting formula
ChocalteMooCow
Pointing out a lot of glitch like some 7 of kind glitches. Also for an
'up' side of screwing your stats up, Losing your flight ship, easy
experience and others.
Sweat of the Bud
Added glitch about bypassing Verminator.
Assassin17
-Some additional things like the US/European difference in the name for
Dragoil / Dragoyle enemy.
-Explaining me that the Bazooka Infinite Ammo Glitch only works in the US
version as it was fixed in the European version.
-Telling me that Magmar in the final battle has Exp, but you don't receive
It.
-His FAQ proved useful in fixing some Statistics that I miscalculated.
-For the help on some of the issues like the leveling up glitches. Check
out his site for some interesting patches.
Jason Lam
Located another Enemy Palette glitch that makes the colors go berserk if an
enemy is killed.
Mcewen
Found out that the Thug's Cloak is also hidden inside the Colloseum Waiting
Room instead of the Centurion Cape (provided that you have the Centurion
Cape & other armors in your possession).
Skygor
He found a secret stash of 500 Jewels in Antiqua at the Nobilian market. See
chapter 4 for more details. And also explained that it IS possible to get 8x
Double drain if you are fast enough.
RedGoblin
Told me about the deal with Cecil and Rosa from Final Fantasy II.
EL
Coleoptera is also a scientific reference to a certain order of beetles.
Todd
He found out that the security code of the "Face 2x" mini-boss is NOT linked
to the code of the alarm (which I thought it was).
Randy Doe
The visual glitch that causes the Dark Forest to brighten up was found by
him. Randy also gave some information about the Dolly Grip phenomenon of this
game.
Joshua Wayne
He gave another explanation to the Dolly Grip issue.
Grizzly
Check out the Secret of Evermore maps he made with the actual game graphics,
they're pretty nice. I used his Desert of Doom map to create a small mini-
map in my walkthrough. Many thanks to you! Also his map of Ebon Keep's Jail
helped me in finding the cause of the appropriate glitch.
Jason Manley
Found out that the Mad Swindler Monk in Crustacia can give the Magic Gourd
as a free gift along with the Amulet of Annihilation! Wow, even after 10
years still new secrets are revealed. This game is amazing, just for that!
Tiamat Zark
Located two previously unknown Call Beads in Preshistoria
Mentioned the glitch about the invisible Ivory Tower Exhibition Ticket booth
Sumolguy
Cleared up matters about the Barrier spell
A.J. Lawson
Some info on the Swindler Monk's treasures, Revive alchemy and Mad Psychic
clarjon1
Found another bug in the game, when playing as the dog in the underground
Pyramid section.
Anthony P.
Found another easy way to beat Verminator.
psychotikfrog
Mentions a way to make profit by appraising goods.
Silencer150
Mentions another bug with Tiny's gate in the underground pyramid section.
BioKraze
Wrote up some descriptions for the missing items that didn't have any
description in Appendix A.
the8thark
Correcting me that I missed the usage of "Reflect" against the Faces, and
noticed that the hidden stash of 500 jewels is also accessible just before
fighting off Aegis at the Nobilian market.
Blake Reno
Found the most efficient trading sequence in Nobilia to get all the rare
items, with as little effort as possible.
Jason Edwards
Noticed I didn't mention the free Grass vest in the main walkthrough!
=============================================================================
Copyrights
=============================================================================
Iron Knuckle 2001 - 2010 (c)
Nothing out of this walkthrough may be copied for use on own websites, or own
profit. The following link is the only website on which my FAQ / walkthrough
is available, if you wish to upload the FAQ to your own website please notify
me before doing so. If I am interested enough I will grant permission for an
additional upload.
-----------------
Website locations
-----------------
http://www.gamefaqs.com
http://www.neoseekers.com
http://www.mycheats.com
---------------------------
Other interesting locations
---------------------------
http://assassin17.home.comcast.net/ - Has some good patches for SoE
http://panicus.org/FuSoYa - 2 Player IPS patch by FuSoYa
-------------------------
Total GameFAQ productions
-------------------------
Donkey Kong Country Speed Guide
Donkey Kong Country 2: Diddy's Kong Quest Speed Guide
Dungeon Keeper FAQ/Walkthrough
Golden Sun FAQ/Walkthrough
Golden Sun: the Lost Age FAQ/Walkthrough
Jet Force Gemini In-depth Guide; Capacity Crates
Lufia 2: Rise of the Sinistrals FAQ/Walkthrough
Lufia 2: Rise of the Sinistrals World Map
Monkey Island 3: Curse of Monkey Island FAQ/Walkthrough
Paper Mario FAQ/Walkthrough
Perfect Dark FAQ/Walkthrough
Secret of Evermore FAQ/Walkthrough
Terranigma FAQ/Walkthrough
=============================================================================
E-mail, Questions and Contributions
=============================================================================
If you have anything to ask / contribute / correct about this game or my
walkthrough you can e-mail me on the following address:
knuckle_Iron(at)hotmail.com . Only e-mail me about question related to the
game. ALL OTHER MAIL WILL BE IGNORED, I don't mean to be rude but this is a
gamefaq. Look at the Unfinished business section above for some ideas that
are worth posting a 'contribution e-mail' to me. Finally please be as
specific as possible when posting a question. Thank you.
=============================================================================
Unfinished business
=============================================================================
-Any new or unknown bugs, glitches, rumors or other stuff that is not
included in this walkthrough.
-A foolproof method to open the security door(the one marked with
"LOCK") at Omnitopia's room D3.
-
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- -= END =- -